Player Matchup

Kuzenbo
Kuzenbo
Jorgeteq
Kuzenbo
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 17L
1,317 Elo+
Party 2
Hachiman
Hachiman
PanitomJr
Hachiman
Level 94
God Stats
1W - 1L
1,312 SR
Queue Stats
22W - 21L
1,542 Elo+
Party 2
Ymir
Ymir
enrola49
Ymir
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 59L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
lBehavingP
Tsukuyomi
Level 125
God Stats
7W - 2L
1,641 SR
Queue Stats
64W - 57L
1,437 Elo+
Solo
Poseidon
Poseidon
miushirahama
Poseidon
Level 122
God Stats
124W - 94L
1,629 SR
Queue Stats
239W - 208L
1,522 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,414 Elo+

VS

Team Averages
Level 121
1,423 SR
1,424 Elo+
Mulan
Mulan
AyilRocha
Mulan
Level 148
God Stats
1W - 4L
1,363 SR
Queue Stats
127W - 184L
1,424 Elo+
Party 1
Terra
Terra
MxE_R2
Terra
Level 64
God Stats
0W - 1L
1,276 SR
Queue Stats
51W - 81L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nothagain
Tsukuyomi
Level 156
God Stats
3W - 3L
1,560 SR
Queue Stats
110W - 169L
1,411 Elo+
Party 1
Nox
Nox
SCValkos
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,474 Elo+
Party 1
Neith
Neith
ShiniBot
Neith
Level 127
God Stats
2W - 6L
1,415 SR
Queue Stats
27W - 73L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jorgeteq
Kuzenbo
14
3 / 0 / 4
8,202
631
8,718
11,958
13,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PanitomJr
Hachiman
15
9 / 0 / 4
8,624
663
10,841
7,425
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
12
0 / 1 / 13
7,464
574
6,070
13,577
12,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
lBehavingP
Tsukuyomi
13
7 / 1 / 3
7,326
564
5,736
8,848
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
miushirahama
Poseidon
14
5 / 1 / 1
8,307
639
8,299
7,573
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AyilRocha
Mulan
11
0 / 6 / 0
6,464
497
7,982
14,454
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
MxE_R2
Terra
8
0 / 4 / 2
5,783
445
4,554
12,441
6,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Nothagain
Tsukuyomi
12
2 / 2 / 0
6,362
489
6,106
10,090
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 1
5,890
453
3,438
6,919
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ShiniBot
Neith
9
0 / 7 / 1
5,295
407
4,276
9,441
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
24
Kills
2
3
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
AyilRocha
Mulan
0
6
0
0
W
Kuzenbo
Jorgeteq
Kuzenbo
3
0
4
5
L
Terra
MxE_R2
Terra
0
4
2
0.25
L
Tsukuyomi
Nothagain
Tsukuyomi
2
2
0
1
W
Hachiman
PanitomJr
Hachiman
9
0
4
11
L
0
5
1
0.1
L
Neith
ShiniBot
Neith
0
7
1
0.07
W
Ymir
0
1
13
6.5
W
Tsukuyomi
lBehavingP
Tsukuyomi
7
1
3
8.5
W
Poseidon
miushirahama
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
26,356
49,381
Taken
53,345
33,870
Mitigated
23,435
13,177
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AyilRocha
Mulan
7,982
875
0
2,866
14,454
9,095
0
5,779
7,929
0
50,035
W
Kuzenbo
Jorgeteq
Kuzenbo
8,718
2,031
0
2,723
11,958
13,611
7
280
11,678
42,136
1,765
L
Terra
MxE_R2
Terra
4,554
391
148
2,270
12,441
6,527
0
4,990
7,299
15,722
573
L
Tsukuyomi
Nothagain
Tsukuyomi
6,106
1,290
0
4,288
10,090
3,234
0
3,104
6,848
0
36,214
W
Hachiman
PanitomJr
Hachiman
10,841
7,018
0
3,742
7,425
2,439
867
1,449
5,976
0
67,554
L
3,438
545
0
500
6,919
2,068
0
4,217
2,338
37,415
1,084
L
Neith
ShiniBot
Neith
4,276
703
0
746
9,441
2,511
0
2,864
6,499
0
29,718
W
Ymir
6,070
1,659
0
1,201
13,577
12,948
186
3,922
9,655
25,724
0
W
Tsukuyomi
lBehavingP
Tsukuyomi
5,736
821
0
2,416
8,848
2,750
181
299
8,549
0
40,720
W
Poseidon
miushirahama
Poseidon
8,299
811
60
3,035
7,573
2,122
402
1,513
6,060
74,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
29,794
443
Minions Killed
319
0
Camps Cleared
0
1,336,920
Distance Traveled
1,333,050
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,464
497
98
8
0
240,734
0
W
Kuzenbo
8,202
631
95
7
0
233,400
0
L
Terra
5,783
445
19
1
0
272,041
5
L
Tsukuyomi
6,362
489
70
5
0
327,025
0
W
Hachiman
8,624
663
114
9
0
265,661
0
L
Nox
5,890
453
74
6
0
240,635
0
L
Neith
5,295
407
58
4
0
252,615
0
W
Ymir
7,464
574
40
3
0
245,774
3
W
Tsukuyomi
7,326
564
68
5
0
320,478
0
W
Poseidon
8,307
639
126
10
0
271,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role