Player Matchup

Da Ji
Da Ji
Beau is me1429
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,453 Elo+
Solo
Ra
Ra
FumetsuTA
Ra
Level 153
God Stats
28W - 29L
1,519 SR
Queue Stats
369W - 343L
1,488 Elo+
Party 2
Ymir
Ymir
Wardaddy11
Ymir
Level 144
God Stats
7W - 7L
1,579 SR
Queue Stats
167W - 154L
1,483 Elo+
Solo
Hou Yi
Hou Yi
ZeroKaos23
Hou Yi
Level 76
God Stats
10W - 11L
1,556 SR
Queue Stats
212W - 192L
1,530 Elo+
Party 2
Horus
Horus
awilixsdog
Horus
Level 101
God Stats
15W - 14L
1,569 SR
Queue Stats
354W - 338L
1,485 Elo+
Party 2
Team Averages
Level 103
1,544 SR
1,488 Elo+

VS

Team Averages
Level 128
1,386 SR
1,445 Elo+
Hachiman
Hachiman
ASAF_tuxx
Hachiman
Level 146
God Stats
2W - 5L
1,235 SR
Queue Stats
235W - 215L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
Guathox
Bake Kujira
Level 153
God Stats
17W - 10L
1,612 SR
Queue Stats
245W - 296L
1,438 Elo+
Party 1
King Arthur
King Arthur
Pozol
King Arthur
Level 148
God Stats
4W - 10L
1,296 SR
Queue Stats
264W - 319L
1,441 Elo+
Party 1
Scylla
Scylla
Shannalotte
Scylla
Level 146
God Stats
9W - 10L
1,540 SR
Queue Stats
239W - 286L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
Turt1313slow
Ratatoskr
Level 48
God Stats
4W - 4L
1,246 SR
Queue Stats
11W - 13L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
6,910
432
6,913
10,868
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 4 / 1
8,583
536
9,983
9,584
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,901
431
3,693
12,428
8,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
ZeroKaos23
Hou Yi
14
0 / 2 / 0
7,681
480
3,700
9,395
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
15
1 / 1 / 0
9,084
568
12,959
15,978
14,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASAF_tuxx
Hachiman
16
2 / 1 / 1
8,858
554
3,935
6,359
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
Guathox
Bake Kujira
13
1 / 0 / 7
8,355
522
11,980
12,098
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Pozol
King Arthur
15
3 / 1 / 3
8,670
542
12,124
22,035
14,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
14
6 / 4 / 5
8,328
521
8,814
8,262
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
Turt1313slow
Ratatoskr
15
3 / 2 / 3
7,924
495
4,314
11,763
4,093
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
15
15
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ASAF_tuxx
Hachiman
2
1
1
2.5
L
2
5
2
0.6
L
4
4
1
1.13
W
Bake Kujira
Guathox
Bake Kujira
1
0
7
4.5
W
King Arthur
Pozol
King Arthur
3
1
3
4.5
W
Scylla
6
4
5
2.13
W
Ratatoskr
Turt1313slow
Ratatoskr
3
2
3
2.25
L
1
3
0
0.33
L
Hou Yi
ZeroKaos23
Hou Yi
0
2
0
0
L
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
41,167
58,253
Taken
60,517
33,984
Mitigated
34,173
16,211
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ASAF_tuxx
Hachiman
3,935
1,298
0
3,525
6,359
2,387
798
952
5,407
0
78,800
L
6,913
1,086
0
2,864
10,868
3,761
0
4,644
5,943
0
37,369
L
9,983
1,541
780
3,525
9,584
3,727
0
4,458
4,940
72,329
1,501
W
Bake Kujira
Guathox
Bake Kujira
11,980
4,297
0
3,637
12,098
11,355
39
4,211
7,887
43,256
2,496
W
King Arthur
Pozol
King Arthur
12,124
1,861
0
9,758
22,035
14,154
0
2,283
19,752
375
66,044
W
Scylla
8,814
1,349
0
820
8,262
2,184
32
3,088
5,174
45,558
852
W
Ratatoskr
Turt1313slow
Ratatoskr
4,314
667
0
1,490
11,763
4,093
0
3,729
8,014
0
64,392
L
3,693
418
0
1,924
12,428
8,537
0
6,321
5,998
17,017
0
L
Hou Yi
ZeroKaos23
Hou Yi
3,700
2,114
0
3,221
9,395
3,044
0
2,122
7,233
0
68,571
L
Horus
12,959
4,666
225
3,672
15,978
14,915
0
1,725
14,205
709
77,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
42,135
455
Minions Killed
494
0
Camps Cleared
0
1,452,823
Distance Traveled
1,651,215
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,858
554
132
8
0
290,394
2
L
Da Ji
6,910
432
57
4
0
279,023
3
L
Ra
8,583
536
124
8
0
320,721
7
W
Bake Kujira
8,355
522
55
3
0
313,558
4
W
King Arthur
8,670
542
116
7
0
354,545
0
W
Scylla
8,328
521
94
6
0
311,464
3
W
Ratatoskr
7,924
495
97
6
0
381,254
0
L
Ymir
6,901
431
18
1
0
293,454
4
L
Hou Yi
7,681
480
120
8
0
290,467
0
L
Horus
9,084
568
136
9
0
269,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role