Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
PUNJABIPUNISHER_
Eset
Level 89
God Stats
0W - 1L
1,578 SR
Queue Stats
87W - 99L
1,440 Elo+
Party 1
Odin
Odin
THATKINGsGOD
Odin
Level 154
God Stats
5W - 9L
1,315 SR
Queue Stats
533W - 532L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Zoiinkss-
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
yZelok-
Hou Yi
Level 68
God Stats
1W - 3L
1,320 SR
Queue Stats
174W - 190L
1,444 Elo+
Party 1
Team Averages
Level 100
1,442 SR
1,465 Elo+

VS

Team Averages
Level 135
1,503 SR
1,467 Elo+
Nike
Nike
 
Nike
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DE Loki
Gilgamesh
Level 118
God Stats
8W - 11L
1,363 SR
Queue Stats
242W - 257L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
TwinPanda13
Kuzenbo
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
238W - 225L
1,399 Elo+
Solo
Chiron
Chiron
Vilaksa
Chiron
Level 147
God Stats
2W - 2L
1,435 SR
Queue Stats
158W - 171L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 2 / 2
6,001
1,000
4,436
5,224
2,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 1
5,861
977
4,530
4,850
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 1
5,068
845
693
2,201
1,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Zoiinkss-
Sun Wukong
12
1 / 2 / 2
6,156
1,026
5,284
6,101
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
yZelok-
Hou Yi
11
0 / 4 / 1
5,388
898
4,887
6,052
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 6
6,716
1,119
1,568
7,140
5,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
 
Baron Samedi
10
3 / 1 / 5
6,677
1,113
4,997
5,329
2,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DE Loki
Gilgamesh
11
3 / 2 / 6
6,937
1,156
3,957
9,471
4,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
TwinPanda13
Kuzenbo
11
1 / 2 / 7
6,913
1,152
4,794
7,860
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Vilaksa
Chiron
13
4 / 0 / 4
7,180
1,197
6,785
5,895
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
11
11
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
2
1.5
W
Nike
 
Nike
0
1
6
3
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Gilgamesh
DE Loki
Gilgamesh
3
2
6
3
L
2
2
1
1.25
L
0
1
1
0.5
W
Kuzenbo
TwinPanda13
Kuzenbo
1
2
7
2.25
W
Chiron
Vilaksa
Chiron
4
0
4
6
L
Sun Wukong
Zoiinkss-
Sun Wukong
1
2
2
1
L
Hou Yi
yZelok-
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
22,101
24,428
Taken
35,695
9,958
Mitigated
21,590
5,872
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,436
669
742
690
5,224
2,578
0
2,734
2,415
11,311
0
W
Nike
 
Nike
1,568
38
729
975
7,140
5,072
52
2,219
4,721
0
12,064
W
Baron Samedi
 
Baron Samedi
4,997
189
1,583
1,840
5,329
2,243
314
1,248
3,977
9,668
120
W
Gilgamesh
DE Loki
Gilgamesh
3,957
477
98
1,837
9,471
4,071
0
1,671
7,188
0
8,906
L
4,530
122
781
1,507
4,850
1,300
0
1,537
3,238
9,937
0
L
693
0
0
583
2,201
1,029
0
580
1,579
0
1,009
W
Kuzenbo
TwinPanda13
Kuzenbo
4,794
911
1,551
1,145
7,860
8,319
59
2,409
5,292
10,741
0
W
Chiron
Vilaksa
Chiron
6,785
1,556
2,472
1,856
5,895
1,885
671
738
5,077
0
13,772
L
Sun Wukong
Zoiinkss-
Sun Wukong
5,284
727
393
974
6,101
3,296
0
2,280
3,685
0
11,240
L
Hou Yi
yZelok-
Hou Yi
4,887
1,793
93
109
6,052
1,755
0
2,624
3,358
0
10,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
34,423
52
Minions Killed
73
0
Camps Cleared
0
537,753
Distance Traveled
689,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,001
1,000
13
2
0
132,120
0
W
Nike
6,716
1,119
17
3
0
137,842
0
W
Baron Samedi
6,677
1,113
14
2
0
133,942
0
W
Gilgamesh
6,937
1,156
7
1
0
128,996
0
L
Eset
5,861
977
10
2
0
136,253
0
L
Odin
5,068
845
3
1
0
19,271
0
W
Kuzenbo
6,913
1,152
11
2
0
122,483
0
W
Chiron
7,180
1,197
24
4
0
165,794
0
L
Sun Wukong
6,156
1,026
14
2
0
134,783
0
L
Hou Yi
5,388
898
12
2
0
115,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role