Player Matchup

Ymir
Ymir
Bloombergenstein
Ymir
Level 27
God Stats
3W - 1L
1,650 SR
Queue Stats
15W - 6L
1,665 Elo+
Party 1
Zhong Kui
Zhong Kui
FameOutBreak
Zhong Kui
Level 57
God Stats
8W - 6L
1,563 SR
Queue Stats
160W - 158L
1,453 Elo+
Party 4
Kali
Kali
MonsterHugs
Kali
Level 67
God Stats
4W - 4L
1,515 SR
Queue Stats
307W - 301L
1,505 Elo+
Party 4
Ao Kuang
Ao Kuang
OWNAGEDELIVERY
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,681 Elo+
Party 1
Hachiman
Hachiman
Strawbmelk
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,638 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,588 Elo+

VS

Team Averages
Level 58
1,574 SR
1,522 Elo+
Izanami
Izanami
BootyFiendJungr
Izanami
Level 65
God Stats
0W - 2L
1,364 SR
Queue Stats
13W - 21L
1,508 Elo+
Party 2
Scylla
Scylla
CamelCox
Scylla
Level 104
God Stats
5W - 4L
1,537 SR
Queue Stats
123W - 107L
1,558 Elo+
Party 3
Thanatos
Thanatos
Liasfur
Thanatos
Level 65
God Stats
0W - 1L
1,880 SR
Queue Stats
3W - 9L
1,512 Elo+
Party 2
Ares
Ares
gabronies
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 2
Bastet
Bastet
omide26
Bastet
Level 50
God Stats
28W - 29L
1,589 SR
Queue Stats
175W - 168L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
9,772
543
10,568
14,488
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
FameOutBreak
Zhong Kui
15
4 / 1 / 7
9,870
548
10,236
8,378
5,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 12
9,960
553
7,524
19,158
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
10 / 2 / 6
10,406
578
17,703
20,234
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Strawbmelk
Hachiman
15
7 / 3 / 11
9,579
532
15,827
11,944
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,540
530
15,231
13,785
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
CamelCox
Scylla
13
0 / 7 / 1
7,437
413
6,324
8,974
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Liasfur
Thanatos
12
3 / 9 / 1
7,486
416
8,284
16,944
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
11
1 / 7 / 3
7,378
410
4,652
18,967
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
omide26
Bastet
14
0 / 7 / 5
8,438
469
11,085
20,231
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
34
Kills
9
10
Deaths
35
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
5
5
1
1.1
L
Scylla
CamelCox
Scylla
0
7
1
0.07
W
Zhong Kui
FameOutBreak
Zhong Kui
4
1
7
7.5
L
Thanatos
Liasfur
Thanatos
3
9
1
0.39
W
5
1
12
11
W
Ao Kuang
10
2
6
6.5
W
Hachiman
Strawbmelk
Hachiman
7
3
11
4.17
L
Ares
1
7
3
0.36
L
Bastet
omide26
Bastet
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
45,576
74,202
Taken
78,901
44,089
Mitigated
38,389
34,502
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,568
2,461
560
2,586
14,488
15,008
0
3,488
11,000
43,960
911
L
15,231
9,433
0
5,103
13,785
4,252
0
3,511
10,274
0
69,835
L
Scylla
CamelCox
Scylla
6,324
237
0
0
8,974
2,341
0
4,832
4,142
55,874
0
W
Zhong Kui
FameOutBreak
Zhong Kui
10,236
1,065
0
5,294
8,378
5,802
890
1,038
7,340
61,937
3,635
L
Thanatos
Liasfur
Thanatos
8,284
2,599
0
6,362
16,944
5,594
0
7,697
9,247
0
40,965
W
7,524
3,443
0
13,471
19,158
7,057
253
2,667
16,491
0
76,957
W
Ao Kuang
17,703
5,356
0
7,495
20,234
12,459
208
2,206
18,028
64,469
10,634
W
Hachiman
Strawbmelk
Hachiman
15,827
10,820
0
5,096
11,944
3,763
773
1,523
10,421
0
67,676
L
Ares
4,652
532
0
716
18,967
19,484
0
9,169
9,798
16,127
84
L
Bastet
omide26
Bastet
11,085
1,502
0
4,922
20,231
6,718
0
12,320
7,911
0
66,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
40,279
519
Minions Killed
388
0
Camps Cleared
0
1,791,020
Distance Traveled
1,574,379
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,772
543
59
3
0
335,755
0
L
Izanami
9,540
530
117
7
0
319,102
0
L
Scylla
7,437
413
99
6
0
275,744
1
W
Zhong Kui
9,870
548
112
6
0
329,041
0
L
Thanatos
7,486
416
60
3
0
352,417
0
W
Kali
9,960
553
124
7
0
414,306
0
W
Ao Kuang
10,406
578
107
6
0
390,075
0
W
Hachiman
9,579
532
117
7
0
321,843
0
L
Ares
7,378
410
12
1
0
317,198
0
L
Bastet
8,438
469
100
6
0
309,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role