Player Matchup

Cthulhu
Cthulhu
AcidentlyAwsome
Cthulhu
Level 152
God Stats
37W - 20L
1,653 SR
Queue Stats
489W - 486L
1,509 Elo+
Party 2
Apollo
Apollo
CrazyGlitch
Apollo
Level 179
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 220L
1,507 Elo+
Solo
Ix Chel
Ix Chel
MaggieMGill
Ix Chel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 3
Raijin
Raijin
MathysV
Raijin
Level 141
God Stats
2W - 0L
1,721 SR
Queue Stats
361W - 359L
1,498 Elo+
Party 2
Bellona
Bellona
іrene
Bellona
Level 171
God Stats
8W - 4L
1,511 SR
Queue Stats
260W - 209L
1,669 Elo+
Party 3
Team Averages
Level 132
1,577 SR
1,523 Elo+

VS

Team Averages
Level 165
1,395 SR
1,555 Elo+
Ne Zha
Ne Zha
JeConiah90
Ne Zha
Level 159
God Stats
1W - 2L
1,528 SR
Queue Stats
114W - 102L
1,496 Elo+
Party 1
Geb
Geb
Jiren_-0
Geb
Level 197
God Stats
2W - 6L
1,312 SR
Queue Stats
599W - 605L
1,637 Elo+
Solo
Horus
Horus
SketSZN
Horus
Level 146
God Stats
0W - 2L
1,304 SR
Queue Stats
80W - 66L
1,634 Elo+
Solo
Cliodhna
Cliodhna
Tha_Elite_WKG
Cliodhna
Level 176
God Stats
0W - 1L
1,324 SR
Queue Stats
132W - 130L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
TheDivineG
Xbalanque
Level 149
God Stats
1W - 2L
1,508 SR
Queue Stats
107W - 110L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,056
1,211
3,602
3,238
2,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
9
1 / 1 / 4
5,718
1,144
1,010
2,569
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
MaggieMGill
Ix Chel
11
3 / 0 / 4
6,199
1,240
4,447
4,156
1,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
MathysV
Raijin
9
1 / 1 / 4
5,657
1,131
2,292
3,613
807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
іrene
Bellona
11
2 / 0 / 5
5,855
1,171
4,052
3,109
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JeConiah90
Ne Zha
10
0 / 2 / 2
4,658
932
5,550
4,321
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

5
0 / 0 / 0
4,208
842
0
0
0
Horus
SketSZN
Horus
10
0 / 2 / 2
4,996
999
853
6,527
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Tha_Elite_WKG
Cliodhna
10
2 / 1 / 0
5,129
1,026
3,748
2,676
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
TheDivineG
Xbalanque
9
0 / 2 / 1
4,774
955
4,401
3,626
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
7
Kills
2
2
Deaths
7
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Apollo
1
1
4
3
L
Ne Zha
JeConiah90
Ne Zha
0
2
2
0.5
L
0
0
0
0
W
Ix Chel
MaggieMGill
Ix Chel
3
0
4
5
W
Raijin
MathysV
Raijin
1
1
4
3
L
Horus
SketSZN
Horus
0
2
2
0.5
L
Cliodhna
Tha_Elite_WKG
Cliodhna
2
1
0
2
L
Xbalanque
TheDivineG
Xbalanque
0
2
1
0.25
W
Bellona
іrene
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,403
Damage
14,552
16,685
Taken
17,150
8,452
Mitigated
10,595
9,440
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,602
54
676
492
3,238
2,827
223
0
3,238
8,602
474
W
Apollo
1,010
309
0
189
2,569
652
152
0
2,569
0
6,554
L
Ne Zha
JeConiah90
Ne Zha
5,550
161
875
692
4,321
2,030
0
2,632
1,656
0
10,053
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
MaggieMGill
Ix Chel
4,447
797
3,861
2,853
4,156
1,183
411
0
4,156
10,162
503
W
Raijin
MathysV
Raijin
2,292
390
320
636
3,613
807
418
0
3,613
9,120
0
L
Horus
SketSZN
Horus
853
450
1,789
2,739
6,527
6,212
0
3,900
2,439
0
2,391
L
Cliodhna
Tha_Elite_WKG
Cliodhna
3,748
108
347
95
2,676
1,003
0
1,795
881
0
5,587
L
Xbalanque
TheDivineG
Xbalanque
4,401
674
0
250
3,626
1,350
0
1,811
1,712
0
11,543
W
Bellona
іrene
Bellona
4,052
528
0
413
3,109
2,983
277
0
3,109
1,059
4,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
23,765
56
Minions Killed
29
0
Camps Cleared
0
494,390
Distance Traveled
353,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,056
1,211
10
2
0
105,763
0
W
Apollo
5,718
1,144
17
3
0
90,705
0
L
Ne Zha
4,658
932
1
0
0
83,358
0
L
Geb
4,208
842
0
0
0
0
0
W
Ix Chel
6,199
1,240
10
2
0
101,800
0
W
Raijin
5,657
1,131
16
3
0
96,997
0
L
Horus
4,996
999
5
1
0
92,539
0
L
Cliodhna
5,129
1,026
8
2
0
90,848
0
L
Xbalanque
4,774
955
15
3
0
86,361
0
W
Bellona
5,855
1,171
3
1
0
99,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role