Player Matchup

Izanami
Izanami
ChoMaMaCuh
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
DookieForcePurp
Cu Chulainn
Level 107
God Stats
8W - 7L
1,588 SR
Queue Stats
179W - 163L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
SirrShadoww
Kuzenbo
Level 64
God Stats
5W - 4L
1,645 SR
Queue Stats
131W - 112L
1,491 Elo+
Party 1
Thanatos
Thanatos
ViceXVI
Thanatos
Level 95
God Stats
29W - 36L
1,434 SR
Queue Stats
656W - 605L
1,530 Elo+
Solo
Thoth
Thoth
theMOOSH3
Thoth
Level 109
God Stats
9W - 13L
1,533 SR
Queue Stats
152W - 138L
1,508 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,492 Elo+

VS

Team Averages
Level 84
1,588 SR
1,525 Elo+
Kali
Kali
 
Kali
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CxldSul
Amaterasu
Level 117
God Stats
5W - 2L
1,805 SR
Queue Stats
115W - 111L
1,563 Elo+
Party 2
Sol
Sol
NotNyxenn
Sol
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 40L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
chupacabras72
Kuzenbo
Level 117
God Stats
140W - 122L
1,638 SR
Queue Stats
525W - 473L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChoMaMaCuh
Izanami
13
4 / 4 / 1
7,305
609
7,053
8,977
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
DookieForcePurp
Cu Chulainn
12
4 / 5 / 1
7,383
615
9,823
12,231
9,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
SirrShadoww
Kuzenbo
10
0 / 1 / 5
6,580
548
3,761
6,680
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ViceXVI
Thanatos
9
3 / 5 / 1
5,783
482
4,334
7,521
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
theMOOSH3
Thoth
13
2 / 1 / 1
7,380
615
5,096
3,520
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 3 / 5
6,758
563
5,320
9,936
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
 
Ix Chel
12
3 / 4 / 0
6,575
548
4,205
8,297
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
CxldSul
Amaterasu
13
4 / 3 / 2
7,657
638
6,122
13,309
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 2
7,275
606
5,815
8,320
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
12
1 / 1 / 3
6,037
503
5,973
8,785
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
16
16
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
3
5
1.83
W
Ix Chel
 
Ix Chel
3
4
0
0.75
L
Izanami
ChoMaMaCuh
Izanami
4
4
1
1.13
W
Amaterasu
CxldSul
Amaterasu
4
3
2
1.67
L
Cu Chulainn
DookieForcePurp
Cu Chulainn
4
5
1
0.9
W
5
2
2
3
L
Kuzenbo
SirrShadoww
Kuzenbo
0
1
5
2.5
L
Thanatos
ViceXVI
Thanatos
3
5
1
0.7
W
Kuzenbo
1
1
3
2.5
L
Thoth
theMOOSH3
Thoth
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
27,435
38,929
Taken
48,647
20,019
Mitigated
23,235
9,784
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,320
2,733
0
2,951
9,936
3,942
0
780
9,156
0
37,140
W
Ix Chel
 
Ix Chel
4,205
875
185
1,373
8,297
1,570
0
4,116
4,181
46,451
0
L
Izanami
ChoMaMaCuh
Izanami
7,053
4,140
0
2,841
8,977
2,455
0
5,930
2,681
0
56,563
W
Amaterasu
CxldSul
Amaterasu
6,122
2,910
0
5,948
13,309
8,100
0
1,429
11,880
0
46,821
L
Cu Chulainn
DookieForcePurp
Cu Chulainn
9,823
1,915
0
987
12,231
9,365
20
455
11,241
3,335
41,309
W
5,815
2,852
0
3,778
8,320
2,231
152
1,457
6,863
54,081
0
L
Kuzenbo
SirrShadoww
Kuzenbo
3,761
1,567
0
1,358
6,680
5,346
0
4,584
1,950
16,504
0
L
Thanatos
ViceXVI
Thanatos
4,334
1,667
0
4,098
7,521
2,021
0
1,428
6,056
0
22,807
W
Kuzenbo
5,973
1,782
184
2,915
8,785
7,392
0
2,192
6,593
23,803
1,654
L
Thoth
theMOOSH3
Thoth
5,096
164
0
500
3,520
832
0
2,750
686
48,902
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
34,302
353
Minions Killed
367
0
Camps Cleared
0
1,105,198
Distance Traveled
1,222,584
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,758
563
62
5
0
287,409
0
W
Ix Chel
6,575
548
96
8
0
239,299
4
L
Izanami
7,305
609
111
9
0
219,407
2
W
Amaterasu
7,657
638
85
7
0
220,532
2
L
Cu Chulainn
7,383
615
77
6
0
187,833
0
W
Sol
7,275
606
92
8
0
230,511
4
L
Kuzenbo
6,580
548
20
2
0
236,506
4
L
Thanatos
5,783
482
43
4
0
200,296
0
W
Kuzenbo
6,037
503
32
3
0
244,833
0
L
Thoth
7,380
615
102
9
0
261,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role