Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
Bellalyk
Nu Wa
Diamond V
Level 194
God Stats
3W - 7L
1,502 SR
Queue Stats
49W - 29L
2,216 MMR
Party 1
Horus
Horus
Silver II
BigAsHercules
Horus
Silver II
Level 100
God Stats
9W - 6L
2,087 SR
Queue Stats
15W - 9L
1,535 MMR
Party 2
Apollo
Apollo
Silver II
TX Endwood
Apollo
Silver II
Level 185
God Stats
38W - 51L
1,464 SR
Queue Stats
489W - 529L
1,059 MMR
Solo
Ne Zha
Ne Zha
Bronze III
apaxvn
Ne Zha
Bronze III
Level 105
God Stats
10W - 6L
1,585 SR
Queue Stats
16W - 9L
1,548 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,628 SR
1,572 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,613 SR
1,688 MMR
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
ChristianTYTYTY
Mulan
Silver III
Level 154
God Stats
3W - 4L
1,499 SR
Queue Stats
85W - 107L
954 MMR
Solo
Arachne
Arachne
Platinum II
RiiDiicK-ii
Arachne
Platinum II
Level 158
God Stats
0W - 1L
1,605 SR
Queue Stats
385W - 400L
1,787 MMR
Solo
Cerberus
Cerberus
Diamond IV
myonnoise
Cerberus
Diamond IV
Level 129
God Stats
12W - 8L
1,709 SR
Queue Stats
595W - 583L
2,006 MMR
Party 3
Hel
Hel
Diamond III
stealzyy
Hel
Diamond III
Level 176
God Stats
7W - 7L
1,755 SR
Queue Stats
326W - 310L
2,195 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 0 / 1
3,673
735
1,779
3,517
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Bellalyk
Nu Wa
7
1 / 0 / 2
3,711
742
1,584
2,419
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,783
757
2,144
4,282
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
TX Endwood
Apollo
6
1 / 1 / 0
3,646
729
633
2,954
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ne Zha
apaxvn
Ne Zha
7
2 / 0 / 1
3,634
727
1,597
2,523
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AthenaJanusBake KujiraFenrir

VS

Bans
AphroditeOdinCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
3,499
700
1,831
2,761
529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

3
0 / 2 / 0
2,898
580
1,324
2,855
1,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RiiDiicK-ii
Arachne
6
0 / 1 / 0
3,259
652
1,415
2,796
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
myonnoise
Cerberus
6
1 / 1 / 0
3,586
717
1,389
2,612
927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

6
0 / 2 / 0
3,405
681
1,711
2,395
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
L
Artemis
 
Artemis
0
1
0
0
W
Nu Wa
Bellalyk
Nu Wa
1
0
2
2
W
1
0
2
2
L
0
2
0
0
L
Arachne
RiiDiicK-ii
Arachne
0
1
0
0
W
Apollo
TX Endwood
Apollo
1
1
0
1
W
Ne Zha
apaxvn
Ne Zha
2
0
1
2.5
L
Cerberus
myonnoise
Cerberus
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,737
Damage
7,670
15,695
Taken
13,419
5,120
Mitigated
4,205
8,043
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,779
777
0
2,104
3,517
889
0
488
3,029
0
19,032
L
Artemis
 
Artemis
1,831
1,082
0
1,637
2,761
529
0
97
2,664
0
18,410
W
Nu Wa
Bellalyk
Nu Wa
1,584
441
0
1,203
2,419
585
0
1,037
1,382
17,352
375
W
2,144
1,010
200
2,368
4,282
2,493
0
310
3,972
0
8,625
L
1,324
448
0
632
2,855
1,404
0
82
2,773
0
5,728
L
Arachne
RiiDiicK-ii
Arachne
1,415
530
0
1,239
2,796
698
0
902
1,894
0
13,232
W
Apollo
TX Endwood
Apollo
633
447
0
1,160
2,954
580
0
1,265
1,565
0
14,816
W
Ne Zha
apaxvn
Ne Zha
1,597
321
0
1,008
2,523
573
0
0
2,523
0
17,072
L
Cerberus
myonnoise
Cerberus
1,389
112
0
926
2,612
927
0
87
2,525
13,338
0
L
1,711
32
271
829
2,395
647
0
380
2,015
17,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,447
Gold Earned
16,647
142
Minions Killed
157
0
Camps Cleared
0
566,632
Distance Traveled
489,630
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,673
735
34
7
0
129,417
2
L
Artemis
3,499
700
40
8
0
91,474
0
W
Nu Wa
3,711
742
41
8
0
101,898
0
W
Horus
3,783
757
12
2
0
112,626
0
L
Mulan
2,898
580
11
2
0
59,787
2
L
Arachne
3,259
652
35
7
0
123,150
0
W
Apollo
3,646
729
23
5
0
108,133
1
W
Ne Zha
3,634
727
32
6
0
114,558
0
L
Cerberus
3,586
717
32
6
0
101,328
2
L
Hel
3,405
681
39
8
0
113,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role