Player Matchup

Nut
Nut
A1PHASL
Nut
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 3
Amaterasu
Amaterasu
GG Capu
Amaterasu
Level 77
God Stats
9W - 8L
1,611 SR
Queue Stats
68W - 71L
1,438 Elo+
Solo
Pele
Pele
Samu_G502
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,537 Elo+
Solo
Ah Puch
Ah Puch
VAULT3C
Ah Puch
Level 20
God Stats
2W - 2L
1,773 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 3
Charon
Charon
determinedboss
Charon
Level 37
God Stats
2W - 3L
1,434 SR
Queue Stats
17W - 19L
1,445 Elo+
Solo
Team Averages
Level 45
1,563 SR
1,464 Elo+

VS

Team Averages
Level 114
1,456 SR
1,391 Elo+
King Arthur
King Arthur
ThePeachClobber
King Arthur
Level 159
God Stats
17W - 17L
1,522 SR
Queue Stats
289W - 283L
1,486 Elo+
Party 1
Thor
Thor
Ydorbz_Boi
Thor
Level 21
God Stats
1W - 0L
1,198 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 2
Cerberus
Cerberus
jbeast1236
Cerberus
Level 142
God Stats
18W - 10L
1,600 SR
Queue Stats
131W - 132L
1,485 Elo+
Party 1
Cupid
Cupid
skullActiv
Cupid
Level 158
God Stats
47W - 49L
1,462 SR
Queue Stats
162W - 171L
1,428 Elo+
Solo
Nu Wa
Nu Wa
undrtale452542
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
2 / 5 / 0
6,542
467
8,378
11,666
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
GG Capu
Amaterasu
12
2 / 3 / 0
6,487
463
5,684
15,342
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
12
2 / 2 / 2
6,553
468
3,097
10,812
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
VAULT3C
Ah Puch
13
4 / 1 / 2
7,789
556
7,984
8,449
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 2
6,722
480
4,730
9,836
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ThePeachClobber
King Arthur
15
3 / 0 / 0
9,084
649
10,739
11,093
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 5
6,244
446
4,075
9,392
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
jbeast1236
Cerberus
12
2 / 1 / 7
7,783
556
4,031
12,330
9,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cupid
15
6 / 0 / 2
8,530
609
8,606
8,042
2,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 1
8,318
594
8,921
7,671
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
15
15
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
2
5
0
0.4
L
Amaterasu
GG Capu
Amaterasu
2
3
0
0.67
L
Pele
2
2
2
1.5
W
King Arthur
ThePeachClobber
King Arthur
3
0
0
3
L
Ah Puch
VAULT3C
Ah Puch
4
1
2
5
W
0
5
5
0.5
L
0
4
2
0.25
W
Cerberus
jbeast1236
Cerberus
2
1
7
5.5
W
Cupid
6
0
2
7
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
36,372
56,105
Taken
48,528
24,388
Mitigated
27,756
14,535
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
8,378
5,638
0
4,162
11,666
3,821
887
1,731
9,935
0
48,320
L
Amaterasu
GG Capu
Amaterasu
5,684
2,140
0
5,306
15,342
9,300
0
245
15,097
0
42,146
L
Pele
3,097
907
0
2,130
10,812
3,181
0
3,397
7,415
0
41,575
W
King Arthur
ThePeachClobber
King Arthur
10,739
1,226
0
3,671
11,093
10,339
0
0
10,542
0
72,045
L
Ah Puch
VAULT3C
Ah Puch
7,984
464
0
1,254
8,449
1,539
0
5,525
2,924
47,431
1,894
W
4,075
726
0
591
9,392
3,075
0
1,722
7,600
0
25,054
L
4,730
1,104
0
1,683
9,836
6,547
176
2,054
7,782
19,166
644
W
Cerberus
jbeast1236
Cerberus
4,031
129
0
3,018
12,330
9,300
0
4,267
8,063
24,710
0
W
Cupid
8,606
5,254
550
4,408
8,042
2,797
195
1,843
6,199
0
68,030
W
8,921
2,753
0
1,400
7,671
2,245
894
4,526
3,145
47,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
39,959
343
Minions Killed
400
0
Camps Cleared
0
1,276,188
Distance Traveled
1,415,419
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,542
467
85
6
0
255,594
0
L
Amaterasu
6,487
463
67
5
0
253,553
0
L
Pele
6,553
468
78
6
0
244,502
0
W
King Arthur
9,084
649
126
9
0
272,622
0
L
Ah Puch
7,789
556
90
6
0
264,063
0
W
Thor
6,244
446
37
3
0
308,655
0
L
Charon
6,722
480
23
2
0
258,476
0
W
Cerberus
7,783
556
37
3
0
294,692
0
W
Cupid
8,530
609
110
8
0
280,468
1
W
Nu Wa
8,318
594
90
6
0
258,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role