Player Matchup

Jormungandr
Jormungandr
Cotonete92
Jormungandr
Level 89
God Stats
8W - 9L
1,376 SR
Queue Stats
366W - 420L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Sp0ok1
Cernunnos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 17L
1,668 Elo+
Party 1
Anubis
Anubis
Yuiimoe
Anubis
Level 147
God Stats
6W - 0L
1,689 SR
Queue Stats
519W - 345L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
lZérÓl
Cthulhu
Level 164
God Stats
16W - 4L
1,725 SR
Queue Stats
427W - 230L
1,674 Elo+
Party 1
Fenrir
Fenrir
p4kpasito
Fenrir
Level 153
God Stats
9W - 1L
1,743 SR
Queue Stats
242W - 124L
1,660 Elo+
Party 1
Team Averages
Level 124
1,607 SR
1,622 Elo+

VS

Team Averages
Level 132
1,463 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Arkiplix
Achilles
Level 128
God Stats
0W - 1L
1,313 SR
Queue Stats
22W - 21L
1,567 Elo+
Solo
Fenrir
Fenrir
MiihLuz
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 380L
1,414 Elo+
Solo
Xbalanque
Xbalanque
PrometeusBr
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
robertodiasalves
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 161L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cotonete92
Jormungandr
18
5 / 1 / 19
10,735
976
8,866
13,180
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sp0ok1
Cernunnos
13
1 / 3 / 14
8,281
753
7,555
8,078
3,032
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Yuiimoe
Anubis
16
5 / 2 / 15
9,508
864
11,875
9,273
5,119
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lZérÓl
Cthulhu
16
6 / 2 / 13
9,341
849
15,450
11,746
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fenrir
p4kpasito
Fenrir
17
11 / 3 / 11
10,433
948
8,768
19,583
17,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 5 / 5
8,835
803
10,701
10,321
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
Arkiplix
Achilles
13
0 / 5 / 6
6,936
631
4,647
15,290
16,633
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MiihLuz
Fenrir
13
1 / 6 / 3
6,979
634
3,312
11,522
11,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PrometeusBr
Xbalanque
14
3 / 6 / 3
7,979
725
8,667
10,522
3,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 3
7,672
697
13,319
7,733
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
28
Kills
11
11
Deaths
28
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
5
1.3
L
Achilles
Arkiplix
Achilles
0
5
6
0.6
W
Jormungandr
Cotonete92
Jormungandr
5
1
19
14.5
L
Fenrir
MiihLuz
Fenrir
1
6
3
0.42
L
Xbalanque
PrometeusBr
Xbalanque
3
6
3
0.75
W
Cernunnos
Sp0ok1
Cernunnos
1
3
14
2.67
W
Anubis
Yuiimoe
Anubis
5
2
15
6.25
W
Cthulhu
lZérÓl
Cthulhu
6
2
13
6.25
W
Fenrir
p4kpasito
Fenrir
11
3
11
5.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,514
Damage
40,646
61,860
Taken
55,388
48,757
Mitigated
38,836
24,259
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,701
1,990
401
1,539
10,321
3,902
0
5,980
3,905
0
14,955
L
Achilles
Arkiplix
Achilles
4,647
534
938
3,773
15,290
16,633
0
7,831
6,944
0
9,317
W
Jormungandr
Cotonete92
Jormungandr
8,866
2,330
789
5,732
13,180
10,231
26
3,290
9,890
27,402
0
L
Fenrir
MiihLuz
Fenrir
3,312
79
305
2,402
11,522
11,567
0
7,534
3,546
0
4,499
L
Xbalanque
PrometeusBr
Xbalanque
8,667
3,815
399
1,732
10,522
3,921
0
5,926
4,194
0
20,893
W
Cernunnos
Sp0ok1
Cernunnos
7,555
2,430
0
1,477
8,078
3,032
2,340
1,181
6,897
0
16,258
W
Anubis
Yuiimoe
Anubis
11,875
637
291
3,732
9,273
5,119
1,896
1,782
7,491
28,102
0
W
Cthulhu
lZérÓl
Cthulhu
15,450
426
528
2,591
11,746
13,233
62
1,999
9,747
20,582
2,638
W
Fenrir
p4kpasito
Fenrir
8,768
1,365
1,413
7,706
19,583
17,142
89
5,067
14,516
0
16,990
L
13,319
3,259
283
158
7,733
2,813
0
5,924
1,497
24,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
38,401
136
Minions Killed
67
0
Camps Cleared
0
1,100,820
Distance Traveled
960,613
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,835
803
5
0
0
218,849
0
L
Achilles
6,936
631
6
1
0
201,625
0
W
Jormungandr
10,735
976
43
4
0
221,931
0
L
Fenrir
6,979
634
2
0
0
201,839
2
L
Xbalanque
7,979
725
38
3
0
172,329
0
W
Cernunnos
8,281
753
19
2
0
204,801
0
W
Anubis
9,508
864
35
3
0
217,471
0
W
Cthulhu
9,341
849
23
2
0
230,984
0
W
Fenrir
10,433
948
16
1
0
225,633
0
L
Hera
7,672
697
16
1
0
165,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role