Player Matchup

Cupid
Cupid
BlueKnight129
Cupid
Level 223
God Stats
23W - 23L
1,430 SR
Queue Stats
964W - 939L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 108
God Stats
418W - 400L
1,521 SR
Queue Stats
543W - 569L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
KwwHxToxic
Zhong Kui
Level 119
God Stats
8W - 3L
1,264 SR
Queue Stats
20W - 17L
1,463 Elo+
Party 2
Arachne
Arachne
Sovampki
Arachne
Level 149
God Stats
16W - 4L
1,774 SR
Queue Stats
112W - 91L
1,551 Elo+
Solo
Bellona
Bellona
kijisk
Bellona
Level 108
God Stats
5W - 3L
1,524 SR
Queue Stats
11W - 9L
1,327 Elo+
Party 2
Team Averages
Level 141
1,503 SR
1,447 Elo+

VS

Team Averages
Level 82
1,548 SR
1,391 Elo+
Vulcan
Vulcan
AdamBomb123
Vulcan
Level 39
God Stats
2W - 6L
1,484 SR
Queue Stats
21W - 53L
1,291 Elo+
Party 1
Athena
Athena
BreakfastWizards
Athena
Level 146
God Stats
1W - 1L
1,709 SR
Queue Stats
473W - 460L
1,516 Elo+
Solo
Hachiman
Hachiman
FatMoo
Hachiman
Level 69
God Stats
4W - 3L
1,766 SR
Queue Stats
53W - 42L
1,487 Elo+
Solo
Lancelot
Lancelot
FelipeSeldry
Lancelot
Level 139
God Stats
2W - 3L
1,425 SR
Queue Stats
161W - 142L
1,459 Elo+
Solo
Kukulkan
Kukulkan
ShiroMeAkuma
Kukulkan
Level 17
God Stats
6W - 18L
1,358 SR
Queue Stats
10W - 28L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,296
525
3,691
7,379
2,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
Graiskye
Cthulhu
11
0 / 2 / 3
6,631
553
3,162
9,909
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KwwHxToxic
Zhong Kui
13
3 / 0 / 2
7,678
640
4,418
3,882
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Sovampki
Arachne
13
7 / 0 / 1
7,683
640
5,369
9,173
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
kijisk
Bellona
12
3 / 2 / 2
7,053
588
4,926
10,433
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 4 / 0
5,775
481
5,585
6,271
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 5
6,003
500
6,284
9,599
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
FatMoo
Hachiman
11
3 / 2 / 1
6,260
522
7,392
6,949
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
FelipeSeldry
Lancelot
11
2 / 3 / 1
5,886
491
3,163
9,236
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ShiroMeAkuma
Kukulkan
11
0 / 3 / 0
6,197
516
911
4,301
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
6
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
0
0.25
W
0
2
3
0.75
L
0
2
5
1.25
L
Hachiman
FatMoo
Hachiman
3
2
1
1.75
L
Lancelot
FelipeSeldry
Lancelot
2
3
1
0.83
W
Cthulhu
Graiskye
Cthulhu
0
2
3
0.75
W
Zhong Kui
KwwHxToxic
Zhong Kui
3
0
2
4
L
Kukulkan
ShiroMeAkuma
Kukulkan
0
3
0
0
W
Arachne
Sovampki
Arachne
7
0
1
7.5
W
Bellona
kijisk
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
23,335
40,776
Taken
36,356
21,833
Mitigated
16,556
17,192
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,585
142
0
1,378
6,271
2,048
0
0
6,271
27,740
0
W
3,691
1,490
417
2,872
7,379
2,268
1,045
1,172
6,207
0
45,184
L
6,284
1,776
0
2,779
9,599
7,728
10
1,749
7,850
24,621
0
L
Hachiman
FatMoo
Hachiman
7,392
3,961
0
3,518
6,949
2,086
0
1,390
5,559
0
49,041
L
Lancelot
FelipeSeldry
Lancelot
3,163
323
0
4,205
9,236
3,520
16
2,075
7,161
0
37,379
W
Cthulhu
Graiskye
Cthulhu
3,162
252
0
2,188
9,909
6,412
238
2,454
7,455
24,591
443
W
Zhong Kui
KwwHxToxic
Zhong Kui
4,418
1,156
0
1,280
3,882
2,571
1,606
1,126
2,756
41,559
12,130
L
Kukulkan
ShiroMeAkuma
Kukulkan
911
0
0
500
4,301
1,174
0
1,981
2,320
39,143
1,037
W
Arachne
Sovampki
Arachne
5,369
3,254
0
7,141
9,173
3,143
0
1,786
7,355
0
48,019
W
Bellona
kijisk
Bellona
4,926
732
0
3,294
10,433
7,439
0
5,384
4,277
0
37,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
30,121
366
Minions Killed
327
0
Camps Cleared
0
1,217,216
Distance Traveled
1,178,755
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,775
481
57
5
0
227,176
3
W
Cupid
6,296
525
87
7
0
233,613
0
L
Athena
6,003
500
39
3
0
254,088
1
L
Hachiman
6,260
522
76
6
0
201,091
0
L
Lancelot
5,886
491
70
6
0
271,897
3
W
Cthulhu
6,631
553
48
4
0
254,520
6
W
Zhong Kui
7,678
640
93
8
0
215,781
0
L
Kukulkan
6,197
516
85
7
0
224,503
0
W
Arachne
7,683
640
76
6
0
257,288
2
W
Bellona
7,053
588
62
5
0
256,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role