Player Matchup

Gilgamesh
Gilgamesh
MuerteSombria
Gilgamesh
Level 126
God Stats
3W - 1L
1,430 SR
Queue Stats
45W - 46L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Ruyko
Nu Wa
Level 66
God Stats
30W - 18L
1,514 SR
Queue Stats
116W - 90L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
X187_BodyBags_
Kuzenbo
Level 119
God Stats
3W - 1L
1,682 SR
Queue Stats
88W - 52L
1,599 Elo+
Solo
Cupid
Cupid
Xeroxium
Cupid
Level 116
God Stats
7W - 2L
1,772 SR
Queue Stats
53W - 35L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
miniturnan
Cu Chulainn
Level 79
God Stats
1W - 2L
1,204 SR
Queue Stats
62W - 54L
1,504 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,529 Elo+

VS

Team Averages
Level 98
1,563 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CopsKillKids
Discordia
Level 158
God Stats
1W - 1L
1,649 SR
Queue Stats
309W - 284L
1,529 Elo+
Party 2
Anhur
Anhur
Ez1Gaming
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,445 Elo+
Party 1
Thanatos
Thanatos
StopTheGenocide
Thanatos
Level 86
God Stats
12W - 7L
1,702 SR
Queue Stats
410W - 379L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
TWill63
Cthulhu
Level 61
God Stats
4W - 9L
1,465 SR
Queue Stats
86W - 85L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MuerteSombria
Gilgamesh
14
0 / 3 / 0
7,704
482
1,311
13,101
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ruyko
Nu Wa
15
0 / 5 / 3
8,585
537
4,272
9,100
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
8,132
508
4,117
9,404
9,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Xeroxium
Cupid
15
9 / 0 / 2
10,230
639
12,824
8,669
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
miniturnan
Cu Chulainn
16
6 / 1 / 1
10,481
655
7,417
12,670
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 0
7,287
455
3,432
10,623
4,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
CopsKillKids
Discordia
15
2 / 0 / 4
9,323
583
8,725
4,443
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Ez1Gaming
Anhur
12
0 / 6 / 0
6,487
405
3,548
11,921
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
15
5 / 2 / 1
8,678
542
4,821
11,976
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TWill63
Cthulhu
11
1 / 3 / 0
6,562
410
5,535
9,378
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
10
10
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
0
0.33
L
Discordia
CopsKillKids
Discordia
2
0
4
4
L
Anhur
Ez1Gaming
Anhur
0
6
0
0
W
Gilgamesh
MuerteSombria
Gilgamesh
0
3
0
0
W
Nu Wa
Ruyko
Nu Wa
0
5
3
0.3
L
Thanatos
5
2
1
2.75
L
Cthulhu
TWill63
Cthulhu
1
3
0
0.33
W
2
1
6
5
W
Cupid
Xeroxium
Cupid
9
0
2
10
W
Cu Chulainn
miniturnan
Cu Chulainn
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
26,061
52,944
Taken
48,341
26,754
Mitigated
21,994
17,199
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,432
342
0
3,471
10,623
4,151
0
1,169
9,454
44,984
526
L
Discordia
CopsKillKids
Discordia
8,725
84
0
903
4,443
1,274
0
2,097
2,346
74,103
1,192
L
Anhur
Ez1Gaming
Anhur
3,548
1,691
0
3,638
11,921
3,614
0
1,552
10,369
0
42,565
W
Gilgamesh
MuerteSombria
Gilgamesh
1,311
175
0
4,431
13,101
4,362
0
3,518
9,423
0
58,358
W
Nu Wa
Ruyko
Nu Wa
4,272
400
0
607
9,100
2,749
0
5,724
2,858
67,996
243
L
Thanatos
4,821
937
0
11,639
11,976
4,394
0
1,431
10,545
0
66,762
L
Cthulhu
TWill63
Cthulhu
5,535
475
234
1,297
9,378
8,561
0
2,062
7,316
31,928
0
W
4,117
1,822
0
2,599
9,404
9,704
260
4,113
5,250
27,035
592
W
Cupid
Xeroxium
Cupid
12,824
8,538
822
5,145
8,669
2,670
413
2,391
6,278
0
75,647
W
Cu Chulainn
miniturnan
Cu Chulainn
7,417
694
0
3,595
12,670
7,269
102
1,753
10,917
0
71,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,132
Gold Earned
38,337
475
Minions Killed
476
0
Camps Cleared
0
1,578,131
Distance Traveled
1,568,881
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,287
455
74
5
0
288,349
0
L
Discordia
9,323
583
159
10
0
299,854
11
L
Anhur
6,487
405
85
5
0
288,663
9
W
Gilgamesh
7,704
482
87
5
0
312,476
0
W
Nu Wa
8,585
537
107
7
0
286,157
5
L
Thanatos
8,678
542
103
6
0
361,680
0
L
Cthulhu
6,562
410
55
3
0
330,335
0
W
Kuzenbo
8,132
508
37
2
0
332,127
2
W
Cupid
10,230
639
128
8
0
317,605
2
W
Cu Chulainn
10,481
655
116
7
0
329,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role