Player Matchup

Gilgamesh
Gilgamesh
BeardedEmperor
Gilgamesh
Level 148
God Stats
2W - 5L
1,417 SR
Queue Stats
235W - 238L
1,488 Elo+
Solo
Surtr
Surtr
Buttlescutt
Surtr
Level 188
God Stats
7W - 8L
1,472 SR
Queue Stats
838W - 854L
1,502 Elo+
Solo
Geb
Geb
Gacoja
Geb
Level 151
God Stats
1W - 1L
1,659 SR
Queue Stats
83W - 94L
1,472 Elo+
Solo
Pele
Pele
OhNoStepBro1
Pele
Level 150
God Stats
1W - 4L
1,299 SR
Queue Stats
429W - 414L
1,548 Elo+
Solo
Chernobog
Chernobog
gatoman2356
Chernobog
Level 142
God Stats
0W - 2L
1,287 SR
Queue Stats
32W - 38L
1,457 Elo+
Solo
Team Averages
Level 156
1,427 SR
1,494 Elo+

VS

Team Averages
Level 124
1,623 SR
1,554 Elo+
Poseidon
Poseidon
CodecaKill
Poseidon
Level 124
God Stats
3W - 1L
1,831 SR
Queue Stats
113W - 71L
1,624 Elo+
Party 1
Sobek
Sobek
DannyV9673
Sobek
Level 57
God Stats
3W - 0L
1,814 SR
Queue Stats
258W - 245L
1,558 Elo+
Solo
Izanami
Izanami
NoOrdinaryDingus
Izanami
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 94L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Thraiyne
Ne Zha
Level 159
God Stats
2W - 0L
1,505 SR
Queue Stats
52W - 45L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
comicboi16
Baba Yaga
Level 124
God Stats
6W - 6L
1,463 SR
Queue Stats
261W - 256L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeardedEmperor
Gilgamesh
16
4 / 8 / 8
10,064
774
9,862
22,069
15,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 8 / 12
9,578
737
9,721
24,015
24,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
Gacoja
Geb
15
3 / 7 / 8
9,103
700
13,482
17,073
12,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 7 / 7
10,059
774
19,589
25,242
7,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
gatoman2356
Chernobog
14
3 / 10 / 10
8,954
689
9,897
13,841
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CodecaKill
Poseidon
19
7 / 3 / 24
11,795
907
19,036
11,345
4,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
17
4 / 4 / 27
11,561
889
9,666
19,914
33,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 5 / 17
12,331
949
26,583
14,452
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Thraiyne
Ne Zha
18
10 / 2 / 24
11,666
897
22,089
19,650
17,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
comicboi16
Baba Yaga
18
6 / 2 / 24
11,116
855
14,249
9,794
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
16
Kills
40
40
Deaths
16
45
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeardedEmperor
Gilgamesh
4
8
8
1
L
0
8
12
0.75
W
Poseidon
CodecaKill
Poseidon
7
3
24
6.33
W
Sobek
4
4
27
4.38
L
Geb
Gacoja
Geb
3
7
8
1
W
13
5
17
4.3
L
6
7
7
1.36
W
Ne Zha
Thraiyne
Ne Zha
10
2
24
11
W
Baba Yaga
comicboi16
Baba Yaga
6
2
24
9
L
Chernobog
gatoman2356
Chernobog
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,551
Damage
91,623
102,240
Taken
75,155
64,914
Mitigated
68,064
19,175
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeardedEmperor
Gilgamesh
9,862
2,442
939
2,928
22,069
15,518
129
8,923
13,146
0
20,732
L
9,721
1,589
0
4,580
24,015
24,675
52
9,842
14,173
4,329
17,705
W
Poseidon
CodecaKill
Poseidon
19,036
2,297
293
3,924
11,345
4,840
1,904
2,856
8,371
40,581
0
W
Sobek
9,666
240
1,651
7,299
19,914
33,651
459
2,579
16,627
18,579
0
L
Geb
Gacoja
Geb
13,482
413
469
3,047
17,073
12,088
123
7,083
9,990
17,783
0
W
26,583
15,396
614
3,690
14,452
6,569
2,234
3,586
10,522
0
47,348
L
19,589
2,695
0
6,921
25,242
7,910
0
9,872
15,370
0
38,159
W
Ne Zha
Thraiyne
Ne Zha
22,089
5,876
1,619
7,134
19,650
17,494
1,038
4,215
14,906
0
40,269
W
Baba Yaga
comicboi16
Baba Yaga
14,249
626
0
2,619
9,794
5,510
1,345
1,838
7,734
32,103
0
L
Chernobog
gatoman2356
Chernobog
9,897
4,132
130
161
13,841
4,723
384
7,231
6,610
0
21,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
58,469
131
Minions Killed
181
0
Camps Cleared
0
1,119,592
Distance Traveled
1,270,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,064
774
32
2
0
219,222
0
L
Surtr
9,578
737
22
2
0
224,126
0
W
Poseidon
11,795
907
46
4
0
278,303
0
W
Sobek
11,561
889
18
1
0
256,243
0
L
Geb
9,103
700
13
1
0
233,453
0
W
Izanami
12,331
949
53
4
0
215,437
0
L
Pele
10,059
774
39
3
0
253,050
0
W
Ne Zha
11,666
897
33
3
0
251,877
0
W
Baba Yaga
11,116
855
31
2
0
268,769
0
L
Chernobog
8,954
689
25
2
0
189,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role