Player Matchup

Hun Batz
Hun Batz
Eraticus1234
Hun Batz
Level 148
God Stats
7W - 5L
1,522 SR
Queue Stats
31W - 29L
1,509 Elo+
Solo
Nut
Nut
HoLNr-
Nut
Level 155
God Stats
13W - 15L
1,435 SR
Queue Stats
140W - 158L
1,432 Elo+
Party 1
Ares
Ares
Zoombi
Ares
Level 86
God Stats
1W - 1L
1,266 SR
Queue Stats
214W - 186L
1,498 Elo+
Solo
Anubis
Anubis
booboo97129
Anubis
Level 174
God Stats
17W - 5L
1,514 SR
Queue Stats
74W - 67L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
sumjuanspeshal
Baron Samedi
Level 128
God Stats
2W - 0L
1,621 SR
Queue Stats
141W - 143L
1,489 Elo+
Party 1
Team Averages
Level 138
1,472 SR
1,467 Elo+

VS

Team Averages
Level 124
1,438 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darkメ情天
Hercules
Level 151
God Stats
0W - 4L
1,176 SR
Queue Stats
241W - 252L
1,470 Elo+
Solo
Nox
Nox
GrünkohlmitSpeck
Nox
Level 113
God Stats
5W - 7L
1,527 SR
Queue Stats
226W - 231L
1,446 Elo+
Solo
Loki
Loki
VanKisher-
Loki
Level 41
God Stats
6W - 4L
1,468 SR
Queue Stats
29W - 36L
1,379 Elo+
Solo
Cupid
Cupid
Zloo696
Cupid
Level 158
God Stats
6W - 8L
1,521 SR
Queue Stats
250W - 234L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eraticus1234
Hun Batz
17
6 / 1 / 2
9,309
665
6,936
8,537
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nut
HoLNr-
Nut
15
12 / 0 / 3
9,972
712
11,668
11,902
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ares
Zoombi
Ares
12
0 / 3 / 10
7,680
549
4,948
11,528
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
2 / 4 / 0
8,693
621
7,204
9,714
4,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
sumjuanspeshal
Baron Samedi
13
1 / 3 / 3
7,757
554
5,313
7,456
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 4 / 2
7,407
529
6,466
7,585
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Darkメ情天
Hercules
14
5 / 3 / 0
8,488
606
7,008
13,635
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 3
6,046
432
2,918
9,352
6,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 5 / 3
6,920
494
3,968
12,047
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Zloo696
Cupid
12
1 / 5 / 2
6,647
475
9,085
11,168
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
21
Kills
11
11
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
2
1
L
Hercules
Darkメ情天
Hercules
5
3
0
1.67
W
Hun Batz
Eraticus1234
Hun Batz
6
1
2
7
L
0
4
3
0.38
W
Nut
HoLNr-
Nut
12
0
3
13.5
L
2
5
3
0.7
L
Cupid
Zloo696
Cupid
1
5
2
0.4
W
Ares
Zoombi
Ares
0
3
10
1.67
W
Anubis
2
4
0
0.5
W
Baron Samedi
sumjuanspeshal
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
29,445
49,137
Taken
53,787
24,939
Mitigated
27,129
23,451
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,466
561
0
938
7,585
2,468
0
2,458
5,127
47,898
0
L
Hercules
Darkメ情天
Hercules
7,008
1,287
0
3,657
13,635
12,472
0
6,935
6,700
0
52,139
W
Hun Batz
Eraticus1234
Hun Batz
6,936
1,106
0
5,553
8,537
3,096
0
236
8,231
0
84,829
L
2,918
1,005
0
2,369
9,352
6,112
0
3,425
5,927
14,587
0
W
Nut
HoLNr-
Nut
11,668
6,699
0
9,046
11,902
4,828
2,878
2,813
8,879
0
74,021
L
3,968
1,077
0
3,718
12,047
3,318
0
1,673
10,374
0
51,413
L
Cupid
Zloo696
Cupid
9,085
5,315
145
5,066
11,168
2,759
0
2,414
8,754
0
46,898
W
Ares
Zoombi
Ares
4,948
520
0
2,885
11,528
9,591
51
3,783
7,543
12,137
1,547
W
Anubis
7,204
755
0
3,642
9,714
4,138
405
0
9,179
55,553
1,210
W
Baron Samedi
sumjuanspeshal
Baron Samedi
5,313
438
431
1,894
7,456
3,286
374
2,010
5,264
46,184
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
35,508
492
Minions Killed
373
0
Camps Cleared
0
1,354,490
Distance Traveled
1,387,617
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,407
529
97
7
0
313,765
5
L
Hercules
8,488
606
103
7
0
252,149
0
W
Hun Batz
9,309
665
136
10
0
334,036
6
L
Nox
6,046
432
17
1
0
260,276
2
W
Nut
9,972
712
134
10
0
244,390
0
L
Loki
6,920
494
85
6
0
300,482
0
L
Cupid
6,647
475
71
5
0
260,945
0
W
Ares
7,680
549
16
1
0
274,477
0
W
Anubis
8,693
621
114
8
0
225,595
5
W
Baron Samedi
7,757
554
92
7
0
275,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role