Player Matchup

Anubis
Anubis
Keyvnn
Anubis
Level 29
God Stats
0W - 2L
1,399 SR
Queue Stats
2W - 6L
1,180 Elo+
Party 1
Scylla
Scylla
KnightwingNex
Scylla
Level 24
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 4L
1,167 Elo+
Party 1
Bellona
Bellona
LaMayonesa566
Bellona
Level 6
God Stats
0W - 4L
1,205 SR
Queue Stats
2W - 11L
1,138 Elo+
Party 1
Xbalanque
Xbalanque
Zipptiez
Xbalanque
Level 60
God Stats
6W - 12L
1,351 SR
Queue Stats
39W - 47L
1,386 Elo+
Party 1
Sol
Sol
spider_daniel99
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
993 Elo+
Solo
Team Averages
Level 35
1,344 SR
1,173 Elo+

VS

Team Averages
Level 69
1,451 SR
1,354 Elo+
Hercules
Hercules
Noovack
Hercules
Level 109
God Stats
2W - 2L
1,547 SR
Queue Stats
80W - 99L
1,455 Elo+
Solo
The Morrigan
The Morrigan
SKILLZFLAME
The Morrigan
Level 79
God Stats
3W - 4L
1,573 SR
Queue Stats
10W - 25L
1,164 Elo+
Solo
Danzaburou
Danzaburou
decent-arbour
Danzaburou
Level 65
God Stats
19W - 13L
1,582 SR
Queue Stats
343W - 339L
1,466 Elo+
Solo
Ymir
Ymir
oppex
Ymir
Level 24
God Stats
10W - 16L
1,409 SR
Queue Stats
18W - 38L
1,340 Elo+
Party 2
Pele
Pele
sinister024giant
Pele
Level 66
God Stats
2W - 6L
1,143 SR
Queue Stats
110W - 129L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Keyvnn
Anubis
9
0 / 7 / 0
5,626
375
6,011
9,212
3,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 7 / 0
6,202
413
2,614
7,417
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
8
0 / 5 / 0
5,658
377
786
7,215
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Zipptiez
Xbalanque
10
0 / 4 / 0
5,638
376
5,210
9,332
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 0
6,995
466
5,602
12,945
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Noovack
Hercules
14
4 / 0 / 1
9,313
621
2,909
4,722
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
SKILLZFLAME
The Morrigan
15
6 / 0 / 5
9,607
640
6,271
3,569
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
decent-arbour
Danzaburou
15
5 / 0 / 4
9,004
600
7,869
7,999
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
oppex
Ymir
14
4 / 0 / 6
8,963
598
5,911
12,619
10,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
11 / 0 / 6
9,463
631
10,958
10,732
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
30
30
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Keyvnn
Anubis
0
7
0
0
L
0
7
0
0
L
Bellona
0
5
0
0
W
Hercules
Noovack
Hercules
4
0
1
4.5
W
The Morrigan
SKILLZFLAME
The Morrigan
6
0
5
8.5
L
Xbalanque
Zipptiez
Xbalanque
0
4
0
0
W
Danzaburou
decent-arbour
Danzaburou
5
0
4
7
W
Ymir
oppex
Ymir
4
0
6
7
W
11
0
6
14
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
33,918
46,121
Taken
39,641
16,551
Mitigated
20,132
6,373
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Keyvnn
Anubis
6,011
220
0
476
9,212
3,605
0
2,391
6,821
30,132
0
L
2,614
346
0
0
7,417
1,720
0
4,137
3,280
33,108
453
L
Bellona
786
329
0
307
7,215
5,574
0
612
6,237
0
16,345
W
Hercules
Noovack
Hercules
2,909
520
0
2,653
4,722
3,130
95
652
3,877
8,022
51,455
W
The Morrigan
SKILLZFLAME
The Morrigan
6,271
319
0
880
3,569
1,168
1,500
1,739
1,830
57,275
586
L
Xbalanque
Zipptiez
Xbalanque
5,210
3,088
0
1,501
9,332
2,600
0
2,060
7,272
0
25,693
W
Danzaburou
decent-arbour
Danzaburou
7,869
2,316
0
3,395
7,999
2,134
3,547
3,902
4,097
0
61,915
W
Ymir
oppex
Ymir
5,911
812
0
3,238
12,619
10,022
970
4,094
8,525
34,866
2,331
W
10,958
3,117
0
6,457
10,732
3,678
1,496
3,793
6,910
0
71,177
L
5,602
1,580
0
4,089
12,945
3,052
1,162
2,653
10,292
48,554
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
46,350
273
Minions Killed
492
0
Camps Cleared
0
1,219,315
Distance Traveled
1,431,503
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,626
375
36
2
0
235,131
2
L
Scylla
6,202
413
67
4
0
255,599
0
L
Bellona
5,658
377
30
2
0
182,380
0
W
Hercules
9,313
621
118
8
0
272,555
0
W
The Morrigan
9,607
640
108
7
0
267,363
4
L
Xbalanque
5,638
376
52
3
0
278,167
0
W
Danzaburou
9,004
600
89
6
0
272,512
0
W
Ymir
8,963
598
61
4
0
287,970
0
W
Pele
9,463
631
116
8
0
331,103
0
L
Sol
6,995
466
88
6
0
268,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role