Player Matchup

Aphrodite
Aphrodite
BeefChickenFish
Aphrodite
Level 149
God Stats
6W - 7L
1,494 SR
Queue Stats
278W - 274L
1,475 Elo+
Solo
The Morrigan
The Morrigan
JayyRook
The Morrigan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,467 Elo+
Party 1
Fenrir
Fenrir
Mr Lazerd
Fenrir
Level 121
God Stats
1W - 1L
1,269 SR
Queue Stats
61W - 66L
1,490 Elo+
Solo
Hachiman
Hachiman
NiteToad
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,514 Elo+
Party 1
Mulan
Mulan
Wardaddy11
Mulan
Level 144
God Stats
33W - 29L
1,521 SR
Queue Stats
214W - 196L
1,496 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,488 Elo+

VS

Team Averages
Level 104
1,626 SR
1,419 Elo+
Fafnir
Fafnir
D3stroy3r588
Fafnir
Level 80
God Stats
20W - 4L
1,796 SR
Queue Stats
90W - 113L
1,402 Elo+
Party 2
Neith
Neith
SaiLlama
Neith
Level 65
God Stats
14W - 6L
1,706 SR
Queue Stats
63W - 80L
1,438 Elo+
Party 2
Odin
Odin
Salty1Tap
Odin
Level 120
God Stats
4W - 3L
1,537 SR
Queue Stats
47W - 67L
1,392 Elo+
Party 2
Surtr
Surtr
WhyYouSoBad87
Surtr
Level 123
God Stats
4W - 5L
1,432 SR
Queue Stats
79W - 93L
1,392 Elo+
Party 2
Poseidon
Poseidon
kingjamesroc15
Poseidon
Level 134
God Stats
11W - 6L
1,657 SR
Queue Stats
257W - 239L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeefChickenFish
Aphrodite
14
0 / 6 / 2
8,602
506
7,574
13,649
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
JayyRook
The Morrigan
15
2 / 3 / 1
8,462
498
5,109
7,190
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Mr Lazerd
Fenrir
14
3 / 6 / 2
8,234
484
5,667
15,981
6,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
NiteToad
Hachiman
14
1 / 6 / 2
8,167
480
10,200
13,168
4,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
13
2 / 1 / 2
8,711
512
6,336
13,642
13,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 1 / 7
9,567
563
4,802
12,462
13,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Neith
SaiLlama
Neith
13
2 / 2 / 1
8,332
490
6,000
10,490
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
5 / 2 / 3
10,382
611
12,860
16,640
15,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
6 / 2 / 5
9,616
566
9,896
11,708
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
19
6 / 1 / 4
11,649
685
8,294
6,079
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
22
22
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeefChickenFish
Aphrodite
0
6
2
0.17
W
Fafnir
3
1
7
6.5
L
The Morrigan
JayyRook
The Morrigan
2
3
1
0.83
L
Fenrir
Mr Lazerd
Fenrir
3
6
2
0.67
L
Hachiman
NiteToad
Hachiman
1
6
2
0.33
W
Neith
SaiLlama
Neith
2
2
1
1.25
W
Odin
5
2
3
3.25
L
Mulan
2
1
2
3
W
6
2
5
4.25
W
Poseidon
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
41,852
63,630
Taken
57,379
32,507
Mitigated
40,196
19,550
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeefChickenFish
Aphrodite
7,574
297
1,362
6,557
13,649
5,164
0
1,282
12,367
50,816
1,190
W
Fafnir
4,802
766
0
3,708
12,462
13,543
1,150
220
12,242
16,758
2,303
L
The Morrigan
JayyRook
The Morrigan
5,109
773
0
750
7,190
2,806
75
1,899
5,010
61,174
1,922
L
Fenrir
Mr Lazerd
Fenrir
5,667
304
0
2,083
15,981
6,517
0
3,449
12,354
0
53,514
L
Hachiman
NiteToad
Hachiman
10,200
6,130
0
4,491
13,168
4,091
626
3,246
9,872
0
69,523
W
Neith
SaiLlama
Neith
6,000
2,557
0
5,532
10,490
3,147
67
0
10,490
0
53,987
W
Odin
12,860
1,462
0
2,449
16,640
15,638
170
7,844
8,012
4,128
62,083
L
Mulan
6,336
413
0
4,307
13,642
13,929
0
4,320
9,137
0
44,429
W
9,896
4,130
0
4,016
11,708
5,348
332
2,210
9,418
685
67,621
W
Poseidon
8,294
1,034
0
2,547
6,079
2,520
2,045
611
5,468
107,956
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
49,546
482
Minions Killed
513
0
Camps Cleared
0
1,630,277
Distance Traveled
1,691,027
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,602
506
123
7
0
285,965
0
W
Fafnir
9,567
563
26
2
0
370,471
6
L
The Morrigan
8,462
498
102
6
0
316,668
4
L
Fenrir
8,234
484
72
4
0
371,982
0
L
Hachiman
8,167
480
124
7
0
309,220
0
W
Neith
8,332
490
90
5
0
282,382
2
W
Odin
10,382
611
109
6
0
316,996
1
L
Mulan
8,711
512
61
4
0
346,442
4
W
Surtr
9,616
566
94
6
0
352,497
2
W
Poseidon
11,649
685
194
11
0
368,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role