Player Matchup

Cernunnos
Cernunnos
HypedHippie
Cernunnos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Surtr
Surtr
Marooned-Soul
Surtr
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Shadow884
Kukulkan
Level 67
God Stats
0W - 4L
1,458 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
hiemerdonger5
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,428 Elo+
Party 2
Anubis
Anubis
triplife94
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,486 Elo+

VS

Team Averages
Level 78
1,441 SR
1,439 Elo+
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DEATHWITHINUx_x
Kumbhakarna
Level 123
God Stats
11W - 17L
1,382 SR
Queue Stats
149W - 134L
1,468 Elo+
Party 3
Ra
Ra
RetroGamer500-je
Ra
Level 17
God Stats
6W - 3L
1,323 SR
Queue Stats
25W - 28L
1,341 Elo+
Party 1
Mulan
Mulan
TheFirstmcdonald
Mulan
Level 83
God Stats
13W - 7L
1,543 SR
Queue Stats
94W - 75L
1,420 Elo+
Party 1
Hachiman
Hachiman
x TeqnicaL
Hachiman
Level 109
God Stats
15W - 21L
1,458 SR
Queue Stats
127W - 115L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HypedHippie
Cernunnos
10
1 / 8 / 0
6,939
408
3,253
11,224
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
6,863
404
4,556
12,570
10,143
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Shadow884
Kukulkan
13
2 / 5 / 0
7,829
461
8,229
8,398
2,970
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 3 / 2
8,033
473
6,503
18,148
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
triplife94
Anubis
10
0 / 10 / 1
6,839
402
6,312
15,196
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 3 / 9
9,213
542
8,678
12,046
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
DEATHWITHINUx_x
Kumbhakarna
15
6 / 0 / 12
9,440
555
12,193
12,175
7,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
0 / 1 / 1
9,127
537
1,587
5,501
1,764
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 3
10,308
606
10,455
10,530
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
x TeqnicaL
Hachiman
17
14 / 0 / 5
10,545
620
13,894
8,221
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
30
30
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
9
3.83
W
Kumbhakarna
DEATHWITHINUx_x
Kumbhakarna
6
0
12
12
L
Cernunnos
HypedHippie
Cernunnos
1
8
0
0.13
L
1
4
1
0.38
W
0
1
1
0.5
L
Kukulkan
Shadow884
Kukulkan
2
5
0
0.4
W
3
1
3
4.5
L
1
3
2
0.67
L
Anubis
triplife94
Anubis
0
10
1
0.05
W
Hachiman
x TeqnicaL
Hachiman
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,853
Damage
46,807
65,536
Taken
48,473
36,247
Mitigated
24,065
18,652
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,678
6,008
0
5,567
12,046
4,025
999
1,567
10,479
0
51,644
W
Kumbhakarna
DEATHWITHINUx_x
Kumbhakarna
12,193
1,308
0
125
12,175
7,975
576
5,059
7,116
46,046
1,291
L
Cernunnos
HypedHippie
Cernunnos
3,253
1,358
0
1,324
11,224
3,398
0
2,901
8,065
0
26,487
L
4,556
1,708
0
3,091
12,570
10,143
0
275
12,255
1,119
23,889
W
1,587
298
36
700
5,501
1,764
281
3,675
1,826
49,917
212
L
Kukulkan
Shadow884
Kukulkan
8,229
1,059
0
0
8,398
2,970
0
1,412
6,752
44,995
795
W
10,455
1,314
0
4,409
10,530
7,597
1,081
1,834
8,696
0
80,815
L
6,503
1,402
15
11,092
18,148
11,100
0
3,092
14,848
0
76,190
L
Anubis
triplife94
Anubis
6,312
245
146
2,984
15,196
8,636
0
5,371
9,335
30,047
0
W
Hachiman
x TeqnicaL
Hachiman
13,894
7,752
0
4,724
8,221
2,704
1,575
2,827
5,394
0
72,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
48,633
345
Minions Killed
491
0
Camps Cleared
0
1,549,778
Distance Traveled
1,613,609
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,213
542
86
5
0
371,155
0
W
Kumbhakarna
9,440
555
82
5
0
335,109
10
L
Cernunnos
6,939
408
47
3
0
282,624
2
L
Surtr
6,863
404
34
2
0
301,876
0
W
Ra
9,127
537
95
6
0
295,956
0
L
Kukulkan
7,829
461
93
5
0
313,245
0
W
Mulan
10,308
606
139
8
0
304,227
0
L
Chaac
8,033
473
133
8
0
363,490
0
L
Anubis
6,839
402
38
2
0
288,543
0
W
Hachiman
10,545
620
89
5
0
307,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role