Player Matchup

Ymir
Ymir
Bravo595
Ymir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,322 Elo+
Solo
Arachne
Arachne
MysticMerlin454
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,122 Elo+
Party 1
Medusa
Medusa
SmorcInc
Medusa
Level 135
God Stats
1W - 0L
1,366 SR
Queue Stats
85W - 73L
1,588 Elo+
Party 2
Chaac
Chaac
Xènn
Chaac
Level 160
God Stats
1W - 2L
1,225 SR
Queue Stats
175W - 142L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
spider_daniel99
Nu Wa
Level 59
God Stats
6W - 3L
1,307 SR
Queue Stats
55W - 55L
1,086 Elo+
Party 1
Team Averages
Level 90
1,380 SR
1,342 Elo+

VS

Team Averages
Level 134
1,430 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
H6Kk
Ratatoskr
Level 112
God Stats
1W - 2L
1,183 SR
Queue Stats
379W - 383L
1,452 Elo+
Solo
Raijin
Raijin
NEWPLAYERNAME562
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 256L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Steelrayoleg
Cthulhu
Level 81
God Stats
8W - 14L
1,467 SR
Queue Stats
318W - 257L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 2 / 3
5,676
710
4,303
8,335
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
4,193
524
0
5,448
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
SmorcInc
Medusa
9
4 / 1 / 2
5,334
667
7,015
6,401
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Xènn
Chaac
10
4 / 1 / 0
6,483
810
3,313
5,832
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 1
4,615
577
3,414
4,398
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 1
4,698
587
5,138
6,124
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
 
Ne Zha
3
0 / 1 / 0
3,261
408
289
1,172
333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
H6Kk
Ratatoskr
9
2 / 4 / 1
4,749
594
3,067
7,617
2,262
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 1
5,504
688
3,455
4,902
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Steelrayoleg
Cthulhu
7
0 / 3 / 2
4,565
571
3,838
7,969
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
7
8
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Ymir
3
2
3
2.25
L
Ratatoskr
H6Kk
Ratatoskr
2
4
1
0.63
W
0
1
0
0
L
3
2
1
1.75
W
Medusa
SmorcInc
Medusa
4
1
2
5
L
Cthulhu
Steelrayoleg
Cthulhu
0
3
2
0.33
W
Chaac
Xènn
Chaac
4
1
0
4
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
15,787
30,414
Taken
27,784
12,505
Mitigated
9,975
7,076
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,138
1,320
0
1,451
6,124
1,804
0
2,092
4,032
0
24,633
L
Ne Zha
 
Ne Zha
289
123
0
358
1,172
333
0
173
999
0
2,965
W
Ymir
4,303
703
0
3,053
8,335
5,065
26
1,800
6,535
12,507
1,342
L
Ratatoskr
H6Kk
Ratatoskr
3,067
1,346
0
2,757
7,617
2,262
0
875
6,742
0
26,650
W
0
0
0
772
5,448
1,428
0
1,121
4,243
0
14,675
L
3,455
218
0
1,343
4,902
1,391
7
2,279
2,623
29,286
1,158
W
Medusa
SmorcInc
Medusa
7,015
2,758
0
1,343
6,401
2,086
39
1,645
4,756
0
36,503
L
Cthulhu
Steelrayoleg
Cthulhu
3,838
606
927
2,292
7,969
4,185
0
2,311
5,658
16,431
0
W
Chaac
Xènn
Chaac
3,313
1,385
0
1,348
5,832
3,163
0
0
5,776
1,610
37,436
W
3,414
1,413
0
560
4,398
763
0
2,359
1,779
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
22,777
199
Minions Killed
192
0
Camps Cleared
0
883,475
Distance Traveled
660,350
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,698
587
46
6
0
144,400
0
L
Ne Zha
3,261
408
6
1
0
22,183
0
W
Ymir
5,676
710
17
2
0
165,279
0
L
Ratatoskr
4,749
594
48
6
0
169,897
0
W
Arachne
4,193
524
33
4
0
210,471
0
L
Raijin
5,504
688
71
9
0
159,672
0
W
Medusa
5,334
667
50
6
0
169,697
2
L
Cthulhu
4,565
571
21
3
0
164,198
2
W
Chaac
6,483
810
69
9
0
177,055
0
W
Nu Wa
4,615
577
30
4
0
160,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role