Player Matchup

Bellona
Bellona
DineBlackHawk
Bellona
Level 60
God Stats
5W - 0L
1,911 SR
Queue Stats
116W - 140L
1,417 Elo+
Solo
Arachne
Arachne
GUTTERRAGE
Arachne
Level 143
God Stats
4W - 1L
1,729 SR
Queue Stats
183W - 176L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
GeometricDuck
Zhong Kui
Level 127
God Stats
16W - 13L
1,763 SR
Queue Stats
245W - 236L
1,605 Elo+
Solo
Artemis
Artemis
LilLeaf98
Artemis
Level 83
God Stats
44W - 39L
1,488 SR
Queue Stats
259W - 233L
1,423 Elo+
Solo
Cerberus
Cerberus
XxL1oNxX5K
Cerberus
Level 55
God Stats
28W - 11L
1,659 SR
Queue Stats
155W - 133L
1,591 Elo+
Solo
Team Averages
Level 94
1,710 SR
1,514 Elo+

VS

Team Averages
Level 113
1,477 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brugrim
Chaac
Level 93
God Stats
23W - 24L
1,526 SR
Queue Stats
259W - 265L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skill0IssueX10
Kumbhakarna
Level 65
God Stats
5W - 8L
1,582 SR
Queue Stats
169W - 157L
1,475 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
349W - 313L
1,524 SR
Queue Stats
450W - 450L
1,444 Elo+
Solo
Hachiman
Hachiman
thebulI
Hachiman
Level 134
God Stats
1W - 5L
1,253 SR
Queue Stats
154W - 139L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 2 / 0
5,057
506
1,947
7,460
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
GUTTERRAGE
Arachne
12
6 / 2 / 2
6,746
675
5,865
8,622
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
GeometricDuck
Zhong Kui
10
2 / 3 / 1
5,884
588
5,399
7,376
3,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LilLeaf98
Artemis
9
2 / 3 / 5
5,085
509
4,306
5,420
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
XxL1oNxX5K
Cerberus
10
4 / 3 / 4
5,908
591
5,310
12,144
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 2
6,035
604
4,696
7,921
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Brugrim
Chaac
12
3 / 1 / 0
7,050
705
6,102
7,970
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Skill0IssueX10
Kumbhakarna
9
0 / 4 / 4
5,711
571
2,726
10,269
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Xavius
Anubis
8
3 / 3 / 2
5,599
560
4,779
4,794
1,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
thebulI
Hachiman
9
4 / 4 / 0
5,811
581
8,623
7,649
2,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
13
13
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
2
2
L
Chaac
Brugrim
Chaac
3
1
0
3
W
Bellona
0
2
0
0
W
Arachne
GUTTERRAGE
Arachne
6
2
2
3.5
W
Zhong Kui
GeometricDuck
Zhong Kui
2
3
1
0.83
W
Artemis
LilLeaf98
Artemis
2
3
5
1.5
L
Kumbhakarna
Skill0IssueX10
Kumbhakarna
0
4
4
0.5
L
Anubis
Xavius
Anubis
3
3
2
1.33
W
Cerberus
XxL1oNxX5K
Cerberus
4
3
4
2
L
Hachiman
thebulI
Hachiman
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
26,926
41,022
Taken
38,603
16,062
Mitigated
18,175
11,845
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,696
2,647
0
1,819
7,921
2,569
0
2,120
5,719
0
41,814
L
Chaac
Brugrim
Chaac
6,102
1,098
0
2,113
7,970
6,053
0
1,778
6,148
0
48,824
W
Bellona
1,947
642
0
920
7,460
4,129
0
0
7,460
0
23,090
W
Arachne
GUTTERRAGE
Arachne
5,865
4,718
0
3,746
8,622
2,331
0
1,585
7,037
0
40,588
W
Zhong Kui
GeometricDuck
Zhong Kui
5,399
1,082
0
1,841
7,376
3,819
0
2,979
4,397
31,508
1,510
W
Artemis
LilLeaf98
Artemis
4,306
2,063
268
1,431
5,420
1,505
0
915
4,505
0
12,002
L
Kumbhakarna
Skill0IssueX10
Kumbhakarna
2,726
786
0
1,575
10,269
5,548
20
1,270
8,769
19,566
0
L
Anubis
Xavius
Anubis
4,779
352
0
2,025
4,794
1,835
17
2,825
1,913
28,272
588
W
Cerberus
XxL1oNxX5K
Cerberus
5,310
334
0
3,639
12,144
4,278
0
1,912
10,232
27,205
778
L
Hachiman
thebulI
Hachiman
8,623
4,652
0
2,540
7,649
2,170
138
1,841
5,552
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
30,206
292
Minions Killed
300
0
Camps Cleared
0
1,000,233
Distance Traveled
957,596
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,035
604
70
7
0
254,390
2
L
Chaac
7,050
705
86
9
0
199,933
0
W
Bellona
5,057
506
46
5
0
217,999
0
W
Arachne
6,746
675
78
8
0
225,321
0
W
Zhong Kui
5,884
588
59
6
0
206,614
3
W
Artemis
5,085
509
22
2
0
140,344
1
L
Kumbhakarna
5,711
571
39
4
0
204,268
1
L
Anubis
5,599
560
48
5
0
105,366
0
W
Cerberus
5,908
591
87
9
0
209,955
1
L
Hachiman
5,811
581
57
6
0
193,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role