Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aristalk
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,286 Elo+
Party 1
Chaac
Chaac
Fritszer
Chaac
Level 11
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 9L
1,066 Elo+
Party 1
Team Averages
Level 69
1,558 SR
1,284 Elo+

VS

Team Averages
Level 86
1,430 SR
1,412 Elo+
Vulcan
Vulcan
GrollenXMarkoX
Vulcan
Level 89
God Stats
164W - 123L
1,630 SR
Queue Stats
422W - 428L
1,481 Elo+
Solo
Ganesha
Ganesha
QueenLex23
Ganesha
Level 102
God Stats
0W - 2L
1,238 SR
Queue Stats
155W - 187L
1,390 Elo+
Solo
Hun Batz
Hun Batz
X1LovX2157
Hun Batz
Level 66
God Stats
17W - 10L
1,421 SR
Queue Stats
323W - 368L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 2 / 4
8,362
836
4,019
10,863
5,953
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Aristalk
Olorun
14
5 / 3 / 4
8,529
853
6,637
7,344
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
Fritszer
Chaac
13
0 / 0 / 6
7,644
764
2,372
7,649
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,957
796
10,930
3,245
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
QueenLex23
Ganesha
14
2 / 5 / 2
8,332
833
3,640
7,630
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
X1LovX2157
Hun Batz
10
1 / 3 / 2
6,951
695
3,918
5,018
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
4
3
W
Olorun
Aristalk
Olorun
5
3
4
2.33
W
Chaac
Fritszer
Chaac
0
0
6
3
L
2
1
2
3
L
Ganesha
QueenLex23
Ganesha
2
5
2
0.6
L
Hun Batz
X1LovX2157
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
18,488
25,856
Taken
15,893
12,730
Mitigated
8,503
9,222
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,019
177
480
3,548
10,863
5,953
0
5,741
4,885
12,748
273
W
Olorun
Aristalk
Olorun
6,637
3,384
930
2,474
7,344
2,770
388
4,149
3,071
32,045
2,908
W
Chaac
Fritszer
Chaac
2,372
129
0
1,790
7,649
4,007
466
4,183
3,369
0
16,014
L
10,930
503
0
890
3,245
1,189
62
2,582
663
25,280
1,113
L
Ganesha
QueenLex23
Ganesha
3,640
247
0
190
7,630
5,218
0
4,398
3,224
15,824
964
L
Hun Batz
X1LovX2157
Hun Batz
3,918
327
0
1,367
5,018
2,096
0
3,168
1,841
0
13,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
23,240
97
Minions Killed
87
0
Camps Cleared
0
560,406
Distance Traveled
360,872
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,362
836
15
2
0
178,702
0
W
Olorun
8,529
853
53
5
0
171,176
0
W
Chaac
7,644
764
29
3
0
210,528
0
L
Vulcan
7,957
796
48
5
0
124,192
0
L
Ganesha
8,332
833
20
2
0
135,584
0
L
Hun Batz
6,951
695
19
2
0
101,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role