Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ElGordoPedazo
Merlin
Level 319
God Stats
12W - 18L
1,279 SR
Queue Stats
879W - 799L
1,588 Elo+
Party 1
Bellona
Bellona
Pichincha69
Bellona
Level 88
God Stats
4W - 3L
1,533 SR
Queue Stats
353W - 291L
1,593 Elo+
Party 1
Lancelot
Lancelot
alvattoh
Lancelot
Level 14
God Stats
4W - 10L
1,325 SR
Queue Stats
13W - 21L
1,367 Elo+
Party 2
Nut
Nut
d_bllacKcRvG
Nut
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,553 Elo+
Solo
Team Averages
Level 121
1,427 SR
1,520 Elo+

VS

Team Averages
Level 115
1,522 SR
1,486 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DamiPK
The Morrigan
Level 103
God Stats
1W - 2L
1,338 SR
Queue Stats
6W - 2L
1,490 Elo+
Solo
Arachne
Arachne
Hraesvellg
Arachne
Level 144
God Stats
37W - 13L
1,737 SR
Queue Stats
147W - 143L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Lavelfera12
Sun Wukong
Level 63
God Stats
50W - 41L
1,534 SR
Queue Stats
192W - 225L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 2
5,259
478
2,331
8,418
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 2
6,253
568
6,393
6,357
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pichincha69
Bellona
11
0 / 2 / 0
6,122
557
7,585
8,993
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Lancelot
alvattoh
Lancelot
11
5 / 5 / 1
6,327
575
4,841
8,273
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 1
5,101
464
1,526
4,803
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
8 / 1 / 5
7,684
699
5,704
8,453
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
 
Anhur
14
2 / 1 / 2
7,160
651
3,617
6,104
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
DamiPK
The Morrigan
11
1 / 3 / 3
6,219
565
2,995
6,175
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Hraesvellg
Arachne
13
7 / 1 / 3
7,659
696
7,288
12,310
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Lavelfera12
Sun Wukong
13
0 / 0 / 1
6,832
621
5,084
9,417
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Ares
 
Ares
8
1
5
10.5
W
Anhur
 
Anhur
2
1
2
3
W
The Morrigan
DamiPK
The Morrigan
1
3
3
0.83
L
1
5
2
0.4
W
Arachne
Hraesvellg
Arachne
7
1
3
8.5
W
Sun Wukong
Lavelfera12
Sun Wukong
0
0
1
0.5
L
Bellona
Pichincha69
Bellona
0
2
0
0
L
Lancelot
alvattoh
Lancelot
5
5
1
1.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
24,688
36,844
Taken
42,459
20,345
Mitigated
20,599
8,208
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,331
241
0
2,303
8,418
6,324
0
2,565
5,853
15,139
1,662
W
Ares
 
Ares
5,704
119
0
2,073
8,453
6,440
515
774
7,679
26,002
1,793
W
Anhur
 
Anhur
3,617
2,018
0
3,420
6,104
1,930
1,270
496
5,608
0
57,257
W
The Morrigan
DamiPK
The Morrigan
2,995
907
0
351
6,175
1,868
0
3,629
2,519
39,093
345
L
6,393
273
0
308
6,357
2,201
0
1,914
4,443
45,950
0
W
Arachne
Hraesvellg
Arachne
7,288
5,074
0
5,609
12,310
4,931
126
3,570
8,740
0
54,895
W
Sun Wukong
Lavelfera12
Sun Wukong
5,084
1,308
0
4,227
9,417
5,430
0
0
9,417
0
51,697
L
Bellona
Pichincha69
Bellona
7,585
1,762
0
2,725
8,993
7,785
0
0
8,993
0
47,113
L
Lancelot
alvattoh
Lancelot
4,841
1,931
0
2,088
8,273
2,903
0
2,631
5,642
0
34,867
L
1,526
650
0
784
4,803
1,132
0
1,050
3,753
0
27,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
35,554
321
Minions Killed
392
0
Camps Cleared
0
1,131,160
Distance Traveled
1,139,225
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,259
478
32
3
0
224,223
2
W
Ares
7,684
699
24
2
0
223,533
0
W
Anhur
7,160
651
108
10
0
210,503
0
W
The Morrigan
6,219
565
75
7
0
221,824
0
L
Merlin
6,253
568
98
9
0
215,204
4
W
Arachne
7,659
696
85
8
0
267,562
0
W
Sun Wukong
6,832
621
100
9
0
215,803
0
L
Bellona
6,122
557
89
8
0
224,313
2
L
Lancelot
6,327
575
52
5
0
262,158
0
L
Nut
5,101
464
50
5
0
205,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role