Player Matchup

Poseidon
Poseidon
El_mercenario003
Poseidon
Level 89
God Stats
1W - 2L
1,143 SR
Queue Stats
137W - 188L
1,445 Elo+
Party 1
Bakasura
Bakasura
HORRIBELSNIPER
Bakasura
Level 103
God Stats
5W - 0L
1,796 SR
Queue Stats
155W - 137L
1,531 Elo+
Solo
Atlas
Atlas
Procrak20
Atlas
Level 129
God Stats
5W - 3L
1,627 SR
Queue Stats
290W - 336L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
X-XZILENCIOX-X
Sylvanus
Level 124
God Stats
2W - 3L
1,304 SR
Queue Stats
217W - 250L
1,469 Elo+
Party 1
Surtr
Surtr
zXGoldenStrikeXz
Surtr
Level 109
God Stats
9W - 6L
1,517 SR
Queue Stats
297W - 326L
1,431 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,456 Elo+

VS

Team Averages
Level 111
1,452 SR
1,479 Elo+
Izanami
Izanami
BesosfromBaejing
Izanami
Level 124
God Stats
0W - 2L
1,289 SR
Queue Stats
21W - 15L
1,545 Elo+
Party 2
Fenrir
Fenrir
Smoovcriminalx4
Fenrir
Level 145
God Stats
4W - 6L
1,464 SR
Queue Stats
91W - 203L
1,360 Elo+
Solo
Ra
Ra
TacoxBellz
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Untalbronx
Cthulhu
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
74W - 75L
1,506 Elo+
Solo
Bake Kujira
Bake Kujira
aye_yoXD
Bake Kujira
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,873
562
3,213
5,074
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
15
2 / 0 / 3
8,090
578
3,824
12,096
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
Procrak20
Atlas
14
7 / 0 / 6
8,505
608
11,340
10,099
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
6 / 2 / 7
8,250
589
9,402
8,910
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 6 / 0
8,186
585
9,236
15,255
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,499
464
5,545
9,453
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 3 / 1
7,796
557
5,674
10,789
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
8,202
586
4,267
6,931
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Untalbronx
Cthulhu
14
4 / 2 / 2
8,688
621
10,571
10,536
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bake Kujira
aye_yoXD
Bake Kujira
8
0 / 7 / 2
5,775
413
3,410
12,275
4,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
11
11
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
3
1
0.5
W
Bakasura
2
0
3
3.5
W
Atlas
Procrak20
Atlas
7
0
6
10
L
4
3
1
1.5
L
2
3
2
1
L
Cthulhu
Untalbronx
Cthulhu
4
2
2
2.5
W
Sylvanus
6
2
7
4.75
L
Bake Kujira
aye_yoXD
Bake Kujira
0
7
2
0.14
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
29,467
51,434
Taken
49,984
30,246
Mitigated
23,202
19,918
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,545
2,731
0
1,663
9,453
2,118
0
6,764
2,689
0
40,792
W
3,213
681
0
675
5,074
1,312
448
1,609
3,465
50,661
0
W
Bakasura
3,824
2,707
0
8,383
12,096
4,974
504
3,948
7,925
0
51,564
W
Atlas
Procrak20
Atlas
11,340
4,164
0
1,619
10,099
7,589
240
1,623
8,476
41,843
8,933
L
5,674
1,123
0
1,139
10,789
4,700
529
3,471
7,190
0
51,579
L
4,267
771
390
1,751
6,931
2,143
606
2,668
3,731
59,116
1,678
L
Cthulhu
Untalbronx
Cthulhu
10,571
1,113
0
1,632
10,536
9,815
0
253
9,508
60,309
1,255
W
Sylvanus
9,402
3,900
1,669
2,877
8,910
4,712
494
1,724
7,186
39,039
10,054
L
Bake Kujira
aye_yoXD
Bake Kujira
3,410
2,078
252
643
12,275
4,426
306
9,697
2,578
13,030
553
W
9,236
4,791
0
4,695
15,255
11,659
75
7,760
6,629
2,165
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
36,960
411
Minions Killed
431
0
Camps Cleared
0
1,420,718
Distance Traveled
1,398,811
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,499
464
76
5
0
257,067
7
W
Poseidon
7,873
562
89
6
0
291,979
0
W
Bakasura
8,090
578
107
8
0
369,511
2
W
Atlas
8,505
608
70
5
0
277,572
2
L
Fenrir
7,796
557
84
6
0
324,200
2
L
Ra
8,202
586
110
8
0
261,882
0
L
Cthulhu
8,688
621
140
10
0
293,288
0
W
Sylvanus
8,250
589
65
5
0
230,904
1
L
Bake Kujira
5,775
413
21
2
0
262,374
0
W
Surtr
8,186
585
80
6
0
250,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role