Player Matchup

Nu Wa
Nu Wa
Al_Capone1308
Nu Wa
Level 109
God Stats
22W - 25L
1,499 SR
Queue Stats
463W - 448L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Graf89
Sylvanus
Level 124
God Stats
0W - 4L
1,213 SR
Queue Stats
42W - 47L
1,407 Elo+
Solo
Mulan
Mulan
Smoolbean
Mulan
Level 54
God Stats
0W - 5L
1,094 SR
Queue Stats
66W - 70L
1,441 Elo+
Solo
Medusa
Medusa
UKR_Barracuda
Medusa
Level 43
God Stats
23W - 22L
1,524 SR
Queue Stats
77W - 99L
1,415 Elo+
Solo
Bakasura
Bakasura
colinjackson213
Bakasura
Level 177
God Stats
1W - 4L
1,490 SR
Queue Stats
332W - 321L
1,439 Elo+
Solo
Team Averages
Level 101
1,364 SR
1,439 Elo+

VS

Team Averages
Level 119
1,587 SR
1,485 Elo+
Merlin
Merlin
AZIMX
Merlin
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 112L
1,480 Elo+
Party 1
Neith
Neith
GosHcaN
Neith
Level 288
God Stats
4W - 2L
1,523 SR
Queue Stats
165W - 180L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Ryan123098811
Sylvanus
Level 143
God Stats
10W - 6L
1,655 SR
Queue Stats
116W - 114L
1,581 Elo+
Solo
Anhur
Anhur
TenPegasus31201
Anhur
Level 67
God Stats
5W - 3L
1,605 SR
Queue Stats
60W - 76L
1,443 Elo+
Solo
Anubis
Anubis
fawazxvx515
Anubis
Level 17
God Stats
11W - 7L
1,652 SR
Queue Stats
41W - 55L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,986
499
6,584
7,597
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Graf89
Sylvanus
9
1 / 2 / 1
6,243
446
2,867
12,865
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Smoolbean
Mulan
12
1 / 4 / 0
6,627
473
1,617
9,723
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 1
6,758
483
5,309
6,464
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
1 / 5 / 0
6,824
487
2,782
12,845
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZIMX
Merlin
14
4 / 1 / 3
8,938
638
7,243
6,542
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GosHcaN
Neith
16
4 / 0 / 1
9,452
675
8,337
7,644
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Ryan123098811
Sylvanus
12
2 / 1 / 3
7,148
511
4,613
6,675
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 2
7,088
506
3,643
5,662
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
5 / 2 / 4
7,907
565
8,528
8,447
3,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
AZIMX
Merlin
4
1
3
5.5
L
0
4
2
0.25
W
Neith
GosHcaN
Neith
4
0
1
4.5
L
Sylvanus
Graf89
Sylvanus
1
2
1
0.75
W
Sylvanus
Ryan123098811
Sylvanus
2
1
3
3.5
L
Mulan
Smoolbean
Mulan
1
4
0
0.25
W
1
1
2
2
L
2
1
1
2.5
L
Bakasura
1
5
0
0.2
W
Anubis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
32,364
49,494
Taken
34,970
16,920
Mitigated
14,076
12,670
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AZIMX
Merlin
7,243
292
0
1,464
6,542
2,207
165
1,019
5,243
61,473
2,854
L
6,584
1,154
0
890
7,597
1,517
0
3,003
4,594
54,534
891
W
Neith
GosHcaN
Neith
8,337
2,662
0
4,709
7,644
2,600
0
2,861
4,690
0
93,357
L
Sylvanus
Graf89
Sylvanus
2,867
918
1,824
3,359
12,865
6,108
0
5,314
7,551
16,582
0
W
Sylvanus
Ryan123098811
Sylvanus
4,613
1,667
665
2,672
6,675
4,278
0
1,427
5,248
33,137
15,703
L
Mulan
Smoolbean
Mulan
1,617
531
0
1,755
9,723
3,228
0
5,738
3,985
0
30,084
W
3,643
1,780
0
2,130
5,662
1,703
528
1,254
4,408
0
36,203
L
5,309
1,954
0
971
6,464
1,607
599
1,917
4,547
0
45,450
L
Bakasura
2,782
1,799
0
3,871
12,845
4,460
0
3,646
9,199
0
47,100
W
Anubis
8,528
172
0
4,568
8,447
3,288
0
2,823
5,349
47,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
40,533
358
Minions Killed
506
0
Camps Cleared
0
1,356,701
Distance Traveled
1,385,024
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,938
638
117
8
0
254,058
0
L
Nu Wa
6,986
499
101
7
0
253,579
2
W
Neith
9,452
675
163
12
0
287,442
2
L
Sylvanus
6,243
446
32
2
0
254,485
0
W
Sylvanus
7,148
511
79
6
0
291,998
4
L
Mulan
6,627
473
51
4
0
257,349
2
W
Anhur
7,088
506
68
5
0
248,534
0
L
Medusa
6,758
483
64
5
0
267,769
0
L
Bakasura
6,824
487
110
8
0
323,519
0
W
Anubis
7,907
565
79
6
0
302,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role