Player Matchup

Ganesha
Ganesha
Kileroide93
Ganesha
Level 124
God Stats
1W - 1L
1,254 SR
Queue Stats
66W - 64L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Miguellionare
Ah Puch
Level 120
God Stats
6W - 1L
1,899 SR
Queue Stats
323W - 295L
1,519 Elo+
Solo
Thor
Thor
SteveD003
Thor
Level 159
God Stats
4W - 2L
1,279 SR
Queue Stats
129W - 126L
1,519 Elo+
Solo
King Arthur
King Arthur
angel46951
King Arthur
Level 131
God Stats
42W - 33L
1,463 SR
Queue Stats
369W - 360L
1,482 Elo+
Solo
Medusa
Medusa
assasin7864
Medusa
Level 82
God Stats
41W - 15L
1,730 SR
Queue Stats
291W - 264L
1,493 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,499 Elo+

VS

Team Averages
Level 130
1,440 SR
1,468 Elo+
Kukulkan
Kukulkan
A1phaWo1f7749
Kukulkan
Level 125
God Stats
1W - 3L
1,311 SR
Queue Stats
77W - 75L
1,373 Elo+
Solo
Set
Set
LazySam12
Set
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 130L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
MinMinder
Baron Samedi
Level 104
God Stats
5W - 8L
1,550 SR
Queue Stats
58W - 54L
1,533 Elo+
Solo
Medusa
Medusa
Rosette20
Medusa
Level 138
God Stats
5W - 7L
1,541 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Chaac
Chaac
jadaqq09
Chaac
Level 158
God Stats
3W - 13L
1,297 SR
Queue Stats
936W - 890L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kileroide93
Ganesha
12
0 / 2 / 6
7,141
549
3,434
11,902
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
15
3 / 0 / 1
8,536
657
3,345
3,661
1,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
13
5 / 0 / 3
7,405
570
6,843
7,118
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
angel46951
King Arthur
15
1 / 1 / 1
8,753
673
5,407
7,616
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
12
2 / 1 / 1
7,043
542
5,484
7,065
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A1phaWo1f7749
Kukulkan
12
0 / 3 / 0
6,184
476
1,171
7,169
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 2
5,670
436
1,261
7,428
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
MinMinder
Baron Samedi
11
2 / 1 / 0
6,499
500
3,760
7,743
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Rosette20
Medusa
11
1 / 3 / 2
6,170
475
7,940
8,465
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
jadaqq09
Chaac
13
1 / 2 / 0
7,137
549
2,894
9,424
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A1phaWo1f7749
Kukulkan
0
3
0
0
W
Ganesha
Kileroide93
Ganesha
0
2
6
1.5
L
0
2
2
0.5
W
Ah Puch
3
0
1
3.5
L
Baron Samedi
MinMinder
Baron Samedi
2
1
0
2
L
Medusa
Rosette20
Medusa
1
3
2
0.67
W
Thor
5
0
3
6.5
W
King Arthur
angel46951
King Arthur
1
1
1
1.5
W
Medusa
2
1
1
2.5
L
Chaac
jadaqq09
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
17,026
37,362
Taken
40,229
22,697
Mitigated
17,460
11,098
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A1phaWo1f7749
Kukulkan
1,171
102
0
840
7,169
1,952
0
1,913
5,256
44,439
0
W
Ganesha
Kileroide93
Ganesha
3,434
221
0
3,376
11,902
9,637
0
2,667
9,235
26,393
0
L
1,261
649
0
552
7,428
3,344
0
705
6,723
0
31,725
W
Ah Puch
3,345
526
0
2,282
3,661
1,409
192
283
3,378
67,633
3,354
L
Baron Samedi
MinMinder
Baron Samedi
3,760
851
2,084
2,794
7,743
4,238
0
2,007
5,736
21,478
0
L
Medusa
Rosette20
Medusa
7,940
3,081
0
1,384
8,465
2,888
0
2,154
6,311
0
47,908
W
Thor
6,843
1,078
0
709
7,118
2,973
0
441
6,677
0
61,839
W
King Arthur
angel46951
King Arthur
5,407
466
0
1,927
7,616
6,158
0
0
7,616
85
73,795
W
Medusa
5,484
2,074
0
2,804
7,065
2,520
34
1,540
5,525
0
48,081
L
Chaac
jadaqq09
Chaac
2,894
215
0
2,956
9,424
5,038
0
85
9,339
0
49,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
31,660
473
Minions Killed
397
0
Camps Cleared
0
1,380,359
Distance Traveled
1,212,026
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,184
476
105
8
0
238,618
5
W
Ganesha
7,141
549
5
0
0
276,766
0
L
Set
5,670
436
60
5
0
243,271
0
W
Ah Puch
8,536
657
123
9
0
253,724
2
L
Baron Samedi
6,499
500
39
3
0
233,714
5
L
Medusa
6,170
475
93
7
0
257,238
0
W
Thor
7,405
570
99
8
0
312,541
0
W
King Arthur
8,753
673
139
11
0
262,986
0
W
Medusa
7,043
542
107
8
0
274,342
0
L
Chaac
7,137
549
100
8
0
239,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role