Player Matchup

Fenrir
Fenrir
BootifulGhost
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,054 Elo+
Party 1
He Bo
He Bo
CryoCosmicDragon
He Bo
Level 66
God Stats
57W - 57L
1,549 SR
Queue Stats
391W - 389L
1,374 Elo+
Solo
Anubis
Anubis
guidoandluigi
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,054 Elo+
Party 1
Team Averages
Level 47
1,516 SR
1,161 Elo+

VS

Team Averages
Level 55
1,502 SR
1,257 Elo+
Aphrodite
Aphrodite
NightTempest
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,193 Elo+
Party 2
Neith
Neith
Wason_1823
Neith
Level 60
God Stats
34W - 29L
1,507 SR
Queue Stats
148W - 158L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
dadsboy
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,134
713
2,816
10,465
7,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,814
681
3,555
4,046
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
7,122
712
2,394
5,817
2,506
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NightTempest
Aphrodite
14
1 / 0 / 11
8,671
867
5,997
6,850
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
16
6 / 0 / 6
10,202
1,020
4,426
2,926
1,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
dadsboy
Kuzenbo
15
5 / 0 / 7
9,307
931
5,403
6,789
6,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
1
0
0
W
Aphrodite
NightTempest
Aphrodite
1
0
11
6.5
W
Neith
6
0
6
9
W
Kuzenbo
dadsboy
Kuzenbo
5
0
7
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,765
Damage
15,826
20,328
Taken
16,565
11,457
Mitigated
11,568
1,495
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
593
0
349
10,465
7,618
0
5,808
4,643
0
16,315
L
3,555
124
0
650
4,046
1,333
0
2,299
1,747
13,362
0
W
Aphrodite
NightTempest
Aphrodite
5,997
1,746
3,502
5,138
6,850
3,523
41
1,812
5,036
31,673
549
W
Neith
4,426
2,215
0
1,260
2,926
1,089
872
1,479
1,445
0
24,232
W
Kuzenbo
dadsboy
Kuzenbo
5,403
2,106
0
162
6,789
6,956
64
3,156
3,631
15,749
1,657
L
2,394
381
0
496
5,817
2,506
0
2,918
2,899
12,769
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
28,180
73
Minions Killed
124
0
Camps Cleared
0
472,515
Distance Traveled
560,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,134
713
24
2
0
173,281
0
L
He Bo
6,814
681
18
2
0
172,130
0
W
Aphrodite
8,671
867
41
4
0
194,741
0
W
Neith
10,202
1,020
56
6
0
176,465
0
W
Kuzenbo
9,307
931
27
3
0
189,123
0
L
Anubis
7,122
712
31
3
0
127,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role