Player Matchup

Vulcan
Vulcan
ChinoMXM1
Vulcan
Level 136
God Stats
5W - 5L
1,566 SR
Queue Stats
217W - 202L
1,547 Elo+
Solo
Artemis
Artemis
EPICxORPHAN
Artemis
Level 147
God Stats
2W - 3L
1,641 SR
Queue Stats
127W - 106L
1,618 Elo+
Party 2
Bakasura
Bakasura
HugoHacks
Bakasura
Level 184
God Stats
1W - 4L
1,511 SR
Queue Stats
84W - 91L
1,533 Elo+
Solo
Maui
Maui
SaltyAnthony
Maui
Level 145
God Stats
4W - 6L
1,569 SR
Queue Stats
59W - 46L
1,599 Elo+
Party 2
Nike
Nike
rayrayactual
Nike
Level 124
God Stats
8W - 6L
1,697 SR
Queue Stats
109W - 93L
1,574 Elo+
Party 2
Team Averages
Level 147
1,597 SR
1,574 Elo+

VS

Team Averages
Level 136
1,613 SR
1,564 Elo+
Bakasura
Bakasura
CAPTD0D0
Bakasura
Level 123
God Stats
48W - 47L
1,575 SR
Queue Stats
347W - 342L
1,536 Elo+
Party 1
Chiron
Chiron
Demon7043
Chiron
Level 107
God Stats
13W - 9L
1,546 SR
Queue Stats
174W - 134L
1,604 Elo+
Solo
Hades
Hades
Korvonus
Hades
Level 159
God Stats
1W - 1L
1,534 SR
Queue Stats
146W - 135L
1,569 Elo+
Party 1
Mulan
Mulan
ViejoBorracho
Mulan
Level 160
God Stats
5W - 8L
1,681 SR
Queue Stats
188W - 199L
1,559 Elo+
Solo
Nu Wa
Nu Wa
sirgrizz91
Nu Wa
Level 132
God Stats
11W - 4L
1,727 SR
Queue Stats
233W - 193L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChinoMXM1
Vulcan
15
4 / 8 / 3
10,259
570
11,242
11,835
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
EPICxORPHAN
Artemis
16
1 / 4 / 0
9,339
519
7,251
15,220
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
HugoHacks
Bakasura
17
3 / 5 / 1
9,082
505
9,858
19,657
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 2 / 4
8,099
450
5,375
12,569
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 3
8,748
486
5,993
13,877
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CAPTD0D0
Bakasura
18
5 / 1 / 1
12,074
671
7,541
14,241
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chiron
Demon7043
Chiron
17
4 / 1 / 5
10,572
587
13,194
10,662
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
Korvonus
Hades
17
12 / 3 / 3
10,675
593
11,138
16,343
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 2 / 13
10,442
580
12,342
19,851
15,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
16
0 / 4 / 7
9,695
539
10,948
8,319
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
24
24
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CAPTD0D0
Bakasura
5
1
1
5.5
L
Vulcan
ChinoMXM1
Vulcan
4
8
3
0.69
W
Chiron
Demon7043
Chiron
4
1
5
6.5
L
Artemis
EPICxORPHAN
Artemis
1
4
0
0.25
L
Bakasura
HugoHacks
Bakasura
3
5
1
0.7
W
Hades
Korvonus
Hades
12
3
3
4.5
L
2
2
4
2
W
3
2
13
4.75
L
0
5
3
0.3
W
Nu Wa
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
55,163
73,158
Taken
69,416
32,165
Mitigated
42,308
20,025
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CAPTD0D0
Bakasura
7,541
4,089
0
6,366
14,241
12,317
3,140
1,871
11,455
0
70,340
L
Vulcan
ChinoMXM1
Vulcan
11,242
331
0
669
11,835
3,258
0
6,287
5,003
59,877
569
W
Chiron
Demon7043
Chiron
13,194
4,907
239
3,850
10,662
4,208
1,205
1,145
9,241
0
87,350
L
Artemis
EPICxORPHAN
Artemis
7,251
2,932
0
4,800
15,220
4,676
0
3,065
11,922
0
70,161
L
Bakasura
HugoHacks
Bakasura
9,858
6,940
0
10,080
19,657
8,584
0
4,125
14,898
0
48,976
W
Hades
Korvonus
Hades
11,138
981
1,489
4,821
16,343
8,600
255
5,224
10,475
79,661
0
L
5,375
972
148
2,628
12,569
9,197
0
3,111
9,084
28,762
0
W
12,342
2,282
0
4,802
19,851
15,041
0
5,260
13,792
0
60,611
L
5,993
569
0
1,700
13,877
6,450
0
4,004
7,640
0
63,702
W
Nu Wa
10,948
911
0
910
8,319
2,142
0
3,733
3,734
72,370
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
53,458
564
Minions Killed
643
0
Camps Cleared
0
1,821,487
Distance Traveled
1,779,849
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,074
671
190
11
0
332,372
0
L
Vulcan
10,259
570
120
7
0
344,449
2
W
Chiron
10,572
587
138
8
0
347,520
1
L
Artemis
9,339
519
133
7
0
306,367
0
L
Bakasura
9,082
505
149
8
0
415,101
1
W
Hades
10,675
593
115
6
0
377,439
5
L
Maui
8,099
450
28
2
0
399,435
3
W
Mulan
10,442
580
76
4
0
375,148
1
L
Nike
8,748
486
134
7
0
356,135
0
W
Nu Wa
9,695
539
124
7
0
347,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role