Player Matchup

Anhur
Anhur
Masters
AgusBenja
Anhur
Masters
Level 114
God Stats
1W - 5L
1,491 SR
Queue Stats
71W - 80L
2,248 MMR
Solo
Raijin
Raijin
Diamond IV
EmiliaMp3
Raijin
Diamond IV
Level 146
God Stats
12W - 7L
1,665 SR
Queue Stats
438W - 430L
2,221 MMR
Solo
Cabrakan
Cabrakan
Diamond II
IamBlastt
Cabrakan
Diamond II
Level 156
God Stats
4W - 3L
1,577 SR
Queue Stats
195W - 174L
2,364 MMR
Solo
Thanatos
Thanatos
Diamond IV
TalonDeIndio
Thanatos
Diamond IV
Level 137
God Stats
10W - 3L
1,834 SR
Queue Stats
259W - 253L
2,117 MMR
Solo
Horus
Horus
Diamond IV
hukunamata
Horus
Diamond IV
Level 139
God Stats
2W - 6L
1,596 SR
Queue Stats
688W - 691L
2,125 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,633 SR
2,215 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,613 SR
2,021 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Geómetra
Sun Wukong
Masters
Level 161
God Stats
28W - 16L
1,670 SR
Queue Stats
91W - 61L
2,684 MMR
Solo
Ymir
Ymir
Masters
MotoMono
Ymir
Masters
Level 105
God Stats
29W - 19L
1,693 SR
Queue Stats
219W - 162L
2,529 MMR
Solo
Ishtar
Ishtar
Platinum III
SacoLaGun
Ishtar
Platinum III
Level 175
God Stats
26W - 11L
1,700 SR
Queue Stats
712W - 703L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AgusBenja
Anhur
16
10 / 4 / 5
9,859
657
9,682
12,161
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
EmiliaMp3
Raijin
11
3 / 2 / 0
6,694
446
6,062
7,842
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
IamBlastt
Cabrakan
11
3 / 5 / 0
7,546
503
6,086
10,704
6,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TalonDeIndio
Thanatos
14
3 / 7 / 7
7,757
517
6,692
16,224
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
12
0 / 3 / 4
7,085
472
3,490
9,628
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ChronosAthenaCerberusAwilix

VS

Bans
Ao KuangUllrDa JiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 6 / 2
9,432
629
8,420
7,006
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
 
Mercury
14
6 / 6 / 6
9,060
604
7,331
14,376
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Geómetra
Sun Wukong
16
3 / 3 / 6
9,855
657
11,048
14,280
6,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
15
6 / 0 / 3
10,047
670
7,750
9,265
5,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
SacoLaGun
Ishtar
16
1 / 4 / 2
9,489
633
8,282
11,156
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
19
Kills
21
21
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
6
2
1
W
Mercury
 
Mercury
6
6
6
1.5
L
Anhur
AgusBenja
Anhur
10
4
5
3.13
L
Raijin
EmiliaMp3
Raijin
3
2
0
1.5
W
Sun Wukong
Geómetra
Sun Wukong
3
3
6
2
L
Cabrakan
IamBlastt
Cabrakan
3
5
0
0.6
W
Ymir
6
0
3
7.5
W
Ishtar
SacoLaGun
Ishtar
1
4
2
0.5
L
Thanatos
TalonDeIndio
Thanatos
3
7
7
0.93
L
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
42,831
56,559
Taken
56,083
25,722
Mitigated
22,050
19,710
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,420
213
0
750
7,006
1,217
623
121
6,845
59,581
1,880
W
Mercury
 
Mercury
7,331
3,353
0
2,743
14,376
4,920
0
480
13,870
0
66,998
L
Anhur
AgusBenja
Anhur
9,682
3,332
0
2,798
12,161
3,950
350
4,266
7,298
0
56,719
L
Raijin
EmiliaMp3
Raijin
6,062
639
0
2,491
7,842
2,352
57
2,680
5,142
31,308
0
W
Sun Wukong
Geómetra
Sun Wukong
11,048
3,140
0
6,921
14,280
6,117
0
5,557
8,723
0
79,126
L
Cabrakan
IamBlastt
Cabrakan
6,086
691
0
3,636
10,704
6,975
0
486
10,218
38,515
0
W
Ymir
7,750
1,880
0
2,283
9,265
5,582
0
2,292
6,506
30,340
1,941
W
Ishtar
SacoLaGun
Ishtar
8,282
5,657
0
4,013
11,156
4,214
2,148
3,211
7,573
0
90,055
L
Thanatos
TalonDeIndio
Thanatos
6,692
2,075
0
6,826
16,224
5,967
0
3,549
12,321
0
41,054
L
Horus
3,490
1,339
440
3,519
9,628
6,478
0
3,219
6,267
0
18,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
47,883
330
Minions Killed
523
0
Camps Cleared
0
1,378,479
Distance Traveled
1,552,620
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,432
629
119
8
0
312,303
0
W
Mercury
9,060
604
94
6
0
331,647
1
L
Anhur
9,859
657
95
6
0
319,796
0
L
Raijin
6,694
446
77
5
0
205,251
0
W
Sun Wukong
9,855
657
134
9
0
321,254
2
L
Cabrakan
7,546
503
76
5
0
205,171
2
W
Ymir
10,047
670
25
2
0
335,978
6
W
Ishtar
9,489
633
151
10
0
251,438
0
L
Thanatos
7,757
517
69
5
0
333,379
0
L
Horus
7,085
472
13
1
0
314,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role