Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HisWifeBeatsMe
Thanatos
Level 88
God Stats
6W - 7L
1,482 SR
Queue Stats
327W - 355L
1,504 Elo+
Party 2
Susano
Susano
MyWifeBeatzMe
Susano
Level 68
God Stats
2W - 2L
1,645 SR
Queue Stats
165W - 169L
1,452 Elo+
Party 2
Merlin
Merlin
ThroatMyDeku
Merlin
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
227W - 225L
1,468 Elo+
Solo
Agni
Agni
epsilon857
Agni
Level 128
God Stats
1W - 2L
1,731 SR
Queue Stats
265W - 309L
1,527 Elo+
Solo
Team Averages
Level 103
1,525 SR
1,490 Elo+

VS

Team Averages
Level 155
1,509 SR
1,485 Elo+
Hercules
Hercules
HexxyVoodoo
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
J_Skittles21
Zhong Kui
Level 159
God Stats
4W - 1L
1,560 SR
Queue Stats
88W - 79L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Sncklfritz80
Jormungandr
Level 191
God Stats
12W - 7L
1,409 SR
Queue Stats
445W - 433L
1,465 Elo+
Party 1
Thoth
Thoth
TokerHendrix
Thoth
Level 156
God Stats
8W - 5L
1,517 SR
Queue Stats
369W - 355L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
WiseYungFool
Ao Kuang
Level 124
God Stats
7W - 6L
1,558 SR
Queue Stats
346W - 361L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 3 / 3
7,347
735
6,465
7,154
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
12
1 / 1 / 6
7,203
720
5,485
3,353
1,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 3 / 2
6,211
621
1,801
3,915
1,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
16
1 / 4 / 6
8,378
838
8,683
6,355
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 3 / 4
8,110
811
10,202
5,980
2,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HexxyVoodoo
Hercules
17
10 / 1 / 4
10,285
1,029
6,849
10,033
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zhong Kui
J_Skittles21
Zhong Kui
15
1 / 3 / 6
9,131
913
4,111
8,206
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Sncklfritz80
Jormungandr
15
1 / 2 / 8
8,579
858
5,144
10,304
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 6
9,015
902
4,693
7,338
2,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
WiseYungFool
Ao Kuang
11
0 / 2 / 6
7,464
746
2,040
7,379
4,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
9
Kills
14
14
Deaths
10
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
3
1.17
W
Hercules
HexxyVoodoo
Hercules
10
1
4
12
L
Thanatos
1
1
6
4
W
Zhong Kui
J_Skittles21
Zhong Kui
1
3
6
1.33
L
1
3
2
0.67
W
Jormungandr
Sncklfritz80
Jormungandr
1
2
8
2.5
L
Merlin
1
4
6
1
W
2
2
6
2.5
W
Ao Kuang
WiseYungFool
Ao Kuang
0
2
6
1.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
22,837
26,757
Taken
43,260
9,288
Mitigated
32,865
5,080
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,465
225
649
711
7,154
2,391
0
4,912
2,034
0
17,668
W
Hercules
HexxyVoodoo
Hercules
6,849
1,210
1,502
4,088
10,033
9,117
1,315
4,249
5,784
0
14,156
L
Thanatos
5,485
200
0
2,578
3,353
1,121
0
1,909
1,356
0
8,102
W
Zhong Kui
J_Skittles21
Zhong Kui
4,111
264
356
1,147
8,206
8,065
1,208
4,236
3,970
16,019
720
L
1,801
267
0
0
3,915
1,243
0
1,816
1,872
0
3,970
W
Jormungandr
Sncklfritz80
Jormungandr
5,144
802
644
1,525
10,304
8,451
778
2,926
7,378
14,956
540
L
Merlin
8,683
971
122
342
6,355
2,407
0
3,305
2,606
25,370
205
W
4,693
263
1,095
855
7,338
2,936
2,108
4,580
2,758
22,518
0
W
Ao Kuang
WiseYungFool
Ao Kuang
2,040
526
702
1,510
7,379
4,296
1,094
2,894
4,485
3,488
1,115
L
10,202
922
213
465
5,980
2,126
0
2,840
2,844
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
44,474
76
Minions Killed
118
0
Camps Cleared
0
706,799
Distance Traveled
939,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,347
735
26
3
0
164,835
0
W
Hercules
10,285
1,029
17
2
0
199,271
0
L
Thanatos
7,203
720
2
0
0
132,163
0
W
Zhong Kui
9,131
913
35
4
0
196,004
0
L
Susano
6,211
621
3
0
0
79,279
0
W
Jormungandr
8,579
858
22
2
0
174,502
0
L
Merlin
8,378
838
35
4
0
158,503
0
W
Thoth
9,015
902
40
4
0
179,040
0
W
Ao Kuang
7,464
746
4
0
0
191,032
0
L
Agni
8,110
811
10
1
0
172,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role