Player Matchup

Thor
Thor
Silver I
BoVacGod
Thor
Silver I
Level 102
God Stats
16W - 13L
1,529 SR
Queue Stats
73W - 71L
1,306 MMR
Solo
Skadi
Skadi
Silver III
GhostLove290
Skadi
Silver III
Level 125
God Stats
99W - 96L
1,524 SR
Queue Stats
321W - 347L
1,063 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Grenge
Nu Wa
Gold IV
Level 156
God Stats
1W - 4L
1,384 SR
Queue Stats
105W - 108L
1,363 MMR
Solo
Geb
Geb
Gold V
InuKaminari
Geb
Gold V
Level 157
God Stats
69W - 64L
1,542 SR
Queue Stats
229W - 251L
1,320 MMR
Solo
Mulan
Mulan
Gold V
LilDragon88215
Mulan
Gold V
Level 64
God Stats
23W - 21L
1,494 SR
Queue Stats
238W - 240L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,495 SR
1,272 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,460 SR
1,320 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Crackm10
Kumbhakarna
Gold V
Level 89
God Stats
5W - 7L
1,461 SR
Queue Stats
371W - 395L
1,283 MMR
Solo
King Arthur
King Arthur
Gold I
Roalexmend57141
King Arthur
Gold I
Level 127
God Stats
14W - 27L
1,411 SR
Queue Stats
332W - 342L
1,438 MMR
Party 1
Chang'e
Chang'e
Silver III
SGSOnlyPeek
Chang'e
Silver III
Level 121
God Stats
1W - 3L
1,194 SR
Queue Stats
67W - 77L
1,046 MMR
Solo
Nemesis
Nemesis
Gold IV
TheCoorner
Nemesis
Gold IV
Level 52
God Stats
2W - 0L
1,732 SR
Queue Stats
48W - 58L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 1 / 0
8,028
472
7,663
14,793
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 2
7,598
447
5,376
10,356
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Grenge
Nu Wa
15
0 / 3 / 1
8,398
494
11,885
7,878
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 2 / 1
7,518
442
12,075
15,383
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 0
7,422
437
10,644
18,385
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MedusaAo KuangCthulhuBakasura

VS

Bans
FreyaLokiBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 4
7,902
465
5,019
13,059
11,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Crackm10
Kumbhakarna
16
4 / 1 / 4
9,529
561
7,950
13,362
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Roalexmend57141
King Arthur
16
4 / 0 / 3
10,155
597
15,822
21,788
21,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
SGSOnlyPeek
Chang'e
16
2 / 0 / 5
9,432
555
10,356
13,155
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
TheCoorner
Nemesis
15
7 / 2 / 4
9,160
539
9,259
14,059
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
4
2.5
L
Thor
2
1
0
2
W
Kumbhakarna
Crackm10
Kumbhakarna
4
1
4
6
L
0
7
2
0.14
L
Nu Wa
Grenge
Nu Wa
0
3
1
0.17
L
2
2
1
1.25
L
1
7
0
0.14
W
King Arthur
Roalexmend57141
King Arthur
4
0
3
5.5
W
Chang'e
SGSOnlyPeek
Chang'e
2
0
5
4.5
W
Nemesis
TheCoorner
Nemesis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,643
Damage
48,406
66,795
Taken
75,423
35,034
Mitigated
50,210
17,893
Healing
26,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,019
991
0
237
13,059
11,139
0
4,930
7,607
39,734
0
L
Thor
7,663
459
0
8,513
14,793
6,037
0
2,470
12,259
0
64,229
W
Kumbhakarna
Crackm10
Kumbhakarna
7,950
744
0
2,958
13,362
7,267
0
5,527
7,517
60,140
3,640
L
5,376
1,729
0
403
10,356
3,054
0
6,497
3,404
0
53,346
L
Nu Wa
Grenge
Nu Wa
11,885
1,951
0
552
7,878
2,715
0
2,192
5,686
83,412
321
L
12,075
1,623
465
4,528
15,383
12,389
226
7,084
7,943
37,571
2,513
L
10,644
824
0
3,432
18,385
10,839
0
3,475
14,910
0
42,307
W
King Arthur
Roalexmend57141
King Arthur
15,822
1,853
0
7,224
21,788
21,446
0
3,499
18,209
0
90,208
W
Chang'e
SGSOnlyPeek
Chang'e
10,356
544
3,966
10,761
13,155
4,579
385
4,420
8,667
76,126
4,709
W
Nemesis
TheCoorner
Nemesis
9,259
4,183
0
1,289
14,059
5,779
0
4,296
9,641
0
63,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
46,178
473
Minions Killed
527
0
Camps Cleared
0
1,618,075
Distance Traveled
1,746,880
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,902
465
52
3
0
315,670
0
L
Thor
8,028
472
110
6
0
362,943
1
W
Kumbhakarna
9,529
561
119
7
0
333,828
0
L
Skadi
7,598
447
90
5
0
307,063
5
L
Nu Wa
8,398
494
144
8
0
310,692
1
L
Geb
7,518
442
58
3
0
343,975
0
L
Mulan
7,422
437
71
4
0
293,402
5
W
King Arthur
10,155
597
138
8
0
334,874
5
W
Chang'e
9,432
555
123
7
0
360,532
2
W
Nemesis
9,160
539
95
6
0
401,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role