Player Matchup

Ishtar
Ishtar
AngleV26
Ishtar
Level 45
God Stats
3W - 1L
1,718 SR
Queue Stats
16W - 16L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
IN0ZUKE
Ix Chel
Level 142
God Stats
2W - 2L
1,584 SR
Queue Stats
120W - 121L
1,503 Elo+
Party 1
Shiva
Shiva
Saul Perez2045
Shiva
Level 148
God Stats
26W - 28L
1,473 SR
Queue Stats
598W - 579L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Skunk_Fu_Ninja
Sylvanus
Level 167
God Stats
18W - 18L
1,454 SR
Queue Stats
51W - 49L
1,476 Elo+
Solo
Thanatos
Thanatos
devidgrade
Thanatos
Level 126
God Stats
8W - 3L
1,620 SR
Queue Stats
206W - 187L
1,522 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,490 Elo+

VS

Team Averages
Level 118
1,513 SR
1,482 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DdogTheOG
Bellona
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,503 Elo+
Party 2
Charybdis
Charybdis
G-man1032
Charybdis
Level 65
God Stats
4W - 7L
1,484 SR
Queue Stats
57W - 104L
1,423 Elo+
Party 3
Achilles
Achilles
Unforsaken_King_
Achilles
Level 156
God Stats
9W - 3L
1,716 SR
Queue Stats
267W - 245L
1,537 Elo+
Solo
Atlas
Atlas
WiserLake20420
Atlas
Level 100
God Stats
3W - 6L
1,364 SR
Queue Stats
80W - 127L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AngleV26
Ishtar
6
0 / 0 / 4
3,306
661
2,363
2,437
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
IN0ZUKE
Ix Chel
7
1 / 1 / 0
3,975
795
1,645
2,808
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
3,608
722
2,283
4,180
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
6
2 / 0 / 2
3,804
761
1,805
3,951
1,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
devidgrade
Thanatos
7
3 / 0 / 2
4,169
834
1,472
2,971
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
3,632
726
2,181
2,348
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DdogTheOG
Bellona
7
1 / 1 / 0
3,785
757
2,760
4,776
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
G-man1032
Charybdis
5
0 / 2 / 0
2,953
591
1,798
3,012
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
2,702
540
528
1,457
420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,288
658
1,459
4,064
2,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
2
2
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
W
Ishtar
AngleV26
Ishtar
0
0
4
2
L
Bellona
DdogTheOG
Bellona
1
1
0
1
L
Charybdis
G-man1032
Charybdis
0
2
0
0
W
Ix Chel
IN0ZUKE
Ix Chel
1
1
0
1
W
0
1
1
0.5
W
Sylvanus
2
0
2
3
L
0
1
0
0
L
0
2
0
0
W
Thanatos
devidgrade
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,568
Damage
8,726
16,347
Taken
15,657
5,726
Mitigated
6,973
8,066
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,181
141
0
1,071
2,348
584
0
1,224
943
17,139
0
W
Ishtar
AngleV26
Ishtar
2,363
1,699
0
867
2,437
655
0
513
1,924
0
15,960
L
Bellona
DdogTheOG
Bellona
2,760
1,111
0
2,288
4,776
2,941
0
0
4,776
0
18,770
L
Charybdis
G-man1032
Charybdis
1,798
1,029
0
1,015
3,012
670
0
1,022
1,990
0
13,922
W
Ix Chel
IN0ZUKE
Ix Chel
1,645
361
85
990
2,808
759
18
1,830
978
17,648
340
W
2,283
614
0
1,421
4,180
1,847
0
0
4,180
0
16,402
W
Sylvanus
1,805
653
898
1,429
3,951
1,533
0
815
3,136
10,817
0
L
528
232
0
279
1,457
420
0
170
1,275
0
4,185
L
1,459
615
0
1,192
4,064
2,358
0
783
3,281
9,488
0
W
Thanatos
devidgrade
Thanatos
1,472
514
0
2,376
2,971
932
0
482
2,489
0
16,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
16,360
160
Minions Killed
120
0
Camps Cleared
0
513,342
Distance Traveled
431,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,632
726
31
6
0
94,874
0
W
Ishtar
3,306
661
23
5
0
97,818
0
L
Bellona
3,785
757
31
6
0
107,435
0
L
Charybdis
2,953
591
29
6
0
90,555
0
W
Ix Chel
3,975
795
50
10
0
79,749
0
W
Shiva
3,608
722
26
5
0
118,379
0
W
Sylvanus
3,804
761
21
4
0
86,004
0
L
Achilles
2,702
540
14
3
0
32,674
0
L
Atlas
3,288
658
15
3
0
106,135
3
W
Thanatos
4,169
834
40
8
0
131,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role