Player Matchup

Chaac
Chaac
BBMuffin
Chaac
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 19L
1,322 Elo+
Party 2
Ullr
Ullr
Citruspawnch
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,522 Elo+
Party 2
Poseidon
Poseidon
Dampierre17
Poseidon
Level 47
God Stats
1W - 1L
1,703 SR
Queue Stats
84W - 91L
1,498 Elo+
Solo
Nut
Nut
Mythikose
Nut
Level 69
God Stats
0W - 2L
1,416 SR
Queue Stats
32W - 43L
1,453 Elo+
Party 2
Merlin
Merlin
Squava
Merlin
Level 29
God Stats
1W - 2L
1,638 SR
Queue Stats
24W - 30L
1,448 Elo+
Party 2
Team Averages
Level 37
1,501 SR
1,449 Elo+

VS

Team Averages
Level 57
1,469 SR
1,423 Elo+
Nemesis
Nemesis
Deadly_DragonSin
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Arachne
Arachne
DuckMaster67
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 64L
1,516 Elo+
Party 1
Hades
Hades
Just A Tako
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,525 Elo+
Party 1
Janus
Janus
LilLaTnaVibs
Janus
Level 95
God Stats
2W - 2L
1,247 SR
Queue Stats
103W - 101L
1,472 Elo+
Solo
Xbalanque
Xbalanque
soulreaper74
Xbalanque
Level 62
God Stats
8W - 6L
1,598 SR
Queue Stats
280W - 285L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBMuffin
Chaac
13
4 / 5 / 4
7,894
789
4,612
10,494
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 7
7,043
704
4,787
9,103
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Dampierre17
Poseidon
17
6 / 3 / 4
9,394
939
10,522
4,396
1,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 9
7,352
735
4,712
8,097
2,700
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Squava
Merlin
14
3 / 5 / 8
8,363
836
10,277
7,081
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
8,457
846
5,364
9,835
5,384
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
DuckMaster67
Arachne
16
7 / 2 / 11
9,750
975
5,572
8,770
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 5 / 11
8,835
884
6,336
9,420
5,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 3 / 10
9,089
909
9,975
7,337
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
soulreaper74
Xbalanque
14
3 / 3 / 10
8,636
864
9,068
7,811
2,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
14
Kills
23
23
Deaths
15
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
BBMuffin
Chaac
4
5
4
1.2
L
1
6
7
0.75
L
Poseidon
Dampierre17
Poseidon
6
3
4
2.67
W
3
2
12
4.5
W
Arachne
DuckMaster67
Arachne
7
2
11
6.25
W
5
5
11
2.1
W
5
3
10
3.33
L
0
4
9
1.13
L
Merlin
Squava
Merlin
3
5
8
1.4
W
Xbalanque
soulreaper74
Xbalanque
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
36,315
39,171
Taken
43,173
17,016
Mitigated
25,085
6,550
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BBMuffin
Chaac
4,612
870
67
1,784
10,494
7,636
0
4,660
5,410
0
5,970
L
4,787
1,009
0
141
9,103
2,600
0
5,078
3,812
0
6,974
L
Poseidon
Dampierre17
Poseidon
10,522
950
338
388
4,396
1,427
28
1,841
2,425
32,392
761
W
5,364
1,150
0
2,296
9,835
5,384
860
4,140
5,695
0
8,869
W
Arachne
DuckMaster67
Arachne
5,572
3,128
291
2,153
8,770
8,588
762
5,482
3,288
0
6,891
W
6,336
84
149
1,784
9,420
5,968
43
5,286
4,134
17,060
446
W
9,975
574
2,400
2,486
7,337
2,538
726
2,165
5,172
25,112
25
L
4,712
1,812
502
2,116
8,097
2,700
0
2,812
5,091
0
9,932
L
Merlin
Squava
Merlin
10,277
911
530
684
7,081
2,653
0
1,810
4,986
24,840
0
W
Xbalanque
soulreaper74
Xbalanque
9,068
4,366
225
1,700
7,811
2,607
1,129
3,520
4,291
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
44,767
129
Minions Killed
107
0
Camps Cleared
0
866,830
Distance Traveled
951,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,894
789
6
1
0
175,335
0
L
Ullr
7,043
704
10
1
0
163,931
0
L
Poseidon
9,394
939
59
6
0
178,288
0
W
Nemesis
8,457
846
7
1
0
217,212
0
W
Arachne
9,750
975
7
1
0
217,857
0
W
Hades
8,835
884
30
3
0
157,348
0
W
Janus
9,089
909
34
3
0
191,368
0
L
Nut
7,352
735
13
1
0
169,995
0
L
Merlin
8,363
836
41
4
0
179,281
0
W
Xbalanque
8,636
864
29
3
0
167,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role