Player Matchup

Raijin
Raijin
Alexcuau
Raijin
Level 145
God Stats
7W - 6L
1,518 SR
Queue Stats
980W - 923L
1,442 Elo+
Solo
Cerberus
Cerberus
CriticalメLaw
Cerberus
Level 66
God Stats
16W - 19L
1,434 SR
Queue Stats
107W - 101L
1,395 Elo+
Party 1
Fenrir
Fenrir
KingTurk_62
Fenrir
Level 84
God Stats
16W - 15L
1,451 SR
Queue Stats
162W - 156L
1,368 Elo+
Party 1
Nike
Nike
maurock34
Nike
Level 45
God Stats
18W - 15L
1,553 SR
Queue Stats
73W - 76L
1,388 Elo+
Solo
Hachiman
Hachiman
trushz_892
Hachiman
Level 118
God Stats
9W - 10L
1,408 SR
Queue Stats
148W - 145L
1,454 Elo+
Solo
Team Averages
Level 92
1,473 SR
1,410 Elo+

VS

Team Averages
Level 118
1,357 SR
1,431 Elo+
Charybdis
Charybdis
I just dot I
Charybdis
Level 70
God Stats
0W - 3L
1,161 SR
Queue Stats
116W - 113L
1,375 Elo+
Solo
Bellona
Bellona
KCG-_-DUBZTTV
Bellona
Level 105
God Stats
2W - 5L
1,302 SR
Queue Stats
108W - 141L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
Leonidas-XVI
Aphrodite
Level 169
God Stats
0W - 3L
1,297 SR
Queue Stats
320W - 323L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Redhood599-TTV
Baron Samedi
Level 117
God Stats
6W - 7L
1,528 SR
Queue Stats
258W - 272L
1,540 Elo+
Party 2
King Arthur
King Arthur
dinonuggies373TV
King Arthur
Level 129
God Stats
2W - 5L
1,498 SR
Queue Stats
150W - 185L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alexcuau
Raijin
17
4 / 1 / 4
10,237
640
9,739
10,213
3,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
6 / 0 / 2
9,440
590
8,284
14,620
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
16
6 / 1 / 5
8,864
554
6,829
10,235
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nike
15
1 / 0 / 3
9,188
574
5,891
7,544
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
trushz_892
Hachiman
14
1 / 3 / 6
8,053
503
7,177
7,953
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I just dot I
Charybdis
12
0 / 5 / 1
6,993
437
5,795
11,801
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
11
0 / 2 / 0
6,896
431
3,046
9,689
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
Leonidas-XVI
Aphrodite
12
1 / 3 / 0
6,862
429
7,583
10,468
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Baron Samedi
Redhood599-TTV
Baron Samedi
14
2 / 5 / 0
8,618
539
8,272
11,102
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dinonuggies373TV
King Arthur
14
2 / 3 / 0
7,504
469
5,867
12,030
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
5
5
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alexcuau
Raijin
4
1
4
6
W
Cerberus
6
0
2
7
L
Charybdis
I just dot I
Charybdis
0
5
1
0.1
L
Bellona
0
2
0
0
W
Fenrir
6
1
5
8.5
L
Aphrodite
Leonidas-XVI
Aphrodite
1
3
0
0.33
L
Baron Samedi
Redhood599-TTV
Baron Samedi
2
5
0
0.4
L
King Arthur
dinonuggies373TV
King Arthur
2
3
0
0.67
W
Nike
1
0
3
2.5
W
Hachiman
trushz_892
Hachiman
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
30,563
50,565
Taken
55,090
28,118
Mitigated
26,970
21,472
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alexcuau
Raijin
9,739
487
0
5,199
10,213
3,346
237
7,033
2,522
78,943
1,817
W
Cerberus
8,284
1,222
0
7,408
14,620
13,495
524
3,968
10,652
48,581
0
L
Charybdis
I just dot I
Charybdis
5,795
3,907
0
1,510
11,801
3,587
0
5,379
6,422
0
42,083
L
Bellona
3,046
689
0
1,323
9,689
8,896
0
829
8,409
0
24,955
W
Fenrir
6,829
1,294
0
1,473
10,235
4,885
925
1,575
8,526
0
64,894
L
Aphrodite
Leonidas-XVI
Aphrodite
7,583
710
2,982
4,633
10,468
3,501
0
2,608
7,860
46,496
0
L
Baron Samedi
Redhood599-TTV
Baron Samedi
8,272
794
0
2,683
11,102
5,770
0
7,026
4,052
49,393
0
L
King Arthur
dinonuggies373TV
King Arthur
5,867
1,042
0
1,452
12,030
5,216
0
2,005
9,979
0
61,939
W
Nike
5,891
730
0
3,400
7,544
3,775
94
372
7,154
0
58,359
W
Hachiman
trushz_892
Hachiman
7,177
3,939
0
3,992
7,953
2,617
1,629
2,097
5,856
0
59,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
36,873
552
Minions Killed
402
0
Camps Cleared
0
1,605,113
Distance Traveled
1,417,520
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,237
640
147
9
0
304,769
0
W
Cerberus
9,440
590
98
6
0
296,909
0
L
Charybdis
6,993
437
83
5
0
272,533
1
L
Bellona
6,896
431
42
3
0
246,881
0
W
Fenrir
8,864
554
91
6
0
367,271
0
L
Aphrodite
6,862
429
67
4
0
294,567
0
L
Baron Samedi
8,618
539
96
6
0
249,415
5
L
King Arthur
7,504
469
114
7
0
354,124
4
W
Nike
9,188
574
124
8
0
338,675
0
W
Hachiman
8,053
503
92
6
0
297,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role