Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AzakuraYWR
Vamana
Level 75
God Stats
6W - 5L
1,892 SR
Queue Stats
368W - 320L
1,598 Elo+
Solo
Apollo
Apollo
ScuzzyZZ
Apollo
Level 125
God Stats
8W - 8L
1,578 SR
Queue Stats
417W - 395L
1,526 Elo+
Solo
Charybdis
Charybdis
hawre2
Charybdis
Level 46
God Stats
2W - 1L
1,710 SR
Queue Stats
52W - 57L
1,484 Elo+
Solo
Ares
Ares
东京八十万萝莉总教头
Ares
Level 185
God Stats
23W - 27L
1,481 SR
Queue Stats
723W - 717L
1,485 Elo+
Solo
Team Averages
Level 99
1,632 SR
1,519 Elo+

VS

Team Averages
Level 132
1,624 SR
1,563 Elo+
Zeus
Zeus
Glaciel
Zeus
Level 163
God Stats
3W - 2L
1,840 SR
Queue Stats
77W - 61L
1,535 Elo+
Solo
Maui
Maui
JHarlem
Maui
Level 88
God Stats
1W - 0L
1,886 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Prometheuskx
Serqet
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
47W - 42L
1,514 Elo+
Solo
Janus
Janus
SaintlyThighs
Janus
Level 127
God Stats
1W - 0L
1,509 SR
Queue Stats
285W - 211L
1,601 Elo+
Party 1
Rama
Rama
lRainz
Rama
Level 125
God Stats
4W - 4L
1,569 SR
Queue Stats
585W - 447L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 3 / 0
5,723
572
4,548
6,972
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
AzakuraYWR
Vamana
8
0 / 5 / 0
5,353
535
4,737
9,996
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ScuzzyZZ
Apollo
9
0 / 4 / 2
5,243
524
1,782
8,877
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
hawre2
Charybdis
10
2 / 4 / 0
5,232
523
3,543
8,879
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,552
355
0
0
0
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Glaciel
Zeus
12
6 / 3 / 1
7,223
722
5,600
4,166
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
JHarlem
Maui
9
1 / 1 / 6
5,873
587
2,100
4,986
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
2 / 0 / 7
6,282
628
3,944
7,652
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 0 / 2
6,402
640
4,097
5,502
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
lRainz
Rama
13
4 / 1 / 1
6,836
684
6,415
5,104
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
16
16
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
L
Vamana
AzakuraYWR
Vamana
0
5
0
0
W
Zeus
Glaciel
Zeus
6
3
1
2.17
W
Maui
JHarlem
Maui
1
1
6
4
W
Serqet
2
0
7
5.5
W
3
0
2
4
L
Apollo
ScuzzyZZ
Apollo
0
4
2
0.25
L
Charybdis
hawre2
Charybdis
2
4
0
0.5
W
Rama
lRainz
Rama
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,610
Damage
22,156
34,724
Taken
27,410
11,693
Mitigated
9,320
7,696
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,548
249
0
1,113
6,972
1,987
0
3,894
2,576
31,067
0
L
Vamana
AzakuraYWR
Vamana
4,737
956
0
3,117
9,996
4,810
7
3,468
6,005
0
30,771
W
Zeus
Glaciel
Zeus
5,600
415
0
274
4,166
986
240
2,828
1,338
39,813
1,263
W
Maui
JHarlem
Maui
2,100
462
0
1,566
4,986
3,065
0
901
4,085
14,071
0
W
Serqet
3,944
507
0
4,213
7,652
2,372
0
819
6,797
0
43,518
W
4,097
238
0
2,590
5,502
1,349
0
0
4,973
37,570
230
L
Apollo
ScuzzyZZ
Apollo
1,782
926
0
1,074
8,877
2,717
12
1,371
7,278
0
37,102
L
Charybdis
hawre2
Charybdis
3,543
1,760
0
2,392
8,879
2,179
0
1,715
7,003
0
25,212
W
Rama
lRainz
Rama
6,415
4,693
0
2,773
5,104
1,548
591
0
5,104
0
52,252
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
32,616
226
Minions Killed
359
0
Camps Cleared
0
772,834
Distance Traveled
1,107,948
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,723
572
60
6
0
180,945
2
L
Vamana
5,353
535
57
6
0
186,297
0
W
Zeus
7,223
722
79
8
0
190,916
0
W
Maui
5,873
587
24
2
0
212,812
4
W
Serqet
6,282
628
87
9
0
287,872
0
W
Janus
6,402
640
77
8
0
225,932
2
L
Apollo
5,243
524
64
6
0
213,815
0
L
Charybdis
5,232
523
45
5
0
187,518
2
W
Rama
6,836
684
92
9
0
190,416
0
L
Ares
3,552
355
0
0
0
4,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role