Player Matchup

Medusa
Medusa
Beywolf9
Medusa
Level 109
God Stats
5W - 3L
1,751 SR
Queue Stats
276W - 251L
1,534 Elo+
Solo
Vulcan
Vulcan
EvG Rogue
Vulcan
Level 147
God Stats
4W - 5L
1,523 SR
Queue Stats
428W - 382L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
SetoKaiba666lol
Guan Yu
Level 155
God Stats
2W - 2L
1,781 SR
Queue Stats
561W - 488L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
SpectreMrduke
Baron Samedi
Level 37
God Stats
0W - 3L
1,172 SR
Queue Stats
11W - 9L
1,516 Elo+
Solo
Ne Zha
Ne Zha
homeroborguer
Ne Zha
Level 128
God Stats
5W - 4L
1,615 SR
Queue Stats
97W - 105L
1,511 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,507 Elo+

VS

Team Averages
Level 120
1,502 SR
1,484 Elo+
Fenrir
Fenrir
A1phaWo1f7749
Fenrir
Level 125
God Stats
2W - 2L
1,168 SR
Queue Stats
66W - 69L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Sgt_Odd-Ballx
Jormungandr
Level 146
God Stats
5W - 1L
1,714 SR
Queue Stats
267W - 238L
1,510 Elo+
Solo
Charybdis
Charybdis
SpringRhyme03
Charybdis
Level 104
God Stats
13W - 16L
1,508 SR
Queue Stats
546W - 467L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
Tzusukii
Yu Huang
Level 120
God Stats
27W - 34L
1,493 SR
Queue Stats
982W - 913L
1,515 Elo+
Party 1
Horus
Horus
wolfknight6802
Horus
Level 105
God Stats
9W - 5L
1,627 SR
Queue Stats
438W - 400L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beywolf9
Medusa
15
1 / 2 / 0
8,509
608
3,031
5,256
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
EvG Rogue
Vulcan
13
4 / 3 / 0
7,973
570
5,608
5,652
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,492
607
10,617
13,153
13,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SpectreMrduke
Baron Samedi
2
0 / 1 / 0
4,530
324
58
1,030
437
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 2
6,964
497
4,548
15,536
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,584
542
3,320
9,749
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Sgt_Odd-Ballx
Jormungandr
12
3 / 1 / 5
7,834
560
5,888
9,863
6,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
SpringRhyme03
Charybdis
15
4 / 0 / 3
8,564
612
2,856
6,370
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Tzusukii
Yu Huang
12
3 / 1 / 2
7,765
555
6,623
5,514
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,420
530
5,079
15,135
8,126
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Medusa
Beywolf9
Medusa
1
2
0
0.5
L
Vulcan
EvG Rogue
Vulcan
4
3
0
1.33
L
2
1
1
2.5
W
Jormungandr
Sgt_Odd-Ballx
Jormungandr
3
1
5
5.5
L
Baron Samedi
SpectreMrduke
Baron Samedi
0
1
0
0
W
Charybdis
SpringRhyme03
Charybdis
4
0
3
5.5
W
Yu Huang
Tzusukii
Yu Huang
3
1
2
4
L
0
6
2
0.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
23,766
40,627
Taken
46,631
21,853
Mitigated
21,512
15,634
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,320
656
0
1,554
9,749
3,971
290
803
8,946
0
53,484
L
Medusa
Beywolf9
Medusa
3,031
1,452
0
1,666
5,256
1,712
908
1,573
3,643
0
70,270
L
Vulcan
EvG Rogue
Vulcan
5,608
237
0
700
5,652
1,658
0
4,046
1,480
44,793
412
L
10,617
2,104
0
4,980
13,153
13,763
0
1,553
10,727
0
67,917
W
Jormungandr
Sgt_Odd-Ballx
Jormungandr
5,888
1,582
0
883
9,863
6,054
1,004
2,830
7,033
46,019
0
L
Baron Samedi
SpectreMrduke
Baron Samedi
58
0
0
143
1,030
437
0
251
779
2,413
0
W
Charybdis
SpringRhyme03
Charybdis
2,856
1,563
0
3,617
6,370
1,843
335
200
6,170
0
61,761
W
Yu Huang
Tzusukii
Yu Huang
6,623
758
0
1,498
5,514
1,518
894
1,160
4,354
42,651
343
L
4,548
997
0
8,145
15,536
4,283
0
4,475
10,643
0
51,672
W
5,079
2,651
310
6,302
15,135
8,126
258
589
14,546
148
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
39,167
419
Minions Killed
451
0
Camps Cleared
0
1,202,159
Distance Traveled
1,455,374
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,584
542
86
6
0
342,139
0
L
Medusa
8,509
608
140
10
0
303,285
3
L
Vulcan
7,973
570
92
7
0
285,821
0
L
Guan Yu
8,492
607
102
7
0
312,605
0
W
Jormungandr
7,834
560
77
6
0
292,990
9
L
Baron Samedi
4,530
324
2
0
0
32,875
0
W
Charybdis
8,564
612
107
8
0
270,363
0
W
Yu Huang
7,765
555
85
6
0
283,700
0
L
Ne Zha
6,964
497
83
6
0
267,573
0
W
Horus
7,420
530
96
7
0
266,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role