Player Matchup

Janus
Janus
 
Janus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AjLaKaos
Bellona
Level 159
God Stats
21W - 17L
1,557 SR
Queue Stats
247W - 236L
1,399 Elo+
Solo
Hades
Hades
DaedpooL25
Hades
Level 66
God Stats
2W - 2L
1,486 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Team Averages
Level 140
1,509 SR
1,450 Elo+

VS

Team Averages
Level 74
1,527 SR
1,497 Elo+
Chernobog
Chernobog
Dimintoriel
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Peca21
Kukulkan
Level 37
God Stats
9W - 11L
1,580 SR
Queue Stats
216W - 230L
1,478 Elo+
Solo
Nemesis
Nemesis
QtM tcsteph
Nemesis
Level 64
God Stats
2W - 4L
1,421 SR
Queue Stats
226W - 233L
1,454 Elo+
Solo
Izanami
Izanami
Shabbakali
Izanami
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 35L
1,550 Elo+
Solo
Ymir
Ymir
pihoo
Ymir
Level 153
God Stats
10W - 8L
1,636 SR
Queue Stats
164W - 126L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 1 / 0
6,866
687
6,961
5,053
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
10
7 / 0 / 2
6,531
653
8,455
7,626
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
 
Chang'e
9
2 / 2 / 4
5,346
535
2,494
5,744
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
AjLaKaos
Bellona
10
0 / 1 / 2
5,375
538
4,704
8,062
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
3 / 2 / 0
6,412
641
2,501
3,359
1,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dimintoriel
Chernobog
7
0 / 6 / 2
4,346
435
2,930
7,651
1,760
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Peca21
Kukulkan
10
1 / 3 / 2
5,586
559
2,978
5,008
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
QtM tcsteph
Nemesis
10
2 / 3 / 1
5,785
579
4,393
10,092
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Shabbakali
Izanami
10
1 / 2 / 1
5,476
548
1,355
3,996
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
pihoo
Ymir
7
1 / 4 / 1
4,564
456
5,805
9,476
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
18
Kills
5
6
Deaths
18
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
0
6
W
Danzaburou
 
Danzaburou
7
0
2
8
W
Chang'e
 
Chang'e
2
2
4
2
W
Bellona
AjLaKaos
Bellona
0
1
2
1
W
Hades
3
2
0
1.5
L
Chernobog
Dimintoriel
Chernobog
0
6
2
0.17
L
Kukulkan
Peca21
Kukulkan
1
3
2
0.67
L
Nemesis
QtM tcsteph
Nemesis
2
3
1
0.83
L
Izanami
Shabbakali
Izanami
1
2
1
0.75
L
Ymir
pihoo
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
17,461
29,844
Taken
36,223
12,698
Mitigated
10,421
10,052
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,961
219
0
1,080
5,053
1,431
0
1,508
3,545
43,015
0
W
Danzaburou
 
Danzaburou
8,455
3,298
0
4,067
7,626
2,565
200
2,730
4,896
0
37,145
W
Chang'e
 
Chang'e
2,494
228
972
1,990
5,744
2,420
33
3,468
2,276
18,019
1,132
W
Bellona
AjLaKaos
Bellona
4,704
2,185
0
910
8,062
4,492
0
735
7,327
0
40,580
W
Hades
2,501
158
0
1,033
3,359
1,790
0
0
3,359
29,081
1,225
L
Chernobog
Dimintoriel
Chernobog
2,930
2,314
0
1,507
7,651
1,760
0
1,374
6,175
0
11,770
L
Kukulkan
Peca21
Kukulkan
2,978
412
0
1,771
5,008
1,054
0
3,323
1,387
27,629
1,494
L
Nemesis
QtM tcsteph
Nemesis
4,393
1,698
0
5,623
10,092
3,180
0
2,688
7,260
0
40,583
L
Izanami
Shabbakali
Izanami
1,355
960
0
744
3,996
1,049
0
1,284
2,712
0
23,991
L
Ymir
pihoo
Ymir
5,805
1,039
0
2,864
9,476
3,378
0
2,634
6,824
19,408
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
25,757
291
Minions Killed
234
0
Camps Cleared
0
1,016,422
Distance Traveled
1,011,984
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,866
687
90
9
0
247,931
0
W
Danzaburou
6,531
653
48
5
0
180,291
0
W
Chang'e
5,346
535
35
4
0
206,429
1
W
Bellona
5,375
538
60
6
0
223,581
0
W
Hades
6,412
641
58
6
0
158,190
0
L
Chernobog
4,346
435
19
2
0
204,977
0
L
Kukulkan
5,586
559
56
6
0
200,768
1
L
Nemesis
5,785
579
78
8
0
236,288
0
L
Izanami
5,476
548
46
5
0
176,716
5
L
Ymir
4,564
456
35
4
0
193,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role