Player Matchup

Odin
Odin
 
Odin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Random_guy2342
Ishtar
Level 67
God Stats
5W - 6L
1,706 SR
Queue Stats
487W - 512L
1,487 Elo+
Solo
Awilix
Awilix
RitzySareena
Awilix
Level 128
God Stats
0W - 3L
1,297 SR
Queue Stats
71W - 92L
1,383 Elo+
Solo
Zeus
Zeus
Spicy_MeatBall43
Zeus
Level 105
God Stats
2W - 2L
1,728 SR
Queue Stats
183W - 171L
1,485 Elo+
Solo
Sylvanus
Sylvanus
lastbreath1234
Sylvanus
Level 96
God Stats
0W - 2L
1,173 SR
Queue Stats
183W - 237L
1,491 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,469 Elo+

VS

Team Averages
Level 104
1,382 SR
1,453 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AdventiveChip4
Loki
Level 143
God Stats
4W - 4L
1,480 SR
Queue Stats
232W - 227L
1,457 Elo+
Solo
Guan Yu
Guan Yu
BlueSheDare
Guan Yu
Level 82
God Stats
2W - 3L
1,125 SR
Queue Stats
169W - 188L
1,443 Elo+
Solo
Odin
Odin
H3cWiththeT3c
Odin
Level 67
God Stats
3W - 1L
1,520 SR
Queue Stats
39W - 48L
1,427 Elo+
Party 1
Charybdis
Charybdis
HollowRhed
Charybdis
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 29L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 1
6,489
649
3,423
7,407
6,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 3 / 1
6,448
645
3,644
4,347
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
11
0 / 3 / 1
6,279
628
836
4,688
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 0
7,573
757
5,225
3,866
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
0 / 1 / 1
7,071
707
4,199
6,447
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 0 / 6
8,375
838
9,920
3,397
1,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 0 / 7
7,963
796
5,484
3,609
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
BlueSheDare
Guan Yu
13
1 / 0 / 10
8,019
802
3,055
4,588
2,526
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
1 / 0 / 10
7,592
759
2,602
4,853
3,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
HollowRhed
Charybdis
14
3 / 1 / 4
7,866
787
3,474
4,351
1,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
1
Kills
11
11
Deaths
1
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Yu Huang
 
Yu Huang
3
0
6
6
W
3
0
7
6.5
W
Guan Yu
BlueSheDare
Guan Yu
1
0
10
6
W
1
0
10
6
W
Charybdis
HollowRhed
Charybdis
3
1
4
5
L
0
3
1
0.17
L
Awilix
0
3
1
0.17
L
1
3
0
0.33
L
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
24,535
26,755
Taken
20,798
15,634
Mitigated
10,002
7,852
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,423
369
369
1,456
7,407
6,355
0
3,390
4,017
2,097
2,930
W
Yu Huang
 
Yu Huang
9,920
660
0
150
3,397
1,235
220
1,359
2,038
29,958
0
W
5,484
631
427
365
3,609
1,309
360
2,104
1,505
0
15,797
W
Guan Yu
BlueSheDare
Guan Yu
3,055
39
7,340
3,357
4,588
2,526
0
3,159
1,429
0
5,148
W
2,602
737
529
673
4,853
3,737
262
2,526
2,327
0
6,621
W
Charybdis
HollowRhed
Charybdis
3,474
1,687
630
267
4,351
1,195
431
1,786
2,565
0
14,326
L
3,644
1,447
0
250
4,347
1,407
0
1,483
2,864
0
15,763
L
Awilix
836
498
0
236
4,688
1,609
0
1,212
3,476
0
4,775
L
5,225
526
398
0
3,866
1,552
0
1,235
2,631
23,312
0
L
Sylvanus
4,199
986
1,964
3,179
6,447
4,711
0
2,600
3,847
9,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
39,815
96
Minions Killed
126
0
Camps Cleared
0
786,673
Distance Traveled
940,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,489
649
4
0
0
195,151
0
W
Yu Huang
8,375
838
42
4
0
171,896
0
W
Loki
7,963
796
14
1
0
200,556
0
W
Guan Yu
8,019
802
8
1
0
234,249
0
W
Odin
7,592
759
13
1
0
166,019
0
W
Charybdis
7,866
787
49
5
0
168,148
0
L
Ishtar
6,448
645
17
2
0
165,837
0
L
Awilix
6,279
628
10
1
0
127,225
0
L
Zeus
7,573
757
55
6
0
177,376
0
L
Sylvanus
7,071
707
10
1
0
121,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role