Player Matchup

Ne Zha
Ne Zha
BigggTony
Ne Zha
Level 142
God Stats
3W - 6L
1,547 SR
Queue Stats
116W - 221L
1,400 Elo+
Party 1
Arachne
Arachne
BlessedDave
Arachne
Level 155
God Stats
5W - 5L
1,516 SR
Queue Stats
39W - 47L
1,510 Elo+
Party 1
Ra
Ra
ForFrzenFangs
Ra
Level 168
God Stats
9W - 17L
1,233 SR
Queue Stats
235W - 330L
1,473 Elo+
Party 1
Chernobog
Chernobog
JDKVolk
Chernobog
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 39L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
Xzrø
Ix Chel
Level 158
God Stats
1W - 0L
1,600 SR
Queue Stats
103W - 96L
1,604 Elo+
Party 1
Team Averages
Level 130
1,479 SR
1,493 Elo+

VS

Team Averages
Level 88
1,422 SR
1,397 Elo+
Ares
Ares
CarloYoli06
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Chernobog
Chernobog
LoklTheTrickster
Chernobog
Level 56
God Stats
2W - 2L
1,220 SR
Queue Stats
16W - 29L
1,265 Elo+
Solo
Poseidon
Poseidon
The3abaYaga
Poseidon
Level 129
God Stats
32W - 37L
1,469 SR
Queue Stats
300W - 327L
1,416 Elo+
Solo
Fafnir
Fafnir
delux1001
Fafnir
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 109L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
szir
Ne Zha
Level 147
God Stats
4W - 9L
1,419 SR
Queue Stats
99W - 105L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigggTony
Ne Zha
11
3 / 3 / 1
7,014
701
6,601
8,774
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
BlessedDave
Arachne
11
4 / 0 / 3
6,133
613
1,769
4,263
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 1 / 6
6,761
676
4,427
4,374
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JDKVolk
Chernobog
11
5 / 0 / 5
6,469
647
6,771
4,968
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
Xzrø
Ix Chel
11
6 / 0 / 5
7,104
710
4,945
5,297
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,395
440
1,202
6,095
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
7
0 / 7 / 0
4,472
447
1,183
6,892
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
The3abaYaga
Poseidon
11
0 / 4 / 1
5,648
565
2,929
6,300
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
delux1001
Fafnir
9
1 / 3 / 0
5,356
536
2,187
8,008
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
szir
Ne Zha
10
3 / 4 / 0
5,849
585
5,453
9,944
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
4
4
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigggTony
Ne Zha
3
3
1
1.17
W
Arachne
BlessedDave
Arachne
4
0
3
5.5
L
0
3
0
0
W
3
1
6
6
W
Chernobog
JDKVolk
Chernobog
5
0
5
7.5
L
Chernobog
0
7
0
0
L
Poseidon
The3abaYaga
Poseidon
0
4
1
0.13
W
Ix Chel
Xzrø
Ix Chel
6
0
5
8.5
L
Fafnir
delux1001
Fafnir
1
3
0
0.33
L
Ne Zha
szir
Ne Zha
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
12,954
27,676
Taken
37,239
12,625
Mitigated
15,179
16,443
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigggTony
Ne Zha
6,601
2,437
0
4,231
8,774
4,720
304
398
7,933
51
43,008
W
Arachne
BlessedDave
Arachne
1,769
1,285
0
2,627
4,263
1,311
698
900
3,330
0
31,053
L
1,202
295
0
606
6,095
3,658
0
2,087
3,990
6,075
860
W
4,427
439
965
2,306
4,374
1,803
0
2,425
1,949
49,605
838
W
Chernobog
JDKVolk
Chernobog
6,771
5,316
0
2,305
4,968
1,561
0
1,024
3,944
0
38,335
L
Chernobog
1,183
894
0
422
6,892
2,036
0
2,200
4,640
0
19,759
L
Poseidon
The3abaYaga
Poseidon
2,929
574
40
1,688
6,300
1,703
0
2,748
3,315
38,432
1,606
W
Ix Chel
Xzrø
Ix Chel
4,945
953
988
3,021
5,297
3,230
20
1,721
3,576
26,094
0
L
Fafnir
delux1001
Fafnir
2,187
1,226
0
3,556
8,008
4,135
0
1,753
6,192
21,153
0
L
Ne Zha
szir
Ne Zha
5,453
1,754
0
4,106
9,944
3,647
0
254
9,123
0
30,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
25,720
322
Minions Killed
231
0
Camps Cleared
0
1,085,143
Distance Traveled
920,713
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,014
701
80
8
0
200,395
0
W
Arachne
6,133
613
58
6
0
238,511
0
L
Ares
4,395
440
11
1
0
203,166
1
W
Ra
6,761
676
86
9
0
220,588
0
W
Chernobog
6,469
647
64
6
0
223,511
0
L
Chernobog
4,472
447
37
4
0
163,695
1
L
Poseidon
5,648
565
78
8
0
179,695
4
W
Ix Chel
7,104
710
34
3
0
202,138
0
L
Fafnir
5,356
536
53
5
0
187,901
0
L
Ne Zha
5,849
585
52
5
0
186,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role