Player Matchup

Vulcan
Vulcan
Diamond II
Aros Sros
Vulcan
Diamond II
Level 208
God Stats
2W - 2L
1,646 SR
Queue Stats
52W - 33L
2,335 MMR
Party 2
Cerberus
Cerberus
Diamond V
EdensJupiter
Cerberus
Diamond V
Level 59
God Stats
0W - 3L
1,176 SR
Queue Stats
61W - 43L
1,772 MMR
Party 2
Artemis
Artemis
Platinum II
ManaChalice
Artemis
Platinum II
Level 157
God Stats
4W - 2L
1,748 SR
Queue Stats
271W - 249L
1,925 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,524 SR
2,011 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,599 SR
1,811 MMR
Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum II
ItsIntegrity
Discordia
Platinum II
Level 87
God Stats
1W - 0L
1,521 SR
Queue Stats
19W - 1L
1,935 MMR
Party 1
Arachne
Arachne
Diamond V
Ziyg
Arachne
Diamond V
Level 123
God Stats
5W - 7L
1,777 SR
Queue Stats
384W - 370L
1,996 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aros Sros
Vulcan
16
2 / 3 / 2
10,129
779
11,346
8,269
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
EdensJupiter
Cerberus
16
2 / 2 / 2
10,476
806
7,014
18,010
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ManaChalice
Artemis
16
1 / 1 / 3
9,739
749
7,512
8,898
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaKuzenboSerqetKumbhakarnaFafnir

VS

Bans
CthulhuAphroditeXing TianPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
2 / 1 / 4
10,938
841
7,307
16,035
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
ItsIntegrity
Discordia
17
4 / 2 / 1
11,279
868
14,008
8,631
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ziyg
Arachne
16
0 / 2 / 6
10,076
775
9,367
12,144
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
4
4
L
Vulcan
Aros Sros
Vulcan
2
3
2
1
L
Cerberus
EdensJupiter
Cerberus
2
2
2
1.5
W
Discordia
ItsIntegrity
Discordia
4
2
1
2.25
L
Artemis
ManaChalice
Artemis
1
1
3
2.5
W
Arachne
Ziyg
Arachne
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
30,682
35,177
Taken
36,810
23,195
Mitigated
23,982
4,705
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,307
960
0
9,884
16,035
13,198
1,584
6,577
8,913
0
35,374
L
Vulcan
Aros Sros
Vulcan
11,346
82
0
536
8,269
2,502
444
4,305
3,573
44,111
135
L
Cerberus
EdensJupiter
Cerberus
7,014
169
0
3,705
18,010
17,389
0
6,081
10,841
37,747
1,099
W
Discordia
ItsIntegrity
Discordia
14,008
625
90
2,478
8,631
2,053
823
4,554
3,680
60,625
0
L
Artemis
ManaChalice
Artemis
7,512
990
0
464
8,898
3,304
832
3,658
5,024
0
31,426
W
Arachne
Ziyg
Arachne
9,367
7,679
0
5,300
12,144
8,731
1,360
5,209
6,380
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
32,293
216
Minions Killed
197
0
Camps Cleared
0
729,038
Distance Traveled
866,025
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,938
841
60
5
0
307,070
0
L
Vulcan
10,129
779
82
6
0
247,841
0
L
Cerberus
10,476
806
56
4
0
232,382
0
W
Discordia
11,279
868
103
8
0
259,650
0
L
Artemis
9,739
749
78
6
0
248,815
1
W
Arachne
10,076
775
34
3
0
299,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role