Player Matchup

Nemesis
Nemesis
XxXDeftXxX
Nemesis
Level 21
God Stats
12W - 11L
1,582 SR
Queue Stats
52W - 52L
1,332 Elo+
Party 2
Fenrir
Fenrir
gorgeous_blur28
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,512 Elo+
Party 2
Thanatos
Thanatos
xKINGxBOOx
Thanatos
Level 68
God Stats
32W - 37L
1,375 SR
Queue Stats
253W - 259L
1,428 Elo+
Party 2
Team Averages
Level 35
1,486 SR
1,424 Elo+

VS

Team Averages
Level 78
1,454 SR
1,492 Elo+
Danzaburou
Danzaburou
Djluna
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 64L
1,493 Elo+
Party 1
Zeus
Zeus
DonSpooky
Zeus
Level 85
God Stats
1W - 2L
1,359 SR
Queue Stats
54W - 45L
1,607 Elo+
Party 1
Bacchus
Bacchus
Survivor626
Bacchus
Level 27
God Stats
9W - 3L
1,501 SR
Queue Stats
54W - 42L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
XxXDeftXxX
Nemesis
13
1 / 5 / 2
7,668
767
4,986
9,977
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 7 / 1
7,123
712
2,029
9,667
3,824
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xKINGxBOOx
Thanatos
12
2 / 6 / 1
7,455
746
4,654
10,926
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Djluna
Danzaburou
17
8 / 2 / 8
11,193
1,119
10,241
7,708
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Zeus
15
8 / 2 / 8
9,885
989
8,154
6,240
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Survivor626
Bacchus
14
2 / 0 / 13
8,742
874
6,813
9,093
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
18
18
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Djluna
Danzaburou
8
2
8
6
W
Zeus
8
2
8
6
W
Bacchus
Survivor626
Bacchus
2
0
13
8.5
L
Nemesis
XxXDeftXxX
Nemesis
1
5
2
0.4
L
0
7
1
0.07
L
Thanatos
xKINGxBOOx
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
25,208
30,570
Taken
23,041
11,409
Mitigated
16,254
3,610
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Djluna
Danzaburou
10,241
4,185
0
2,997
7,708
3,155
1,977
20
7,688
0
52,210
W
Zeus
8,154
810
0
510
6,240
2,323
1,088
48
6,192
28,984
457
W
Bacchus
Survivor626
Bacchus
6,813
1,129
0
2,085
9,093
10,776
578
0
9,093
7,681
545
L
Nemesis
XxXDeftXxX
Nemesis
4,986
733
0
802
9,977
3,672
0
5,364
4,218
0
22,265
L
2,029
517
0
443
9,667
3,824
0
4,933
4,565
0
9,935
L
Thanatos
xKINGxBOOx
Thanatos
4,654
335
0
2,365
10,926
3,913
0
3,516
7,095
0
14,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
29,820
63
Minions Killed
134
0
Camps Cleared
0
502,343
Distance Traveled
560,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,193
1,119
96
10
0
185,724
0
W
Zeus
9,885
989
33
3
0
176,975
0
W
Bacchus
8,742
874
5
1
0
197,893
0
L
Nemesis
7,668
767
25
3
0
182,320
0
L
Fenrir
7,123
712
20
2
0
143,814
0
L
Thanatos
7,455
746
18
2
0
176,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role