Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Benlord-
Ymir
Level 89
God Stats
41W - 32L
1,525 SR
Queue Stats
193W - 178L
1,480 Elo+
Solo
Amaterasu
Amaterasu
HzFxGyRoS
Amaterasu
Level 165
God Stats
21W - 12L
1,655 SR
Queue Stats
534W - 538L
1,478 Elo+
Party 1
Chronos
Chronos
SnIpEr_Baerchi
Chronos
Level 145
God Stats
16W - 17L
1,520 SR
Queue Stats
35W - 33L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
iNAiJA_uNiXx
Ne Zha
Level 106
God Stats
5W - 9L
1,401 SR
Queue Stats
76W - 101L
1,429 Elo+
Party 1
Team Averages
Level 132
1,520 SR
1,483 Elo+

VS

Team Averages
Level 124
1,520 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Glaciel
He Bo
Level 163
God Stats
1W - 1L
1,304 SR
Queue Stats
54W - 40L
1,547 Elo+
Solo
Aphrodite
Aphrodite
bluelula
Aphrodite
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ПитьХочухМ
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,797 SR
Queue Stats
20W - 14L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 2 / 2
5,198
473
4,118
5,772
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
8
0 / 3 / 3
5,168
470
1,168
8,057
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
HzFxGyRoS
Amaterasu
12
4 / 2 / 2
7,359
669
4,793
8,242
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
6,897
627
3,465
6,537
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
11
4 / 5 / 3
6,286
571
4,113
9,817
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 2 / 5
7,104
646
7,220
9,916
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
 
Kali
4
0 / 1 / 1
4,095
372
161
1,832
633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Glaciel
He Bo
14
5 / 2 / 1
7,796
709
5,867
5,498
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
bluelula
Aphrodite
7
0 / 4 / 2
4,533
412
476
4,290
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
13
5 / 1 / 2
6,975
634
10,584
9,036
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
15
15
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
W
Da Ji
 
Da Ji
5
2
5
3.75
W
Kali
 
Kali
0
1
1
0.5
L
Ymir
0
3
3
0.5
W
He Bo
Glaciel
He Bo
5
2
1
2.75
L
Amaterasu
HzFxGyRoS
Amaterasu
4
2
2
2.5
L
1
3
2
0.67
W
Aphrodite
bluelula
Aphrodite
0
4
2
0.25
L
Ne Zha
4
5
3
1.1
W
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
24,308
38,425
Taken
30,572
17,015
Mitigated
9,126
10,415
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,118
898
0
1,736
5,772
1,497
0
155
5,577
0
29,515
W
Da Ji
 
Da Ji
7,220
2,479
0
5,738
9,916
3,317
0
1,284
8,544
0
57,909
W
Kali
 
Kali
161
0
0
792
1,832
633
0
0
1,832
0
4,125
L
Ymir
1,168
33
66
2,305
8,057
5,568
214
162
7,895
11,932
1,369
W
He Bo
Glaciel
He Bo
5,867
245
0
1,135
5,498
1,583
0
1,827
3,445
53,040
1,023
L
Amaterasu
HzFxGyRoS
Amaterasu
4,793
2,391
0
2,941
8,242
4,070
498
314
7,928
0
42,085
L
3,465
464
0
1,130
6,537
2,096
1,076
3,372
2,821
40,457
1,261
W
Aphrodite
bluelula
Aphrodite
476
298
306
535
4,290
924
237
361
3,929
6,729
15
L
Ne Zha
4,113
1,320
0
2,237
9,817
3,784
0
1,659
8,108
0
35,375
W
Ah Muzen Cab
10,584
5,680
0
1,863
9,036
2,669
1,949
580
8,456
0
54,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
30,503
312
Minions Killed
301
0
Camps Cleared
0
1,003,838
Distance Traveled
938,094
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,198
473
44
4
0
140,918
0
W
Da Ji
7,104
646
96
9
0
270,017
0
W
Kali
4,095
372
5
0
0
52,552
1
L
Ymir
5,168
470
29
3
0
160,660
0
W
He Bo
7,796
709
112
10
0
234,365
0
L
Amaterasu
7,359
669
78
7
0
225,784
2
L
Chronos
6,897
627
99
9
0
238,772
4
W
Aphrodite
4,533
412
17
2
0
171,896
0
L
Ne Zha
6,286
571
62
6
0
237,704
0
W
Ah Muzen Cab
6,975
634
71
6
0
209,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role