Player Matchup

Chronos
Chronos
Difonia
Chronos
Level 141
God Stats
2W - 1L
1,320 SR
Queue Stats
88W - 92L
1,437 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 141
God Stats
118W - 83L
1,668 SR
Queue Stats
346W - 343L
1,535 Elo+
Solo
Ganesha
Ganesha
Sumatoru
Ganesha
Level 63
God Stats
21W - 8L
1,766 SR
Queue Stats
96W - 80L
1,496 Elo+
Party 2
Hachiman
Hachiman
XIxCuBaxIX
Hachiman
Level 89
God Stats
20W - 20L
1,481 SR
Queue Stats
192W - 181L
1,392 Elo+
Party 2
Bakasura
Bakasura
kaliche12345
Bakasura
Level 63
God Stats
4W - 7L
1,475 SR
Queue Stats
72W - 76L
1,420 Elo+
Party 2
Team Averages
Level 99
1,542 SR
1,456 Elo+

VS

Team Averages
Level 107
1,531 SR
1,474 Elo+
Agni
Agni
Biggrome
Agni
Level 149
God Stats
6W - 7L
1,509 SR
Queue Stats
188W - 175L
1,545 Elo+
Party 1
Medusa
Medusa
Gratile
Medusa
Level 49
God Stats
22W - 20L
1,621 SR
Queue Stats
122W - 96L
1,542 Elo+
Party 1
Athena
Athena
KingOfTheSkies44
Athena
Level 66
God Stats
27W - 25L
1,676 SR
Queue Stats
233W - 259L
1,449 Elo+
Solo
Odin
Odin
el moflez rifa
Odin
Level 146
God Stats
1W - 1L
1,319 SR
Queue Stats
248W - 238L
1,450 Elo+
Solo
Arachne
Arachne
youngbloodx15
Arachne
Level 127
God Stats
16W - 11L
1,530 SR
Queue Stats
65W - 71L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Difonia
Chronos
9
0 / 4 / 0
5,439
418
1,924
5,869
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Isaiasrey7
Izanami
13
1 / 0 / 0
7,802
600
7,307
7,778
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Sumatoru
Ganesha
10
0 / 2 / 5
6,451
496
4,955
10,274
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
XIxCuBaxIX
Hachiman
11
2 / 4 / 2
6,711
516
8,962
10,428
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
kaliche12345
Bakasura
12
4 / 1 / 0
6,747
519
4,902
11,120
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 1 / 3
7,755
597
6,497
4,633
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Gratile
Medusa
12
6 / 2 / 0
7,466
574
10,260
7,158
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 6
7,137
549
6,289
15,740
10,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 1 / 0
6,729
518
4,694
12,229
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
11
3 / 1 / 2
6,733
518
3,798
7,130
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
11
11
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
3
3.5
L
Chronos
Difonia
Chronos
0
4
0
0
W
Medusa
Gratile
Medusa
6
2
0
3
L
Izanami
Isaiasrey7
Izanami
1
0
0
1
W
0
2
6
1.5
L
Ganesha
Sumatoru
Ganesha
0
2
5
1.25
L
Hachiman
XIxCuBaxIX
Hachiman
2
4
2
0.75
W
0
1
0
0
L
Bakasura
kaliche12345
Bakasura
4
1
0
4
W
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
31,538
45,469
Taken
46,890
21,343
Mitigated
22,981
17,093
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,497
573
0
1,658
4,633
1,363
156
1,519
3,059
53,863
1,598
L
Chronos
Difonia
Chronos
1,924
703
0
1,163
5,869
1,926
0
4,236
1,633
26,012
573
W
Medusa
Gratile
Medusa
10,260
4,107
0
2,022
7,158
1,975
31
1,156
5,962
0
46,032
L
Izanami
Isaiasrey7
Izanami
7,307
4,205
0
3,767
7,778
2,625
26
0
7,778
0
64,484
W
6,289
1,868
1,949
3,863
15,740
10,155
0
2,278
13,132
31,202
1,743
L
Ganesha
Sumatoru
Ganesha
4,955
574
0
3,092
10,274
8,360
0
2,515
7,759
24,616
0
L
Hachiman
XIxCuBaxIX
Hachiman
8,962
6,156
0
5,362
10,428
3,498
0
3,459
6,969
0
50,874
W
4,694
1,124
0
2,704
12,229
7,410
0
0
12,096
0
47,140
L
Bakasura
kaliche12345
Bakasura
4,902
3,303
0
3,709
11,120
4,934
0
2,243
8,877
0
30,976
W
Arachne
3,798
2,693
0
2,644
7,130
2,078
0
1,843
5,254
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
35,820
381
Minions Killed
366
0
Camps Cleared
0
1,171,390
Distance Traveled
1,275,266
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,755
597
100
8
0
245,348
2
L
Chronos
5,439
418
61
5
0
160,728
0
W
Medusa
7,466
574
67
5
0
264,021
3
L
Izanami
7,802
600
126
10
0
228,539
0
W
Athena
7,137
549
59
5
0
262,670
1
L
Ganesha
6,451
496
11
1
0
245,275
0
L
Hachiman
6,711
516
104
8
0
230,690
0
W
Odin
6,729
518
79
6
0
217,184
0
L
Bakasura
6,747
519
79
6
0
306,158
0
W
Arachne
6,733
518
61
5
0
286,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role