Player Matchup

Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ClownCuck
Thanatos
Level 67
God Stats
7W - 7L
1,567 SR
Queue Stats
17W - 20L
1,469 Elo+
Party 3
Sobek
Sobek
UltranegratorEX
Sobek
Level 27
God Stats
4W - 1L
1,865 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Janus
Janus
Warrior_9765
Janus
Level 66
God Stats
5W - 9L
1,474 SR
Queue Stats
98W - 84L
1,541 Elo+
Party 1
Hachiman
Hachiman
elculeador3500
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 145L
1,509 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,490 Elo+

VS

Team Averages
Level 72
1,492 SR
1,461 Elo+
Discordia
Discordia
BombitaMasiv
Discordia
Level 118
God Stats
4W - 1L
1,587 SR
Queue Stats
185W - 171L
1,489 Elo+
Solo
Rama
Rama
Dhawan24
Rama
Level 86
God Stats
5W - 8L
1,423 SR
Queue Stats
113W - 113L
1,472 Elo+
Party 2
Arachne
Arachne
MarsUItor
Arachne
Level 45
God Stats
4W - 6L
1,384 SR
Queue Stats
33W - 42L
1,369 Elo+
Solo
Maui
Maui
SwampDonkeyed
Maui
Level 76
God Stats
85W - 49L
1,568 SR
Queue Stats
107W - 71L
1,530 Elo+
Solo
Geb
Geb
tthiennn29
Geb
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
1
0 / 1 / 0
2,804
467
268
841
391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ClownCuck
Thanatos
2
0 / 1 / 0
2,853
476
120
796
170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 4
3,624
604
686
1,165
582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
3,717
620
2,322
4,577
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
7
5 / 2 / 0
4,721
787
3,887
4,353
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BombitaMasiv
Discordia
9
2 / 0 / 1
4,698
783
2,800
3,249
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
6
0 / 3 / 2
3,772
629
1,150
4,293
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
MarsUItor
Arachne
7
3 / 1 / 1
4,572
762
1,987
3,529
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 0 / 1
5,333
889
235
2,342
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
3,743
624
1,584
3,007
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
Discordia
BombitaMasiv
Discordia
2
0
1
2.5
L
Thanatos
ClownCuck
Thanatos
0
1
0
0
W
Rama
0
3
2
0.33
W
Arachne
MarsUItor
Arachne
3
1
1
3.5
W
1
0
1
1.5
L
0
0
4
2
L
0
3
0
0
L
Hachiman
5
2
0
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,283
Damage
7,756
11,732
Taken
16,420
3,495
Mitigated
4,581
3,817
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
268
73
26
102
841
391
0
140
701
1,547
0
W
Discordia
BombitaMasiv
Discordia
2,800
121
0
1,400
3,249
796
0
1,938
1,051
23,798
1,947
L
Thanatos
ClownCuck
Thanatos
120
88
0
242
796
170
0
79
717
0
2,809
W
Rama
1,150
934
218
950
4,293
959
0
306
3,987
0
11,415
W
Arachne
MarsUItor
Arachne
1,987
1,551
0
1,338
3,529
1,054
0
514
2,975
0
18,455
W
235
140
0
1,171
2,342
903
0
117
2,225
26,778
7,966
L
686
32
0
584
1,165
582
0
266
799
2,371
0
L
2,322
346
0
1,116
4,577
1,299
0
2,736
1,841
18,001
0
L
Hachiman
3,887
2,168
0
1,747
4,353
1,053
0
970
3,135
0
21,231
W
1,584
13
0
0
3,007
869
0
101
2,906
7,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,719
Gold Earned
22,118
91
Minions Killed
189
0
Camps Cleared
0
382,023
Distance Traveled
669,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,804
467
5
1
0
27,287
0
W
Discordia
4,698
783
42
7
0
113,367
0
L
Thanatos
2,853
476
6
1
0
26,218
0
W
Rama
3,772
629
18
3
0
140,916
0
W
Arachne
4,572
762
40
7
0
150,877
0
W
Maui
5,333
889
73
12
0
121,483
1
L
Sobek
3,624
604
5
1
0
79,100
0
L
Janus
3,717
620
32
5
0
124,739
0
L
Hachiman
4,721
787
43
7
0
124,679
0
W
Geb
3,743
624
16
3
0
142,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role