Player Matchup

Horus
Horus
Dragman39
Horus
Level 102
God Stats
3W - 2L
1,512 SR
Queue Stats
8W - 15L
1,317 Elo+
Solo
Kali
Kali
GoogleUFO
Kali
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 34L
1,437 Elo+
Solo
Charybdis
Charybdis
IITheWolfManII
Charybdis
Level 47
God Stats
7W - 2L
1,538 SR
Queue Stats
52W - 43L
1,492 Elo+
Solo
Anubis
Anubis
ooo you cute
Anubis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,480 Elo+
Party 2
Discordia
Discordia
xoKaijuKiwi
Discordia
Level 136
God Stats
38W - 32L
1,545 SR
Queue Stats
109W - 101L
1,489 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,443 Elo+

VS

Team Averages
Level 77
1,551 SR
1,364 Elo+
Terra
Terra
CT Winter2470
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
1,441 Elo+
Solo
Janus
Janus
Chromedeception
Janus
Level 118
God Stats
3W - 2L
1,255 SR
Queue Stats
10W - 21L
1,308 Elo+
Party 1
Bellona
Bellona
Periwnklpery
Bellona
Level 17
God Stats
1W - 3L
1,721 SR
Queue Stats
10W - 19L
1,328 Elo+
Party 1
Cliodhna
Cliodhna
UtilityGoblin
Cliodhna
Level 101
God Stats
4W - 4L
1,721 SR
Queue Stats
10W - 21L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
herbal-swap3
Heimdallr
Level 94
God Stats
1W - 3L
1,557 SR
Queue Stats
363W - 379L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dragman39
Horus
11
0 / 1 / 0
6,040
549
2,948
5,790
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
9
1 / 2 / 1
5,825
530
2,766
5,923
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
IITheWolfManII
Charybdis
12
6 / 1 / 2
7,124
648
8,814
7,484
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
2 / 1 / 4
6,115
556
2,585
3,969
1,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xoKaijuKiwi
Discordia
10
1 / 1 / 1
6,467
588
4,079
3,216
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,031
457
1,323
8,786
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 1
5,897
536
1,629
5,824
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Periwnklpery
Bellona
9
2 / 0 / 1
5,383
489
1,952
6,738
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
UtilityGoblin
Cliodhna
10
2 / 0 / 4
5,941
540
2,068
5,495
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
herbal-swap3
Heimdallr
10
0 / 3 / 0
5,428
493
2,760
6,666
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
3
1
0.5
W
Horus
Dragman39
Horus
0
1
0
0
W
Kali
1
2
1
0.75
W
Charybdis
IITheWolfManII
Charybdis
6
1
2
7
L
Bellona
Periwnklpery
Bellona
2
0
1
2.5
L
Cliodhna
UtilityGoblin
Cliodhna
2
0
4
4
L
Heimdallr
herbal-swap3
Heimdallr
0
3
0
0
W
Anubis
2
1
4
4
W
Discordia
xoKaijuKiwi
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
9,732
26,382
Taken
33,509
8,561
Mitigated
14,627
10,253
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,323
722
254
1,683
8,786
5,324
0
1,477
7,309
11,982
927
L
1,629
166
0
2,414
5,824
1,379
0
2,658
2,614
29,477
0
W
Horus
Dragman39
Horus
2,948
1,244
120
2,955
5,790
2,113
0
0
5,790
0
29,392
W
Kali
2,766
827
0
2,740
5,923
1,822
0
181
5,720
0
28,719
W
Charybdis
IITheWolfManII
Charybdis
8,814
5,480
0
3,444
7,484
2,350
1,335
1,045
6,417
0
52,227
L
Bellona
Periwnklpery
Bellona
1,952
261
0
2,896
6,738
4,813
0
0
6,738
0
18,093
L
Cliodhna
UtilityGoblin
Cliodhna
2,068
570
0
2,621
5,495
1,461
0
1,115
4,292
0
25,330
L
Heimdallr
herbal-swap3
Heimdallr
2,760
1,109
0
560
6,666
1,650
0
774
5,892
0
34,589
W
Anubis
2,585
643
0
494
3,969
1,434
850
893
3,022
31,030
24
W
Discordia
xoKaijuKiwi
Discordia
4,079
86
0
500
3,216
842
36
444
2,652
34,090
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
27,680
310
Minions Killed
238
0
Camps Cleared
0
1,151,097
Distance Traveled
983,575
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,031
457
25
2
0
160,763
0
L
Janus
5,897
536
66
6
0
210,039
5
W
Horus
6,040
549
46
4
0
226,528
0
W
Kali
5,825
530
52
5
0
261,684
0
W
Charybdis
7,124
648
85
8
0
223,572
0
L
Bellona
5,383
489
32
3
0
178,484
0
L
Cliodhna
5,941
540
53
5
0
239,649
3
L
Heimdallr
5,428
493
62
6
0
194,640
0
W
Anubis
6,115
556
47
4
0
204,410
0
W
Discordia
6,467
588
80
7
0
234,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role