Player Matchup

Hera
Hera
Bronze IV
 
Hera
Bronze IV
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Gerjet22
Nu Wa
Bronze IV
Level 37
God Stats
3W - 5L
1,423 SR
Queue Stats
8W - 18L
1,082 MMR
Party 1
Ishtar
Ishtar
Bronze V
SILVER-CROW-14
Ishtar
Bronze V
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
8W - 24L
876 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 48
1,421 SR
1,153 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,410 SR
923 MMR
Nox
Nox
Silver V
GoldisBronze
Nox
Silver V
Level 126
God Stats
13W - 20L
1,384 SR
Queue Stats
1,211W - 1,490L
851 MMR
Solo
Xing Tian
Xing Tian
Silver IV
cyber_MaudPie
Xing Tian
Silver IV
Level 127
God Stats
8W - 7L
1,445 SR
Queue Stats
179W - 224L
807 MMR
Solo
Chaac
Chaac
Silver I
lNasty--
Chaac
Silver I
Level 131
God Stats
9W - 16L
1,400 SR
Queue Stats
345W - 406L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 1 / 0
6,568
597
610
1,388
378
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Gerjet22
Nu Wa
14
1 / 5 / 2
8,127
739
7,439
9,723
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 2
8,227
748
2,957
8,942
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AnubisVulcanAchillesNe ZhaKuzenbo

VS

Bans
CthulhuMedusaCabrakanPeleKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,283
844
3,817
5,608
1,615
Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
cyber_MaudPie
Xing Tian
15
4 / 1 / 4
9,551
868
6,667
14,669
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
lNasty--
Chaac
15
3 / 0 / 4
9,238
840
7,393
11,860
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
L
Nu Wa
Gerjet22
Nu Wa
1
5
2
0.4
W
1
2
5
1.75
L
1
2
2
1
W
Xing Tian
cyber_MaudPie
Xing Tian
4
1
4
6
W
Chaac
lNasty--
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
17,877
20,053
Taken
32,137
7,243
Mitigated
18,157
1,966
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
610
0
0
0
1,388
378
0
590
740
5,734
0
L
Nu Wa
Gerjet22
Nu Wa
7,439
2,464
0
1,488
9,723
3,437
0
5,443
3,990
22,103
391
W
3,817
50
0
1,233
5,608
1,615
604
1,629
3,811
38,099
42
L
2,957
1,407
0
478
8,942
3,428
0
3,474
5,299
0
20,436
W
Xing Tian
cyber_MaudPie
Xing Tian
6,667
255
0
3,789
14,669
9,416
1,194
3,656
10,627
24,780
1,536
W
Chaac
lNasty--
Chaac
7,393
234
0
8,111
11,860
7,126
1,224
2,701
8,857
0
38,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,922
Gold Earned
28,072
88
Minions Killed
164
0
Camps Cleared
0
412,695
Distance Traveled
630,894
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,568
597
13
1
0
53,677
0
L
Nu Wa
8,127
739
41
4
0
172,285
0
W
Nox
9,283
844
69
6
0
188,897
5
L
Ishtar
8,227
748
34
3
0
186,733
0
W
Xing Tian
9,551
868
46
4
0
209,103
0
W
Chaac
9,238
840
49
4
0
232,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role