Player Matchup

Charybdis
Charybdis
MkDScorpion
Charybdis
Level 116
God Stats
0W - 3L
1,310 SR
Queue Stats
20W - 21L
1,502 Elo+
Party 2
Hercules
Hercules
SfxyPilgrim83
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,537 Elo+
Party 2
Ix Chel
Ix Chel
ThineLORB
Ix Chel
Level 141
God Stats
2W - 3L
1,586 SR
Queue Stats
13W - 19L
1,548 Elo+
Party 2
Team Averages
Level 120
1,466 SR
1,529 Elo+

VS

Team Averages
Level 128
1,583 SR
1,528 Elo+
Chaac
Chaac
ArrowsLogic
Chaac
Level 145
God Stats
127W - 106L
1,614 SR
Queue Stats
446W - 449L
1,569 Elo+
Party 1
Anubis
Anubis
GuidoTheBlack
Anubis
Level 116
God Stats
49W - 52L
1,478 SR
Queue Stats
339W - 345L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
musselfoo
Hou Yi
Level 124
God Stats
113W - 78L
1,658 SR
Queue Stats
172W - 173L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MkDScorpion
Charybdis
13
0 / 3 / 0
7,688
699
4,322
7,672
2,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
SfxyPilgrim83
Hercules
13
0 / 3 / 0
7,034
639
2,459
13,887
12,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
ThineLORB
Ix Chel
13
0 / 4 / 0
7,319
665
3,492
6,696
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,682
789
8,017
5,622
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
4 / 0 / 6
9,565
870
8,053
5,607
2,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
musselfoo
Hou Yi
16
4 / 0 / 6
9,411
856
9,252
6,355
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
4
0
6
7
L
Charybdis
MkDScorpion
Charybdis
0
3
0
0
L
Hercules
SfxyPilgrim83
Hercules
0
3
0
0
L
Ix Chel
ThineLORB
Ix Chel
0
4
0
0
W
Hou Yi
musselfoo
Hou Yi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
25,322
28,255
Taken
17,584
16,586
Mitigated
10,374
6,189
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,017
278
0
3,090
5,622
5,284
141
999
4,623
0
24,097
W
8,053
433
0
4,112
5,607
2,784
368
1,750
3,857
39,911
819
L
Charybdis
MkDScorpion
Charybdis
4,322
1,633
0
1,331
7,672
2,252
0
884
6,374
0
27,242
L
Hercules
SfxyPilgrim83
Hercules
2,459
171
0
3,216
13,887
12,840
0
4,472
8,960
890
6,719
L
Ix Chel
ThineLORB
Ix Chel
3,492
490
478
1,164
6,696
1,494
0
2,233
4,273
25,622
0
W
Hou Yi
musselfoo
Hou Yi
9,252
3,112
0
3,291
6,355
2,306
1,080
1,804
4,551
0
38,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
27,658
111
Minions Killed
155
0
Camps Cleared
0
561,259
Distance Traveled
656,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,682
789
24
2
0
253,064
0
W
Anubis
9,565
870
80
7
0
202,295
2
L
Charybdis
7,688
699
56
5
0
166,221
0
L
Hercules
7,034
639
13
1
0
199,405
4
L
Ix Chel
7,319
665
42
4
0
195,633
0
W
Hou Yi
9,411
856
51
5
0
200,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role