Player Matchup

Horus
Horus
Bronze IV
PMeSrA
Horus
Bronze IV
Level 105
God Stats
2W - 0L
1,438 SR
Queue Stats
8W - 17L
1,181 MMR
Party 2
Hera
Hera
Bronze IV
TheFerbyus
Hera
Bronze IV
Level 138
God Stats
3W - 1L
1,628 SR
Queue Stats
4W - 3L
1,496 MMR
Party 2
Maui
Maui
Bronze III
l Dilan PK l
Maui
Bronze III
Level 82
God Stats
5W - 3L
1,505 SR
Queue Stats
6W - 18L
1,084 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,524 SR
1,254 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,528 SR
1,214 MMR
Sol
Sol
Gold II
Nick_1487
Sol
Gold II
Level 193
God Stats
7W - 9L
1,544 SR
Queue Stats
353W - 396L
1,312 MMR
Solo
Ymir
Ymir
Silver II
River2Styx
Ymir
Silver II
Level 69
God Stats
7W - 10L
1,566 SR
Queue Stats
96W - 125L
1,161 MMR
Party 1
Cliodhna
Cliodhna
Silver II
deexdolla
Cliodhna
Silver II
Level 74
God Stats
110W - 122L
1,472 SR
Queue Stats
214W - 324L
1,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PMeSrA
Horus
18
6 / 0 / 9
11,077
852
10,868
16,593
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 6
11,482
883
15,854
8,877
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 9
10,088
776
7,253
12,268
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Chang'eAchillesBaron SamediCthulhuMedusa

VS

Bans
AthenaGebKumbhakarnaCerberusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,528
733
9,706
9,462
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 2
8,752
673
5,688
23,225
15,287
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
deexdolla
Cliodhna
13
1 / 6 / 2
8,809
678
8,734
12,469
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Horus
PMeSrA
Horus
6
0
9
10.5
L
1
6
2
0.33
W
7
1
6
10
L
Cliodhna
deexdolla
Cliodhna
1
6
2
0.33
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,975
Damage
24,128
37,738
Taken
45,156
27,569
Mitigated
26,656
16,260
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,706
1,911
0
2,923
9,462
2,344
1,936
4,674
4,526
43,570
668
W
Horus
PMeSrA
Horus
10,868
5,018
1,847
7,459
16,593
14,162
1,437
6,938
9,321
0
23,457
L
5,688
823
0
1,513
23,225
15,287
156
10,753
11,435
19,059
971
W
15,854
4,887
0
3,365
8,877
4,008
1,910
4,273
4,495
57,808
855
L
Cliodhna
deexdolla
Cliodhna
8,734
616
0
1,986
12,469
9,025
990
6,131
5,717
1,031
20,417
W
7,253
1,217
0
3,589
12,268
9,399
271
4,872
7,068
24,076
2,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
27,089
133
Minions Killed
115
0
Camps Cleared
0
724,924
Distance Traveled
654,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,528
733
66
5
0
216,841
0
W
Horus
11,077
852
27
2
0
259,755
0
L
Ymir
8,752
673
18
1
0
204,795
0
W
Hera
11,482
883
63
5
0
239,206
1
L
Cliodhna
8,809
678
31
2
0
232,726
0
W
Maui
10,088
776
43
3
0
225,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role