Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Brickbosss
Gilgamesh
Level 156
God Stats
0W - 2L
1,322 SR
Queue Stats
171W - 172L
1,505 Elo+
Solo
Ra
Ra
NSH110
Ra
Level 153
God Stats
10W - 9L
1,570 SR
Queue Stats
746W - 693L
1,545 Elo+
Solo
Charybdis
Charybdis
cat_helper84
Charybdis
Level 67
God Stats
15W - 10L
1,543 SR
Queue Stats
358W - 371L
1,450 Elo+
Solo
Thanatos
Thanatos
东京八十万萝莉总教头
Thanatos
Level 185
God Stats
25W - 18L
1,632 SR
Queue Stats
723W - 717L
1,540 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,508 Elo+

VS

Team Averages
Level 89
1,525 SR
1,396 Elo+
Chaac
Chaac
 
Chaac
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AZIMX
Ah Puch
Level 81
God Stats
7W - 2L
1,581 SR
Queue Stats
214W - 213L
1,463 Elo+
Party 1
Bacchus
Bacchus
L8515
Bacchus
Level 4
God Stats
2W - 2L
1,295 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Discordia
Discordia
dITA R3turns
Discordia
Level 178
God Stats
23W - 12L
1,697 SR
Queue Stats
543W - 524L
1,507 Elo+
Solo
Anubis
Anubis
fawazxvx515
Anubis
Level 17
God Stats
15W - 16L
1,554 SR
Queue Stats
94W - 109L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 4 / 2
6,078
507
2,224
11,212
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
Brickbosss
Gilgamesh
1
0 / 0 / 0
2,231
186
0
0
0
Ra
14
3 / 2 / 3
7,714
643
4,734
7,088
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
cat_helper84
Charybdis
10
0 / 3 / 0
5,742
479
2,021
7,097
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 3 / 4
7,013
584
8,505
11,651
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 0
8,350
696
8,479
7,919
6,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
AZIMX
Ah Puch
13
3 / 1 / 1
7,145
595
5,983
6,306
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
L8515
Bacchus
3
0 / 1 / 0
4,332
361
77
2,434
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
dITA R3turns
Discordia
13
3 / 4 / 2
7,503
625
5,401
7,007
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
1 / 4 / 4
6,303
525
3,409
7,909
2,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
11
12
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
2
1
W
Chaac
 
Chaac
4
2
0
2
W
Ah Puch
AZIMX
Ah Puch
3
1
1
3.5
L
Gilgamesh
Brickbosss
Gilgamesh
0
0
0
0
W
Bacchus
L8515
Bacchus
0
1
0
0
L
Ra
3
2
3
2.25
L
Charybdis
cat_helper84
Charybdis
0
3
0
0
W
Discordia
dITA R3turns
Discordia
3
4
2
1
W
Anubis
1
4
4
0.75
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
23,349
37,048
Taken
31,575
17,852
Mitigated
14,489
15,839
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,224
248
0
3,006
11,212
8,424
0
1,287
9,845
20,514
0
W
Chaac
 
Chaac
8,479
1,930
0
3,516
7,919
6,590
0
2,256
5,465
0
66,035
W
Ah Puch
AZIMX
Ah Puch
5,983
469
0
2,989
6,306
1,909
0
169
6,137
48,401
0
L
Gilgamesh
Brickbosss
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
L8515
Bacchus
77
24
0
208
2,434
1,841
0
0
2,434
2,488
0
L
Ra
4,734
281
336
2,082
7,088
1,982
0
3,953
2,818
62,590
0
L
Charybdis
cat_helper84
Charybdis
2,021
1,275
0
2,573
7,097
2,136
0
4,524
2,573
0
35,041
W
Discordia
dITA R3turns
Discordia
5,401
239
0
1,300
7,007
1,446
0
1,482
5,289
43,037
222
W
Anubis
3,409
206
0
3,345
7,909
2,703
0
2,390
5,292
44,328
0
L
8,505
2,533
0
7,842
11,651
5,310
0
4,435
7,036
0
42,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
33,633
308
Minions Killed
369
0
Camps Cleared
0
866,058
Distance Traveled
965,241
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,078
507
31
3
0
237,863
2
W
Chaac
8,350
696
123
10
0
197,514
0
W
Ah Puch
7,145
595
81
7
0
226,475
0
L
Gilgamesh
2,231
186
0
0
0
0
0
W
Bacchus
4,332
361
2
0
0
54,911
0
L
Ra
7,714
643
123
10
0
236,177
2
L
Charybdis
5,742
479
78
7
0
143,210
1
W
Discordia
7,503
625
82
7
0
230,207
0
W
Anubis
6,303
525
81
7
0
256,134
0
L
Thanatos
7,013
584
76
6
0
248,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role