Player Matchup

Ra
Ra
Silver II
Synicus
Ra
Silver II
Level 153
God Stats
0W - 1L
1,212 SR
Queue Stats
46W - 43L
1,414 MMR
Party 1
Arachne
Arachne
Silver II
THIZZSAUCE
Arachne
Silver II
Level 145
God Stats
2W - 1L
1,678 SR
Queue Stats
44W - 43L
1,414 MMR
Party 1
Atlas
Atlas
Bronze III
phandy2012
Atlas
Bronze III
Level 69
God Stats
2W - 7L
1,439 SR
Queue Stats
30W - 31L
1,333 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,443 SR
1,387 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,646 SR
1,430 MMR
Bacchus
Bacchus
Bronze III
JMYB19
Bacchus
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,329 MMR
Party 2
Discordia
Discordia
Bronze III
Thereostru
Discordia
Bronze III
Level 159
God Stats
2W - 2L
1,662 SR
Queue Stats
30W - 21L
1,427 MMR
Party 2
Izanami
Izanami
Bronze III
xnorix
Izanami
Bronze III
Level 196
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 0L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,712
792
5,316
7,077
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
THIZZSAUCE
Arachne
14
1 / 1 / 0
8,109
737
4,139
11,632
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
13
0 / 4 / 1
7,429
675
4,096
9,062
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaAchillesSurtr

VS

Bans
AresHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JMYB19
Bacchus
16
1 / 1 / 7
9,353
850
5,422
8,331
9,177
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Thereostru
Discordia
17
2 / 0 / 7
10,084
917
8,898
3,859
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xnorix
Izanami
17
6 / 0 / 3
10,959
996
10,147
7,752
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JMYB19
Bacchus
1
1
7
4.5
L
0
4
1
0.13
L
Arachne
THIZZSAUCE
Arachne
1
1
0
1
W
Discordia
Thereostru
Discordia
2
0
7
5.5
L
Atlas
0
4
1
0.13
W
Izanami
xnorix
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
24,467
27,771
Taken
19,942
16,711
Mitigated
13,255
4,738
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JMYB19
Bacchus
5,422
175
0
2,098
8,331
9,177
281
2,445
5,403
17,707
0
L
5,316
151
1,512
1,204
7,077
2,742
0
3,433
3,585
39,832
0
L
Arachne
THIZZSAUCE
Arachne
4,139
1,949
0
1,434
11,632
6,253
0
7,305
4,246
0
14,309
W
Discordia
Thereostru
Discordia
8,898
268
0
1,445
3,859
1,424
990
2,353
1,257
35,426
0
L
Atlas
4,096
898
100
488
9,062
7,716
0
3,606
5,384
11,716
410
W
Izanami
xnorix
Izanami
10,147
6,237
0
2,914
7,752
2,654
2,666
3,133
3,987
0
73,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
30,396
125
Minions Killed
216
0
Camps Cleared
0
661,110
Distance Traveled
690,590
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,353
850
25
2
0
259,263
0
L
Ra
8,712
792
95
9
0
214,136
0
L
Arachne
8,109
737
22
2
0
243,676
4
W
Discordia
10,084
917
63
6
0
228,123
0
L
Atlas
7,429
675
8
1
0
203,298
0
W
Izanami
10,959
996
128
12
0
203,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role