Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Balloonparade
Neith
Level 29
God Stats
3W - 2L
1,616 SR
Queue Stats
83W - 89L
1,389 Elo+
Party 1
Amaterasu
Amaterasu
CryptoDegenApe
Amaterasu
Level 101
God Stats
106W - 94L
1,580 SR
Queue Stats
379W - 379L
1,507 Elo+
Solo
Ganesha
Ganesha
GiratinaZ46
Ganesha
Level 44
God Stats
7W - 16L
1,378 SR
Queue Stats
114W - 141L
1,324 Elo+
Party 1
Janus
Janus
Wascο
Janus
Level 172
God Stats
10W - 5L
1,644 SR
Queue Stats
127W - 57L
1,723 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,488 Elo+

VS

Team Averages
Level 136
1,569 SR
1,509 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Kaitamita
Rama
Level 158
God Stats
16W - 14L
1,545 SR
Queue Stats
381W - 379L
1,511 Elo+
Solo
Bastet
Bastet
MofoToast
Bastet
Level 149
God Stats
15W - 5L
1,730 SR
Queue Stats
52W - 35L
1,516 Elo+
Party 4
Kukulkan
Kukulkan
NOMxCHYLD
Kukulkan
Level 146
God Stats
2W - 4L
1,567 SR
Queue Stats
155W - 122L
1,529 Elo+
Party 3
Tiamat
Tiamat
TATsD1C
Tiamat
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 3 / 1
7,995
571
6,345
10,809
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 3 / 1
6,456
461
7,059
8,238
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
CryptoDegenApe
Amaterasu
7
0 / 1 / 0
5,321
380
853
5,101
1,432
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ganesha
GiratinaZ46
Ganesha
11
1 / 5 / 5
6,957
497
3,865
13,279
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Wascο
Janus
15
5 / 3 / 1
8,524
609
9,436
7,190
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 3 / 3
6,804
486
2,482
10,532
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
14
8 / 2 / 2
8,603
615
11,972
9,963
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
MofoToast
Bastet
15
4 / 2 / 2
8,220
587
5,428
11,062
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NOMxCHYLD
Kukulkan
15
1 / 2 / 2
8,425
602
5,320
9,346
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
TATsD1C
Tiamat
12
0 / 2 / 2
7,053
504
2,850
8,279
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
15
15
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
W
Aphrodite
 
Aphrodite
2
3
3
1.17
L
2
3
1
0.83
L
Amaterasu
CryptoDegenApe
Amaterasu
0
1
0
0
L
Ganesha
GiratinaZ46
Ganesha
1
5
5
0.7
W
Rama
8
2
2
4.5
W
Bastet
MofoToast
Bastet
4
2
2
2.5
W
Kukulkan
NOMxCHYLD
Kukulkan
1
2
2
1
W
Tiamat
TATsD1C
Tiamat
0
2
2
0.5
L
Janus
Wascο
Janus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
28,052
44,617
Taken
49,182
21,742
Mitigated
16,362
9,499
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,345
2,940
0
1,975
10,809
4,607
902
1,889
8,780
0
70,502
W
Aphrodite
 
Aphrodite
2,482
663
3,388
4,150
10,532
4,296
13
1,583
8,909
13,011
858
L
7,059
2,714
0
2,014
8,238
2,589
0
1,359
6,879
0
35,464
L
Amaterasu
CryptoDegenApe
Amaterasu
853
460
0
2,107
5,101
1,432
0
1,953
2,942
0
14,432
L
Ganesha
GiratinaZ46
Ganesha
3,865
291
143
2,258
13,279
10,466
0
3,139
10,070
25,769
1,303
W
Rama
11,972
9,891
0
3,209
9,963
3,108
359
2,303
7,652
0
57,246
W
Bastet
MofoToast
Bastet
5,428
1,108
0
6,289
11,062
3,098
0
2,246
8,676
0
63,272
W
Kukulkan
NOMxCHYLD
Kukulkan
5,320
852
0
2,272
9,346
2,862
0
2,544
6,700
55,055
1,175
W
Tiamat
TATsD1C
Tiamat
2,850
375
0
2,039
8,279
2,998
96
4,012
4,014
40,575
1,077
L
Janus
Wascο
Janus
9,436
1,060
0
1,002
7,190
2,648
0
1,596
5,522
62,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
39,105
381
Minions Killed
419
0
Camps Cleared
0
1,298,373
Distance Traveled
1,395,299
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,995
571
123
9
0
325,783
0
W
Aphrodite
6,804
486
24
2
0
267,817
0
L
Neith
6,456
461
84
6
0
259,678
0
L
Amaterasu
5,321
380
36
3
0
148,292
0
L
Ganesha
6,957
497
11
1
0
268,117
0
W
Rama
8,603
615
90
6
0
250,832
0
W
Bastet
8,220
587
112
8
0
336,396
1
W
Kukulkan
8,425
602
107
8
0
259,766
2
W
Tiamat
7,053
504
86
6
0
280,488
1
L
Janus
8,524
609
127
9
0
296,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role