Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IamSoulFlex
Ymir
Level 115
God Stats
2W - 1L
1,717 SR
Queue Stats
139W - 147L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
Obi-Wan-Salnobi
Xing Tian
Level 126
God Stats
4W - 3L
1,526 SR
Queue Stats
520W - 510L
1,379 Elo+
Solo
Hera
Hera
cityboy513420
Hera
Level 76
God Stats
0W - 2L
1,302 SR
Queue Stats
132W - 128L
1,518 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,481 Elo+

VS

Team Averages
Level 128
1,491 SR
1,442 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IrishSniperK
Cerberus
Level 169
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 102L
1,540 Elo+
Party 1
Anubis
Anubis
KickNafka41
Anubis
Level 159
God Stats
6W - 5L
1,687 SR
Queue Stats
536W - 489L
1,531 Elo+
Solo
Danzaburou
Danzaburou
grimxgram
Danzaburou
Level 100
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 0
5,574
796
4,280
6,029
1,727
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
1
0 / 0 / 0
1,796
257
0
0
0
12
1 / 3 / 2
5,931
847
2,888
7,800
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Obi-Wan-Salnobi
Xing Tian
12
1 / 3 / 2
6,484
926
3,171
8,936
6,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 2
5,554
793
4,564
5,650
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 8
7,058
1,008
1,682
7,859
5,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
 
Nemesis
10
1 / 2 / 5
6,328
904
3,221
3,834
2,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
IrishSniperK
Cerberus
13
4 / 0 / 7
7,927
1,132
4,095
5,964
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
7 / 1 / 6
8,736
1,248
12,171
6,156
3,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
grimxgram
Danzaburou
12
0 / 0 / 11
7,003
1,000
4,569
2,244
925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
13
13
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Horus
 
Horus
1
2
8
2.5
W
Nemesis
 
Nemesis
1
2
5
1.75
L
1
3
2
0.67
W
Cerberus
IrishSniperK
Cerberus
4
0
7
7.5
W
Anubis
7
1
6
10
L
Xing Tian
Obi-Wan-Salnobi
Xing Tian
1
3
2
0.67
L
0
3
2
0.33
W
Danzaburou
grimxgram
Danzaburou
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,903
Damage
25,738
28,415
Taken
26,057
15,897
Mitigated
16,276
5,450
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,280
477
57
498
6,029
1,727
0
3,608
2,421
0
10,771
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Horus
 
Horus
1,682
660
2,308
2,834
7,859
5,107
94
2,126
5,733
0
4,337
W
Nemesis
 
Nemesis
3,221
1,508
374
458
3,834
2,178
280
1,392
2,442
0
5,327
L
2,888
237
210
715
7,800
6,494
0
4,306
3,494
5,876
0
W
Cerberus
IrishSniperK
Cerberus
4,095
187
1,333
3,540
5,964
4,454
1,176
2,409
3,555
8,899
1,221
W
Anubis
12,171
1,319
1,643
3,062
6,156
3,612
1,328
3,066
3,090
31,279
0
L
Xing Tian
Obi-Wan-Salnobi
Xing Tian
3,171
415
1,118
1,136
8,936
6,024
0
4,057
4,879
4,878
0
L
4,564
1,596
44
1,672
5,650
1,652
0
3,807
1,843
14,242
0
W
Danzaburou
grimxgram
Danzaburou
4,569
1,183
0
495
2,244
925
2,093
1,630
614
0
13,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
37,052
43
Minions Killed
86
0
Camps Cleared
0
399,829
Distance Traveled
605,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,574
796
11
2
0
107,463
0
L
Ix Chel
1,796
257
0
0
0
0
0
W
Horus
7,058
1,008
9
1
0
136,515
0
W
Nemesis
6,328
904
9
1
0
107,677
0
L
Ymir
5,931
847
10
1
0
108,489
0
W
Cerberus
7,927
1,132
18
3
0
142,409
0
W
Anubis
8,736
1,248
33
5
0
109,225
0
L
Xing Tian
6,484
926
3
0
0
97,920
0
L
Hera
5,554
793
19
3
0
85,957
0
W
Danzaburou
7,003
1,000
17
2
0
109,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role