Player Matchup

Khepri
Khepri
IIPiff
Khepri
Level 127
God Stats
1W - 2L
1,148 SR
Queue Stats
75W - 64L
1,495 Elo+
Solo
Osiris
Osiris
PROTOHZ
Osiris
Level 96
God Stats
8W - 3L
1,732 SR
Queue Stats
353W - 121L
1,673 Elo+
Party 1
Izanami
Izanami
Ragedale
Izanami
Level 62
God Stats
3W - 4L
1,279 SR
Queue Stats
298W - 323L
1,458 Elo+
Party 3
Discordia
Discordia
Tigerpanzer313
Discordia
Level 119
God Stats
12W - 10L
1,452 SR
Queue Stats
291W - 316L
1,455 Elo+
Party 3
Anhur
Anhur
Winshox12
Anhur
Level 156
God Stats
19W - 7L
1,813 SR
Queue Stats
1,654W - 829L
1,568 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,530 Elo+

VS

Team Averages
Level 130
1,433 SR
1,484 Elo+
Scylla
Scylla
Ladiesman472
Scylla
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
16W - 9L
1,584 Elo+
Party 2
Hachiman
Hachiman
OrionTheButcher
Hachiman
Level 198
God Stats
17W - 18L
1,484 SR
Queue Stats
780W - 814L
1,435 Elo+
Solo
Ymir
Ymir
PARISHILTONSTOY
Ymir
Level 123
God Stats
12W - 12L
1,426 SR
Queue Stats
201W - 204L
1,399 Elo+
Solo
Nut
Nut
RodThaMartian
Nut
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 2
Shiva
Shiva
zay-gaymer
Shiva
Level 128
God Stats
2W - 1L
1,550 SR
Queue Stats
47W - 35L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IIPiff
Khepri
16
0 / 7 / 22
9,992
714
7,033
15,987
17,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
PROTOHZ
Osiris
19
12 / 2 / 18
12,111
865
19,066
17,066
20,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ragedale
Izanami
20
12 / 2 / 12
12,193
871
10,725
7,412
3,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Tigerpanzer313
Discordia
16
1 / 2 / 18
10,423
745
9,702
6,929
2,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Winshox12
Anhur
20
11 / 2 / 18
12,798
914
26,717
13,762
5,864
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 6 / 5
11,086
792
10,370
13,506
4,528
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
12
2 / 6 / 4
8,721
623
7,656
8,950
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 6
9,526
680
3,832
23,818
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 7 / 9
10,312
737
13,832
15,006
5,644
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
16
2 / 10 / 7
10,069
719
12,624
19,882
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
45
36
Kills
14
15
Deaths
36
88
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
IIPiff
Khepri
0
7
22
1.57
L
Scylla
5
6
5
1.25
L
Hachiman
2
6
4
0.67
L
1
7
6
0.57
W
Osiris
PROTOHZ
Osiris
12
2
18
10.5
W
Izanami
Ragedale
Izanami
12
2
12
9
L
4
7
9
1.21
W
Discordia
Tigerpanzer313
Discordia
1
2
18
5
W
Anhur
Winshox12
Anhur
11
2
18
10
L
Shiva
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,243
Damage
48,314
61,156
Taken
81,162
49,323
Mitigated
42,873
21,044
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
IIPiff
Khepri
7,033
75
536
1,126
15,987
17,994
431
5,250
10,533
10,451
889
L
Scylla
10,370
336
395
2,979
13,506
4,528
0
2,378
10,828
26,674
389
L
Hachiman
7,656
2,603
0
0
8,950
1,357
0
435
8,469
0
12,462
L
3,832
249
535
3,758
23,818
21,986
0
6,351
16,761
17,133
0
W
Osiris
PROTOHZ
Osiris
19,066
7,836
3,062
5,731
17,066
20,191
895
3,596
13,232
0
25,184
W
Izanami
Ragedale
Izanami
10,725
4,654
771
1,408
7,412
3,090
4,576
1,059
6,226
0
31,524
L
13,832
8,102
435
1,914
15,006
5,644
0
2,108
12,447
0
27,937
W
Discordia
Tigerpanzer313
Discordia
9,702
466
665
779
6,929
2,184
92
1,626
5,220
19,983
1,884
W
Anhur
Winshox12
Anhur
26,717
17,833
514
6,452
13,762
5,864
2,701
2,509
10,978
0
50,385
L
Shiva
12,624
821
806
3,926
19,882
9,358
0
3,202
15,983
0
24,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
49,714
166
Minions Killed
117
0
Camps Cleared
0
1,326,266
Distance Traveled
965,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,992
714
16
1
0
235,489
0
L
Scylla
11,086
792
34
2
0
235,327
0
L
Hachiman
8,721
623
9
1
0
132,425
0
L
Ymir
9,526
680
20
1
0
189,051
0
W
Osiris
12,111
865
23
2
0
306,347
0
W
Izanami
12,193
871
52
4
0
251,808
0
L
Nut
10,312
737
30
2
0
207,103
0
W
Discordia
10,423
745
26
2
0
277,383
0
W
Anhur
12,798
914
49
4
0
255,239
0
L
Shiva
10,069
719
24
2
0
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role